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mirror of https://github.com/vcmi/vcmi.git synced 2025-08-13 19:54:17 +02:00

Merge pull request #3512 from Alexander-Wilms/use-auto-with-template-factory-functions-for-smart-pointers

Use auto with template factory functions for smart pointers
This commit is contained in:
Ivan Savenko
2024-01-18 16:05:05 +02:00
committed by GitHub
45 changed files with 83 additions and 83 deletions

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@@ -134,7 +134,7 @@ SlotID StackWithBonuses::unitSlot() const
TConstBonusListPtr StackWithBonuses::getAllBonuses(const CSelector & selector, const CSelector & limit, TConstBonusListPtr StackWithBonuses::getAllBonuses(const CSelector & selector, const CSelector & limit,
const CBonusSystemNode * root, const std::string & cachingStr) const const CBonusSystemNode * root, const std::string & cachingStr) const
{ {
TBonusListPtr ret = std::make_shared<BonusList>(); auto ret = std::make_shared<BonusList>();
TConstBonusListPtr originalList = origBearer->getAllBonuses(selector, limit, root, cachingStr); TConstBonusListPtr originalList = origBearer->getAllBonuses(selector, limit, root, cachingStr);
vstd::copy_if(*originalList, std::back_inserter(*ret), [this](const std::shared_ptr<Bonus> & b) vstd::copy_if(*originalList, std::back_inserter(*ret), [this](const std::shared_ptr<Bonus> & b)
@@ -356,7 +356,7 @@ void HypotheticBattle::addUnit(uint32_t id, const JsonNode & data)
{ {
battle::UnitInfo info; battle::UnitInfo info;
info.load(id, data); info.load(id, data);
std::shared_ptr<StackWithBonuses> newUnit = std::make_shared<StackWithBonuses>(this, info); auto newUnit = std::make_shared<StackWithBonuses>(this, info);
stackStates[newUnit->unitId()] = newUnit; stackStates[newUnit->unitId()] = newUnit;
} }

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@@ -155,7 +155,7 @@ void CStupidAI::activeStack(const BattleID & battleID, const CStack * stack)
{ {
if(CStack::isMeleeAttackPossible(stack, s, hex)) if(CStack::isMeleeAttackPossible(stack, s, hex))
{ {
std::vector<EnemyInfo>::iterator i = std::find(enemiesReachable.begin(), enemiesReachable.end(), s); auto i = std::find(enemiesReachable.begin(), enemiesReachable.end(), s);
if(i == enemiesReachable.end()) if(i == enemiesReachable.end())
{ {
enemiesReachable.push_back(s); enemiesReachable.push_back(s);

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@@ -1089,7 +1089,7 @@ void CPlayerInterface::showMapObjectSelectDialog(QueryID askID, const Component
std::shared_ptr<CIntObject> localIcon = localIconC.image; std::shared_ptr<CIntObject> localIcon = localIconC.image;
localIconC.removeChild(localIcon.get(), false); localIconC.removeChild(localIcon.get(), false);
std::shared_ptr<CObjectListWindow> wnd = std::make_shared<CObjectListWindow>(tempList, localIcon, localTitle, localDescription, selectCallback); auto wnd = std::make_shared<CObjectListWindow>(tempList, localIcon, localTitle, localDescription, selectCallback);
wnd->onExit = cancelCallback; wnd->onExit = cancelCallback;
GH.windows().pushWindow(wnd); GH.windows().pushWindow(wnd);
} }

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@@ -675,7 +675,7 @@ std::shared_ptr<const CPathsInfo> CClient::getPathsInfo(const CGHeroInstance * h
if(iter == std::end(pathCache)) if(iter == std::end(pathCache))
{ {
std::shared_ptr<CPathsInfo> paths = std::make_shared<CPathsInfo>(getMapSize(), h); auto paths = std::make_shared<CPathsInfo>(getMapSize(), h);
gs->calculatePaths(h, *paths.get()); gs->calculatePaths(h, *paths.get());

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@@ -420,7 +420,7 @@ void BattleWindow::bFleef()
if ( owner.getBattle()->battleCanFlee() ) if ( owner.getBattle()->battleCanFlee() )
{ {
CFunctionList<void()> ony = std::bind(&BattleWindow::reallyFlee,this); auto ony = std::bind(&BattleWindow::reallyFlee,this);
owner.curInt->showYesNoDialog(CGI->generaltexth->allTexts[28], ony, nullptr); //Are you sure you want to retreat? owner.curInt->showYesNoDialog(CGI->generaltexth->allTexts[28], ony, nullptr); //Are you sure you want to retreat?
} }
else else

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@@ -481,7 +481,7 @@ void OptionsTab::SelectionWindow::setSelection()
void OptionsTab::SelectionWindow::reopen() void OptionsTab::SelectionWindow::reopen()
{ {
std::shared_ptr<SelectionWindow> window = std::shared_ptr<SelectionWindow>(new SelectionWindow(color, type)); auto window = std::shared_ptr<SelectionWindow>(new SelectionWindow(color, type));
close(); close();
GH.windows().pushWindow(window); GH.windows().pushWindow(window);
} }

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@@ -448,7 +448,7 @@ void SelectionTab::filter(int size, bool selectFirst)
} }
} }
std::shared_ptr<ElementInfo> folder = std::make_shared<ElementInfo>(); auto folder = std::make_shared<ElementInfo>();
folder->isFolder = true; folder->isFolder = true;
folder->folderName = folderName; folder->folderName = folderName;
auto itemIt = boost::range::find_if(curItems, [folder](std::shared_ptr<ElementInfo> e) { return e->folderName == folder->folderName; }); auto itemIt = boost::range::find_if(curItems, [folder](std::shared_ptr<ElementInfo> e) { return e->folderName == folder->folderName; });

