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Fixed map format regression: there is no default difficulty.

This commit is contained in:
AlexVinS 2019-01-26 17:04:17 +03:00
parent ccd416908e
commit b3c26615df

View File

@ -91,8 +91,6 @@ std::string MapObjectResolver::encode(si32 identifier) const
namespace HeaderDetail
{
static const ui8 difficultyDefault = 1;//normal
static const std::vector<std::string> difficultyMap =
{
"EASY",
@ -393,7 +391,7 @@ void CMapFormatJson::serializeHeader(JsonSerializeFormat & handler)
handler.serializeInt("heroLevelLimit", mapHeader->levelLimit, 0);
//todo: support arbitrary percentage
handler.serializeEnum("difficulty", mapHeader->difficulty, HeaderDetail::difficultyDefault, HeaderDetail::difficultyMap);
handler.serializeEnum("difficulty", mapHeader->difficulty, HeaderDetail::difficultyMap);
serializePlayerInfo(handler);