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Do not attempt to display multiple assembly dialogs at once

This commit is contained in:
Ivan Savenko 2022-12-27 14:24:42 +02:00
parent 90b669f507
commit b1082aa621

View File

@ -2273,6 +2273,8 @@ void CPlayerInterface::artifactRemoved(const ArtifactLocation &al)
if (artWin)
artWin->artifactRemoved(al);
}
waitWhileDialog();
}
void CPlayerInterface::artifactMoved(const ArtifactLocation &src, const ArtifactLocation &dst)
@ -2287,6 +2289,8 @@ void CPlayerInterface::artifactMoved(const ArtifactLocation &src, const Artifact
}
if(!GH.objsToBlit.empty())
GH.objsToBlit.back()->redraw();
waitWhileDialog();
}
void CPlayerInterface::artifactPossibleAssembling(const ArtifactLocation & dst)