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@@ -38,8 +38,8 @@ void CreatureCostBox::createItems(TResources res)
TResources::nziterator iter(res); TResources::nziterator iter(res);
while(iter.valid()) while(iter.valid())
{ {
ImagePtr image = std::make_shared<CAnimImage>(AnimationPath::builtin("RESOURCE"), iter->resType); auto image = std::make_shared<CAnimImage>(AnimationPath::builtin("RESOURCE"), iter->resType);
LabelPtr text = std::make_shared<CLabel>(15, 43, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, "0"); auto text = std::make_shared<CLabel>(15, 43, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, "0");
resources.insert(std::make_pair(iter->resType, std::make_pair(text, image))); resources.insert(std::make_pair(iter->resType, std::make_pair(text, image)));
iter++; iter++;

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@@ -98,7 +98,7 @@ Canvas CMapOverviewWidget::createMinimapForLayer(std::unique_ptr<CMap> & map, in
std::vector<Canvas> CMapOverviewWidget::createMinimaps(ResourcePath resource) const std::vector<Canvas> CMapOverviewWidget::createMinimaps(ResourcePath resource) const
{ {
std::vector<Canvas> ret = std::vector<Canvas>(); auto ret = std::vector<Canvas>();
CMapService mapService; CMapService mapService;
std::unique_ptr<CMap> map; std::unique_ptr<CMap> map;
@@ -117,7 +117,7 @@ std::vector<Canvas> CMapOverviewWidget::createMinimaps(ResourcePath resource) co
std::vector<Canvas> CMapOverviewWidget::createMinimaps(std::unique_ptr<CMap> & map) const std::vector<Canvas> CMapOverviewWidget::createMinimaps(std::unique_ptr<CMap> & map) const
{ {
std::vector<Canvas> ret = std::vector<Canvas>(); auto ret = std::vector<Canvas>();
for(int i = 0; i < (map->twoLevel ? 2 : 1); i++) for(int i = 0; i < (map->twoLevel ? 2 : 1); i++)
ret.push_back(createMinimapForLayer(map, i)); ret.push_back(createMinimapForLayer(map, i));
@@ -164,7 +164,7 @@ CMapOverviewWidget::CMapOverviewWidget(CMapOverview& parent):
CLoadFile lf(*CResourceHandler::get()->getResourceName(ResourcePath(p.resource.getName(), EResType::SAVEGAME)), MINIMAL_SERIALIZATION_VERSION); CLoadFile lf(*CResourceHandler::get()->getResourceName(ResourcePath(p.resource.getName(), EResType::SAVEGAME)), MINIMAL_SERIALIZATION_VERSION);
lf.checkMagicBytes(SAVEGAME_MAGIC); lf.checkMagicBytes(SAVEGAME_MAGIC);
std::unique_ptr<CMapHeader> mapHeader = std::make_unique<CMapHeader>(); auto mapHeader = std::make_unique<CMapHeader>();
StartInfo * startInfo; StartInfo * startInfo;
lf >> *(mapHeader) >> startInfo; lf >> *(mapHeader) >> startInfo;

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@@ -49,7 +49,7 @@ std::vector<JsonNode> BattleFieldHandler::loadLegacyData()
const std::vector<std::string> & BattleFieldHandler::getTypeNames() const const std::vector<std::string> & BattleFieldHandler::getTypeNames() const
{ {
static const std::vector<std::string> types = std::vector<std::string> { "battlefield" }; static const auto types = std::vector<std::string> { "battlefield" };
return types; return types;
} }

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@@ -141,7 +141,7 @@ bool CCreatureSet::isCreatureBalanced(const CCreature * c, TQuantity ignoreAmoun
{ {
assert(c && c->valid()); assert(c && c->valid());
TQuantity max = 0; TQuantity max = 0;
TQuantity min = std::numeric_limits<TQuantity>::max(); auto min = std::numeric_limits<TQuantity>::max();
for(const auto & elem : stacks) for(const auto & elem : stacks)
{ {

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@@ -741,7 +741,7 @@ int CPlayerSpecificInfoCallback::howManyTowns() const
std::vector < const CGTownInstance *> CPlayerSpecificInfoCallback::getTownsInfo(bool onlyOur) const std::vector < const CGTownInstance *> CPlayerSpecificInfoCallback::getTownsInfo(bool onlyOur) const
{ {
//boost::shared_lock<boost::shared_mutex> lock(*gs->mx); //boost::shared_lock<boost::shared_mutex> lock(*gs->mx);
std::vector < const CGTownInstance *> ret = std::vector < const CGTownInstance *>(); auto ret = std::vector < const CGTownInstance *>();
for(const auto & i : gs->players) for(const auto & i : gs->players)
{ {
for(const auto & town : i.second.towns) for(const auto & town : i.second.towns)

