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- Quest log minimap now has clickable icons
- Border guard & border gate inherit Quest interface - Lots of tweaks
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@@ -502,6 +502,15 @@ void CGeneralTextHandler::load()
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for (i = 0; i < 48; ++i)
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loadToIt(seerNames[i], buf, it, 3);
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buf = bitmaph->getTextFile("TENTCOLR.TXT");
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itr=0;
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while(itr<buf.length()-1)
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{
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std::string tmp;
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loadToIt(tmp, buf, itr, 3);
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tentColors.push_back(tmp);
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}
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//campaigns
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buf = bitmaph->getTextFile ("CAMPTEXT.TXT");
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it = 0;
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