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Do not attempt to answer non-existing query
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@ -1676,7 +1676,8 @@ void CPlayerInterface::showTavernWindow(const CGObjectInstance * object, const C
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{
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EVENT_HANDLER_CALLED_BY_CLIENT;
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auto onWindowClosed = [this, queryID](){
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cb->selectionMade(0, queryID);
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if (queryID != QueryID::NONE)
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cb->selectionMade(0, queryID);
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};
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GH.windows().createAndPushWindow<CTavernWindow>(object, onWindowClosed);
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}
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