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@@ -536,7 +536,7 @@ static std::vector<std::shared_ptr<Bonus>> createCreatureSpecialty(CreatureID ba
int stepSize = specCreature.getLevel() ? specCreature.getLevel() : 5; int stepSize = specCreature.getLevel() ? specCreature.getLevel() : 5;
{ {
std::shared_ptr<Bonus> bonus = std::make_shared<Bonus>(); auto bonus = std::make_shared<Bonus>();
bonus->limiter.reset(new CCreatureTypeLimiter(specCreature, false)); bonus->limiter.reset(new CCreatureTypeLimiter(specCreature, false));
bonus->type = BonusType::STACKS_SPEED; bonus->type = BonusType::STACKS_SPEED;
bonus->val = 1; bonus->val = 1;
@@ -544,7 +544,7 @@ static std::vector<std::shared_ptr<Bonus>> createCreatureSpecialty(CreatureID ba
} }
{ {
std::shared_ptr<Bonus> bonus = std::make_shared<Bonus>(); auto bonus = std::make_shared<Bonus>();
bonus->type = BonusType::PRIMARY_SKILL; bonus->type = BonusType::PRIMARY_SKILL;
bonus->subtype = BonusSubtypeID(PrimarySkill::ATTACK); bonus->subtype = BonusSubtypeID(PrimarySkill::ATTACK);
bonus->val = 0; bonus->val = 0;
@@ -554,7 +554,7 @@ static std::vector<std::shared_ptr<Bonus>> createCreatureSpecialty(CreatureID ba
} }
{ {
std::shared_ptr<Bonus> bonus = std::make_shared<Bonus>(); auto bonus = std::make_shared<Bonus>();
bonus->type = BonusType::PRIMARY_SKILL; bonus->type = BonusType::PRIMARY_SKILL;
bonus->subtype = BonusSubtypeID(PrimarySkill::DEFENSE); bonus->subtype = BonusSubtypeID(PrimarySkill::DEFENSE);
bonus->val = 0; bonus->val = 0;

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@@ -818,7 +818,7 @@ std::shared_ptr<ILimiter> JsonUtils::parseLimiter(const JsonNode & limiter)
const JsonVector & parameters = limiter["parameters"].Vector(); const JsonVector & parameters = limiter["parameters"].Vector();
if(limiterType == "CREATURE_TYPE_LIMITER") if(limiterType == "CREATURE_TYPE_LIMITER")
{ {
std::shared_ptr<CCreatureTypeLimiter> creatureLimiter = std::make_shared<CCreatureTypeLimiter>(); auto creatureLimiter = std::make_shared<CCreatureTypeLimiter>();
VLC->identifiers()->requestIdentifier("creature", parameters[0], [=](si32 creature) VLC->identifiers()->requestIdentifier("creature", parameters[0], [=](si32 creature)
{ {
creatureLimiter->setCreature(CreatureID(creature)); creatureLimiter->setCreature(CreatureID(creature));
@@ -846,7 +846,7 @@ std::shared_ptr<ILimiter> JsonUtils::parseLimiter(const JsonNode & limiter)
} }
else else
{ {
std::shared_ptr<HasAnotherBonusLimiter> bonusLimiter = std::make_shared<HasAnotherBonusLimiter>(); auto bonusLimiter = std::make_shared<HasAnotherBonusLimiter>();
bonusLimiter->type = it->second; bonusLimiter->type = it->second;
auto findSource = [&](const JsonNode & parameter) auto findSource = [&](const JsonNode & parameter)
{ {
@@ -890,7 +890,7 @@ std::shared_ptr<ILimiter> JsonUtils::parseLimiter(const JsonNode & limiter)
} }
else if(limiterType == "FACTION_LIMITER" || limiterType == "CREATURE_FACTION_LIMITER") //Second name is deprecated, 1.2 compat else if(limiterType == "FACTION_LIMITER" || limiterType == "CREATURE_FACTION_LIMITER") //Second name is deprecated, 1.2 compat
{ {
std::shared_ptr<FactionLimiter> factionLimiter = std::make_shared<FactionLimiter>(); auto factionLimiter = std::make_shared<FactionLimiter>();
VLC->identifiers()->requestIdentifier("faction", parameters[0], [=](si32 faction) VLC->identifiers()->requestIdentifier("faction", parameters[0], [=](si32 faction)
{ {
factionLimiter->faction = FactionID(faction); factionLimiter->faction = FactionID(faction);
@@ -910,7 +910,7 @@ std::shared_ptr<ILimiter> JsonUtils::parseLimiter(const JsonNode & limiter)
} }
else if(limiterType == "CREATURE_TERRAIN_LIMITER") else if(limiterType == "CREATURE_TERRAIN_LIMITER")
{ {
std::shared_ptr<CreatureTerrainLimiter> terrainLimiter = std::make_shared<CreatureTerrainLimiter>(); auto terrainLimiter = std::make_shared<CreatureTerrainLimiter>();
if(!parameters.empty()) if(!parameters.empty())
{ {
VLC->identifiers()->requestIdentifier("terrain", parameters[0], [=](si32 terrain) VLC->identifiers()->requestIdentifier("terrain", parameters[0], [=](si32 terrain)
@@ -1007,7 +1007,7 @@ static TUpdaterPtr parseUpdater(const JsonNode & updaterJson)
case JsonNode::JsonType::DATA_STRUCT: case JsonNode::JsonType::DATA_STRUCT:
if(updaterJson["type"].String() == "GROWS_WITH_LEVEL") if(updaterJson["type"].String() == "GROWS_WITH_LEVEL")
{ {
std::shared_ptr<GrowsWithLevelUpdater> updater = std::make_shared<GrowsWithLevelUpdater>(); auto updater = std::make_shared<GrowsWithLevelUpdater>();
const JsonVector param = updaterJson["parameters"].Vector(); const JsonVector param = updaterJson["parameters"].Vector();
updater->valPer20 = static_cast<int>(param[0].Integer()); updater->valPer20 = static_cast<int>(param[0].Integer());
if(param.size() > 1) if(param.size() > 1)
@@ -1016,7 +1016,7 @@ static TUpdaterPtr parseUpdater(const JsonNode & updaterJson)
} }
else if (updaterJson["type"].String() == "ARMY_MOVEMENT") else if (updaterJson["type"].String() == "ARMY_MOVEMENT")
{ {
std::shared_ptr<ArmyMovementUpdater> updater = std::make_shared<ArmyMovementUpdater>(); auto updater = std::make_shared<ArmyMovementUpdater>();
if(updaterJson["parameters"].isVector()) if(updaterJson["parameters"].isVector())
{ {
const auto & param = updaterJson["parameters"].Vector(); const auto & param = updaterJson["parameters"].Vector();

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@@ -225,7 +225,7 @@ std::vector<JsonNode> ScriptHandler::loadLegacyData()
ScriptPtr ScriptHandler::loadFromJson(vstd::CLoggerBase * logger, const std::string & scope, ScriptPtr ScriptHandler::loadFromJson(vstd::CLoggerBase * logger, const std::string & scope,
const JsonNode & json, const std::string & identifier) const const JsonNode & json, const std::string & identifier) const
{ {
ScriptPtr ret = std::make_shared<ScriptImpl>(this); auto ret = std::make_shared<ScriptImpl>(this);
JsonDeserializer handler(nullptr, json); JsonDeserializer handler(nullptr, json);
ret->identifier = identifier; ret->identifier = identifier;
@@ -279,7 +279,7 @@ void ScriptHandler::loadState(const JsonNode & state)
const JsonNode & scriptData = keyValue.second; const JsonNode & scriptData = keyValue.second;
ScriptPtr script = std::make_shared<ScriptImpl>(this); auto script = std::make_shared<ScriptImpl>(this);
JsonDeserializer handler(nullptr, scriptData); JsonDeserializer handler(nullptr, scriptData);
script->serializeJsonState(handler); script->serializeJsonState(handler);

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@@ -957,14 +957,14 @@ void BattleInfo::setWallState(EWallPart partOfWall, EWallState state)
void BattleInfo::addObstacle(const ObstacleChanges & changes) void BattleInfo::addObstacle(const ObstacleChanges & changes)
{ {
std::shared_ptr<SpellCreatedObstacle> obstacle = std::make_shared<SpellCreatedObstacle>(); auto obstacle = std::make_shared<SpellCreatedObstacle>();
obstacle->fromInfo(changes); obstacle->fromInfo(changes);
obstacles.push_back(obstacle); obstacles.push_back(obstacle);
} }
void BattleInfo::updateObstacle(const ObstacleChanges& changes) void BattleInfo::updateObstacle(const ObstacleChanges& changes)
{ {
std::shared_ptr<SpellCreatedObstacle> changedObstacle = std::make_shared<SpellCreatedObstacle>(); auto changedObstacle = std::make_shared<SpellCreatedObstacle>();
changedObstacle->fromInfo(changes); changedObstacle->fromInfo(changes);
for(auto & obstacle : obstacles) for(auto & obstacle : obstacles)

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@@ -796,7 +796,7 @@ DamageEstimation CBattleInfoCallback::battleEstimateDamage(const BattleAttackInf
std::vector<std::shared_ptr<const CObstacleInstance>> CBattleInfoCallback::battleGetAllObstaclesOnPos(BattleHex tile, bool onlyBlocking) const std::vector<std::shared_ptr<const CObstacleInstance>> CBattleInfoCallback::battleGetAllObstaclesOnPos(BattleHex tile, bool onlyBlocking) const
{ {
std::vector<std::shared_ptr<const CObstacleInstance>> obstacles = std::vector<std::shared_ptr<const CObstacleInstance>>(); auto obstacles = std::vector<std::shared_ptr<const CObstacleInstance>>();
RETURN_IF_NOT_BATTLE(obstacles); RETURN_IF_NOT_BATTLE(obstacles);
for(auto & obs : battleGetAllObstacles()) for(auto & obs : battleGetAllObstacles())
{ {

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@@ -52,7 +52,7 @@ public:
BattleField battleGetBattlefieldType() const override; BattleField battleGetBattlefieldType() const override;
int32_t battleGetEnchanterCounter(ui8 side) const; int32_t battleGetEnchanterCounter(ui8 side) const;
std::vector<std::shared_ptr<const CObstacleInstance> > battleGetAllObstacles(std::optional<BattlePerspective::BattlePerspective> perspective = std::nullopt) const; //returns all obstacles on the battlefield std::vector<std::shared_ptr<const CObstacleInstance>> battleGetAllObstacles(std::optional<BattlePerspective::BattlePerspective> perspective = std::nullopt) const; //returns all obstacles on the battlefield
std::shared_ptr<const CObstacleInstance> battleGetObstacleByID(uint32_t ID) const; std::shared_ptr<const CObstacleInstance> battleGetObstacleByID(uint32_t ID) const;

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@@ -54,7 +54,7 @@ std::shared_ptr<Bonus> GrowsWithLevelUpdater::createUpdatedBonus(const std::shar
//rounding follows format for HMM3 creature specialty bonus //rounding follows format for HMM3 creature specialty bonus
int newVal = (valPer20 * steps + 19) / 20; int newVal = (valPer20 * steps + 19) / 20;
//return copy of bonus with updated val //return copy of bonus with updated val
std::shared_ptr<Bonus> newBonus = std::make_shared<Bonus>(*b); auto newBonus = std::make_shared<Bonus>(*b);
newBonus->val = newVal; newBonus->val = newVal;
return newBonus; return newBonus;
} }
@@ -83,7 +83,7 @@ std::shared_ptr<Bonus> TimesHeroLevelUpdater::createUpdatedBonus(const std::shar
if(context.getNodeType() == CBonusSystemNode::HERO) if(context.getNodeType() == CBonusSystemNode::HERO)
{ {
int level = dynamic_cast<const CGHeroInstance &>(context).level; int level = dynamic_cast<const CGHeroInstance &>(context).level;
std::shared_ptr<Bonus> newBonus = std::make_shared<Bonus>(*b); auto newBonus = std::make_shared<Bonus>(*b);
newBonus->val *= level; newBonus->val *= level;
return newBonus; return newBonus;
} }
@@ -155,7 +155,7 @@ std::shared_ptr<Bonus> TimesStackLevelUpdater::createUpdatedBonus(const std::sha
if(context.getNodeType() == CBonusSystemNode::STACK_INSTANCE) if(context.getNodeType() == CBonusSystemNode::STACK_INSTANCE)
{ {
int level = dynamic_cast<const CStackInstance &>(context).getLevel(); int level = dynamic_cast<const CStackInstance &>(context).getLevel();
std::shared_ptr<Bonus> newBonus = std::make_shared<Bonus>(*b); auto newBonus = std::make_shared<Bonus>(*b);
newBonus->val *= level; newBonus->val *= level;
return newBonus; return newBonus;
} }
@@ -167,7 +167,7 @@ std::shared_ptr<Bonus> TimesStackLevelUpdater::createUpdatedBonus(const std::sha
if(stack.base == nullptr) if(stack.base == nullptr)
{ {
int level = stack.unitType()->getLevel(); int level = stack.unitType()->getLevel();
std::shared_ptr<Bonus> newBonus = std::make_shared<Bonus>(*b); auto newBonus = std::make_shared<Bonus>(*b);
newBonus->val *= level; newBonus->val *= level;
return newBonus; return newBonus;
} }

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@@ -21,7 +21,7 @@ namespace events
SubscriptionRegistry<ApplyDamage> * ApplyDamage::getRegistry() SubscriptionRegistry<ApplyDamage> * ApplyDamage::getRegistry()
{ {
static std::unique_ptr<SubscriptionRegistry<ApplyDamage>> Instance = std::make_unique<SubscriptionRegistry<ApplyDamage>>(); static auto Instance = std::make_unique<SubscriptionRegistry<ApplyDamage>>();
return Instance.get(); return Instance.get();
} }

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@@ -20,7 +20,7 @@ namespace events
SubscriptionRegistry<GameResumed> * GameResumed::getRegistry() SubscriptionRegistry<GameResumed> * GameResumed::getRegistry()
{ {
static std::unique_ptr<SubscriptionRegistry<GameResumed>> Instance = std::make_unique<SubscriptionRegistry<GameResumed>>(); static auto Instance = std::make_unique<SubscriptionRegistry<GameResumed>>();
return Instance.get(); return Instance.get();
} }

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@@ -21,7 +21,7 @@ namespace events
SubscriptionRegistry<ObjectVisitEnded> * ObjectVisitEnded::getRegistry() SubscriptionRegistry<ObjectVisitEnded> * ObjectVisitEnded::getRegistry()
{ {
static std::unique_ptr<Sub> Instance = std::make_unique<Sub>(); static auto Instance = std::make_unique<Sub>();
return Instance.get(); return Instance.get();
} }

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@@ -21,7 +21,7 @@ namespace events
SubscriptionRegistry<ObjectVisitStarted> * ObjectVisitStarted::getRegistry() SubscriptionRegistry<ObjectVisitStarted> * ObjectVisitStarted::getRegistry()
{ {
static std::unique_ptr<Sub> Instance = std::make_unique<Sub>(); static auto Instance = std::make_unique<Sub>();
return Instance.get(); return Instance.get();
} }

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@@ -20,7 +20,7 @@ namespace events
SubscriptionRegistry<PlayerGotTurn> * PlayerGotTurn::getRegistry() SubscriptionRegistry<PlayerGotTurn> * PlayerGotTurn::getRegistry()
{ {
static std::unique_ptr<SubscriptionRegistry<PlayerGotTurn>> Instance = std::make_unique<SubscriptionRegistry<PlayerGotTurn>>(); static auto Instance = std::make_unique<SubscriptionRegistry<PlayerGotTurn>>();
return Instance.get(); return Instance.get();
} }

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@@ -20,7 +20,7 @@ namespace events
SubscriptionRegistry<TurnStarted> * TurnStarted::getRegistry() SubscriptionRegistry<TurnStarted> * TurnStarted::getRegistry()
{ {
static std::unique_ptr<SubscriptionRegistry<TurnStarted>> Instance = std::make_unique<SubscriptionRegistry<TurnStarted>>(); static auto Instance = std::make_unique<SubscriptionRegistry<TurnStarted>>();
return Instance.get(); return Instance.get();
} }

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@@ -89,7 +89,7 @@ public:
static constexpr si32 UNINITIALIZED_MANA = -1; static constexpr si32 UNINITIALIZED_MANA = -1;
static constexpr ui32 UNINITIALIZED_MOVEMENT = -1; static constexpr ui32 UNINITIALIZED_MOVEMENT = -1;
static constexpr TExpType UNINITIALIZED_EXPERIENCE = std::numeric_limits<TExpType>::max(); static constexpr auto UNINITIALIZED_EXPERIENCE = std::numeric_limits<TExpType>::max();
//std::vector<const CArtifact*> artifacts; //hero's artifacts from bag //std::vector<const CArtifact*> artifacts; //hero's artifacts from bag
//std::map<ui16, const CArtifact*> artifWorn; //map<position,artifact_id>; positions: 0 - head; 1 - shoulders; 2 - neck; 3 - right hand; 4 - left hand; 5 - torso; 6 - right ring; 7 - left ring; 8 - feet; 9 - misc1; 10 - misc2; 11 - misc3; 12 - misc4; 13 - mach1; 14 - mach2; 15 - mach3; 16 - mach4; 17 - spellbook; 18 - misc5 //std::map<ui16, const CArtifact*> artifWorn; //map<position,artifact_id>; positions: 0 - head; 1 - shoulders; 2 - neck; 3 - right hand; 4 - left hand; 5 - torso; 6 - right ring; 7 - left ring; 8 - feet; 9 - misc1; 10 - misc2; 11 - misc3; 12 - misc4; 13 - mach1; 14 - mach2; 15 - mach3; 16 - mach4; 17 - spellbook; 18 - misc5

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@@ -780,7 +780,7 @@ CMapLoaderJson::CMapLoaderJson(CInputStream * stream)
std::unique_ptr<CMap> CMapLoaderJson::loadMap() std::unique_ptr<CMap> CMapLoaderJson::loadMap()
{ {
LOG_TRACE(logGlobal); LOG_TRACE(logGlobal);
std::unique_ptr<CMap> result = std::make_unique<CMap>(); auto result = std::make_unique<CMap>();
map = result.get(); map = result.get();
mapHeader = map; mapHeader = map;
readMap(); readMap();
@@ -791,7 +791,7 @@ std::unique_ptr<CMapHeader> CMapLoaderJson::loadMapHeader()
{ {
LOG_TRACE(logGlobal); LOG_TRACE(logGlobal);
map = nullptr; map = nullptr;
std::unique_ptr<CMapHeader> result = std::make_unique<CMapHeader>(); auto result = std::make_unique<CMapHeader>();
mapHeader = result.get(); mapHeader = result.get();
readHeader(false); readHeader(false);
return result; return result;

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@@ -179,7 +179,7 @@ auto ThreadPool::async(std::function<void()>&& f) const -> boost::future<void>
} }
} }
std::shared_ptr<TaskT> task = std::make_shared<TaskT>(f); auto task = std::make_shared<TaskT>(f);
boost::future<void> fut = task->get_future(); boost::future<void> fut = task->get_future();
tasks.emplace([task]() -> void tasks.emplace([task]() -> void
{ {

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@@ -48,7 +48,7 @@ namespace spells
static std::shared_ptr<TargetCondition> makeCondition(const CSpell * s) static std::shared_ptr<TargetCondition> makeCondition(const CSpell * s)
{ {
std::shared_ptr<TargetCondition> res = std::make_shared<TargetCondition>(); auto res = std::make_shared<TargetCondition>();
JsonDeserializer deser(nullptr, s->targetCondition); JsonDeserializer deser(nullptr, s->targetCondition);
res->serializeJson(deser, TargetConditionItemFactory::getDefault()); res->serializeJson(deser, TargetConditionItemFactory::getDefault());

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@@ -318,19 +318,19 @@ class DefaultTargetConditionItemFactory : public TargetConditionItemFactory
public: public:
Object createAbsoluteLevel() const override Object createAbsoluteLevel() const override
{ {
static std::shared_ptr<TargetConditionItem> antimagicCondition = std::make_shared<AbsoluteLevelCondition>(); static auto antimagicCondition = std::make_shared<AbsoluteLevelCondition>();
return antimagicCondition; return antimagicCondition;
} }
Object createAbsoluteSpell() const override Object createAbsoluteSpell() const override
{ {
static std::shared_ptr<TargetConditionItem> alCondition = std::make_shared<AbsoluteSpellCondition>(); static auto alCondition = std::make_shared<AbsoluteSpellCondition>();
return alCondition; return alCondition;
} }
Object createElemental() const override Object createElemental() const override
{ {
static std::shared_ptr<TargetConditionItem> elementalCondition = std::make_shared<ElementalCondition>(); static auto elementalCondition = std::make_shared<ElementalCondition>();
return elementalCondition; return elementalCondition;
} }
@@ -342,13 +342,13 @@ public:
Object createNormalLevel() const override Object createNormalLevel() const override
{ {
static std::shared_ptr<TargetConditionItem> nlCondition = std::make_shared<NormalLevelCondition>(); static auto nlCondition = std::make_shared<NormalLevelCondition>();
return nlCondition; return nlCondition;
} }
Object createNormalSpell() const override Object createNormalSpell() const override
{ {
static std::shared_ptr<TargetConditionItem> nsCondition = std::make_shared<NormalSpellCondition>(); static auto nsCondition = std::make_shared<NormalSpellCondition>();
return nsCondition; return nsCondition;
} }
@@ -424,13 +424,13 @@ public:
Object createReceptiveFeature() const override Object createReceptiveFeature() const override
{ {
static std::shared_ptr<TargetConditionItem> condition = std::make_shared<ReceptiveFeatureCondition>(); static auto condition = std::make_shared<ReceptiveFeatureCondition>();
return condition; return condition;
} }
Object createImmunityNegation() const override Object createImmunityNegation() const override
{ {
static std::shared_ptr<TargetConditionItem> condition = std::make_shared<ImmunityNegationCondition>(); static auto condition = std::make_shared<ImmunityNegationCondition>();
return condition; return condition;
} }
}; };

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@@ -80,7 +80,7 @@ private:
Registry * GlobalRegistry::get() Registry * GlobalRegistry::get()
{ {
static std::unique_ptr<Registry> Instance = std::make_unique<detail::RegistryImpl>(); static auto Instance = std::make_unique<detail::RegistryImpl>();
return Instance.get(); return Instance.get();
} }

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@@ -303,7 +303,7 @@ std::shared_ptr<QImage> DefFile::loadFrame(size_t frame, size_t group) const
const ui32 BaseOffset = currentOffset; const ui32 BaseOffset = currentOffset;
std::shared_ptr<QImage> img = std::make_shared<QImage>(sprite.fullWidth, sprite.fullHeight, QImage::Format_Indexed8); auto img = std::make_shared<QImage>(sprite.fullWidth, sprite.fullHeight, QImage::Format_Indexed8);
if(!img) if(!img)
throw std::runtime_error("Image memory cannot be allocated"); throw std::runtime_error("Image memory cannot be allocated");

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@@ -184,7 +184,7 @@ std::shared_ptr<Animation> Graphics::loadHeroFlagAnimation(const std::string & n
{2,14}, {3,15} {2,14}, {3,15}
}; };
std::shared_ptr<Animation> anim = std::make_shared<Animation>(name); auto anim = std::make_shared<Animation>(name);
anim->preload(); anim->preload();
for(const auto & rotation : rotations) for(const auto & rotation : rotations)
@@ -207,7 +207,7 @@ std::shared_ptr<Animation> Graphics::loadHeroAnimation(const std::string &name)
{2,14}, {3,15} {2,14}, {3,15}
}; };
std::shared_ptr<Animation> anim = std::make_shared<Animation>(name); auto anim = std::make_shared<Animation>(name);
anim->preload(); anim->preload();

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@@ -71,7 +71,7 @@ void ResourceConverter::splitDefFile(const std::string & fileName, const boost::
{ {
if(CResourceHandler::get()->existsResource(ResourcePath("SPRITES/" + fileName))) if(CResourceHandler::get()->existsResource(ResourcePath("SPRITES/" + fileName)))
{ {
std::unique_ptr<Animation> anim = std::make_unique<Animation>(fileName); auto anim = std::make_unique<Animation>(fileName);
anim->preload(); anim->preload();
anim->exportBitmaps(pathToQString(sourceFolder)); anim->exportBitmaps(pathToQString(sourceFolder));

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@@ -1377,7 +1377,7 @@ struct ScriptScanner
{ {
if(std::holds_alternative<Tcommand>(cmd)) //TCommand if(std::holds_alternative<Tcommand>(cmd)) //TCommand
{ {
Tcommand tcmd = std::get<Tcommand>(cmd); auto tcmd = std::get<Tcommand>(cmd);
struct Visitor struct Visitor
{ {
void operator()(const ERM::Ttrigger& t) const void operator()(const ERM::Ttrigger& t) const
@@ -1423,7 +1423,7 @@ bool ERMInterpreter::isATrigger( const ERM::TLine & line )
{ {
if(std::holds_alternative<ERM::TVExp>(line)) if(std::holds_alternative<ERM::TVExp>(line))
{ {
TVExp vexp = std::get<TVExp>(line); auto vexp = std::get<TVExp>(line);
if(vexp.children.empty()) if(vexp.children.empty())
return false; return false;
@@ -1442,7 +1442,7 @@ bool ERMInterpreter::isATrigger( const ERM::TLine & line )
} }
else if(std::holds_alternative<TERMline>(line)) else if(std::holds_alternative<TERMline>(line))
{ {
TERMline ermline = std::get<TERMline>(line); auto ermline = std::get<TERMline>(line);
return std::holds_alternative<ERM::Tcommand>(ermline) && isCMDATrigger( std::get<ERM::Tcommand>(ermline) ); return std::holds_alternative<ERM::Tcommand>(ermline) && isCMDATrigger( std::get<ERM::Tcommand>(ermline) );
} }
else else
@@ -1511,10 +1511,10 @@ ERM::TTriggerBase & ERMInterpreter::retrieveTrigger(ERM::TLine & line)
{ {
if(std::holds_alternative<ERM::TERMline>(line)) if(std::holds_alternative<ERM::TERMline>(line))
{ {
ERM::TERMline &tl = std::get<ERM::TERMline>(line); auto &tl = std::get<ERM::TERMline>(line);
if(std::holds_alternative<ERM::Tcommand>(tl)) if(std::holds_alternative<ERM::Tcommand>(tl))
{ {
ERM::Tcommand &tcm = std::get<ERM::Tcommand>(tl); auto &tcm = std::get<ERM::Tcommand>(tl);
if(std::holds_alternative<ERM::Ttrigger>(tcm.cmd)) if(std::holds_alternative<ERM::Ttrigger>(tcm.cmd))
{ {
return std::get<ERM::Ttrigger>(tcm.cmd); return std::get<ERM::Ttrigger>(tcm.cmd);

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@@ -22,7 +22,7 @@ Registry::Registry() = default;
Registry * Registry::get() Registry * Registry::get()
{ {
static std::unique_ptr<Registry> Instance = std::unique_ptr<Registry>(new Registry()); static auto Instance = std::unique_ptr<Registry>(new Registry());
return Instance.get(); return Instance.get();
} }
@@ -53,7 +53,7 @@ TypeRegistry::TypeRegistry()
TypeRegistry * TypeRegistry::get() TypeRegistry * TypeRegistry::get()
{ {
static std::unique_ptr<TypeRegistry> Instance = std::unique_ptr<TypeRegistry>(new TypeRegistry()); static auto Instance = std::unique_ptr<TypeRegistry>(new TypeRegistry());
return Instance.get(); return Instance.get();
} }

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@@ -294,7 +294,7 @@ bool CVCMIServer::prepareToStartGame()
Load::ProgressAccumulator progressTracking; Load::ProgressAccumulator progressTracking;
Load::Progress current(1); Load::Progress current(1);
progressTracking.include(current); progressTracking.include(current);
Load::Type currentProgress = std::numeric_limits<Load::Type>::max(); auto currentProgress = std::numeric_limits<Load::Type>::max();
auto progressTrackingThread = boost::thread([this, &progressTracking, &currentProgress]() auto progressTrackingThread = boost::thread([this, &progressTracking, &currentProgress]()
{ {

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@@ -107,7 +107,7 @@ TEST_F(CCreatureTest, DISABLED_JsonAddBonus)
{ {
JsonNode data(JsonNode::JsonType::DATA_STRUCT); JsonNode data(JsonNode::JsonType::DATA_STRUCT);
std::shared_ptr<Bonus> b = std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::BLOCKS_RETALIATION, BonusSource::CREATURE_ABILITY, 17, BonusSourceID(CreatureID(42)), BonusSubtypeID(CreatureID(43)), BonusValueType::BASE_NUMBER); auto b = std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::BLOCKS_RETALIATION, BonusSource::CREATURE_ABILITY, 17, BonusSourceID(CreatureID(42)), BonusSubtypeID(CreatureID(43)), BonusValueType::BASE_NUMBER);
JsonNode & toAdd = data["bonuses"]["toAdd"]; JsonNode & toAdd = data["bonuses"]["toAdd"];
@@ -133,10 +133,10 @@ TEST_F(CCreatureTest, DISABLED_JsonRemoveBonus)
{ {
JsonNode data(JsonNode::JsonType::DATA_STRUCT); JsonNode data(JsonNode::JsonType::DATA_STRUCT);
std::shared_ptr<Bonus> b1 = std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::BLOCKS_RETALIATION, BonusSource::CREATURE_ABILITY, 17, BonusSourceID(CreatureID(42)), BonusSubtypeID(CreatureID(43)), BonusValueType::BASE_NUMBER); auto b1 = std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::BLOCKS_RETALIATION, BonusSource::CREATURE_ABILITY, 17, BonusSourceID(CreatureID(42)), BonusSubtypeID(CreatureID(43)), BonusValueType::BASE_NUMBER);
subject->addNewBonus(b1); subject->addNewBonus(b1);
std::shared_ptr<Bonus> b2 = std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::BLOCKS_RETALIATION, BonusSource::CREATURE_ABILITY, 18, BonusSourceID(CreatureID(42)), BonusSubtypeID(CreatureID(43)), BonusValueType::BASE_NUMBER); auto b2 = std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::BLOCKS_RETALIATION, BonusSource::CREATURE_ABILITY, 18, BonusSourceID(CreatureID(42)), BonusSubtypeID(CreatureID(43)), BonusValueType::BASE_NUMBER);
subject->addNewBonus(b2); subject->addNewBonus(b2);

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@@ -87,13 +87,13 @@ TEST_F(ERM_MA, Example)
creatureBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::FLYING, BonusSource::CREATURE_ABILITY, 0, 0)); creatureBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::FLYING, BonusSource::CREATURE_ABILITY, 0, 0));
creatureBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, Bonus::KING, BonusSource::CREATURE_ABILITY, 0, 0)); creatureBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, Bonus::KING, BonusSource::CREATURE_ABILITY, 0, 0));
std::shared_ptr<Bonus> removed = std::make_shared<Bonus>(BonusDuration::PERMANENT, Bonus::MIND_IMMUNITY, BonusSource::CREATURE_ABILITY, 0, 0); auto removed = std::make_shared<Bonus>(BonusDuration::PERMANENT, Bonus::MIND_IMMUNITY, BonusSource::CREATURE_ABILITY, 0, 0);
creatureBonuses.addNewBonus(removed); creatureBonuses.addNewBonus(removed);
creatureBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, Bonus::NO_MORALE, BonusSource::CREATURE_ABILITY, 0, 0)); creatureBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, Bonus::NO_MORALE, BonusSource::CREATURE_ABILITY, 0, 0));
creatureBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::UNDEAD, BonusSource::CREATURE_ABILITY, 0, 0)); creatureBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::UNDEAD, BonusSource::CREATURE_ABILITY, 0, 0));
std::shared_ptr<Bonus> added = std::make_shared<Bonus>(BonusDuration::PERMANENT, Bonus::NO_MELEE_PENALTY, BonusSource::CREATURE_ABILITY, 0, 0); auto added = std::make_shared<Bonus>(BonusDuration::PERMANENT, Bonus::NO_MELEE_PENALTY, BonusSource::CREATURE_ABILITY, 0, 0);
EXPECT_CALL(oldCreature, getRecruitCost(Eq(6))).WillOnce(Return(COST)); EXPECT_CALL(oldCreature, getRecruitCost(Eq(6))).WillOnce(Return(COST));
@@ -206,13 +206,13 @@ TEST_F(ERM_MA, Bonuses)
creatureBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::FLYING, BonusSource::CREATURE_ABILITY, 0, 0)); creatureBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::FLYING, BonusSource::CREATURE_ABILITY, 0, 0));
creatureBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, Bonus::KING, BonusSource::CREATURE_ABILITY, 0, 0)); creatureBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, Bonus::KING, BonusSource::CREATURE_ABILITY, 0, 0));
std::shared_ptr<Bonus> removed = std::make_shared<Bonus>(BonusDuration::PERMANENT, Bonus::MIND_IMMUNITY, BonusSource::CREATURE_ABILITY, 0, 0); auto removed = std::make_shared<Bonus>(BonusDuration::PERMANENT, Bonus::MIND_IMMUNITY, BonusSource::CREATURE_ABILITY, 0, 0);
creatureBonuses.addNewBonus(removed); creatureBonuses.addNewBonus(removed);
creatureBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, Bonus::NO_MORALE, BonusSource::CREATURE_ABILITY, 0, 0)); creatureBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, Bonus::NO_MORALE, BonusSource::CREATURE_ABILITY, 0, 0));
creatureBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::UNDEAD, BonusSource::CREATURE_ABILITY, 0, 0)); creatureBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::UNDEAD, BonusSource::CREATURE_ABILITY, 0, 0));
std::shared_ptr<Bonus> added = std::make_shared<Bonus>(BonusDuration::PERMANENT, Bonus::NO_MELEE_PENALTY, BonusSource::CREATURE_ABILITY, 0, 0); auto added = std::make_shared<Bonus>(BonusDuration::PERMANENT, Bonus::NO_MELEE_PENALTY, BonusSource::CREATURE_ABILITY, 0, 0);
EXPECT_CALL(oldCreature, isDoubleWide()).WillRepeatedly(Return(false)); EXPECT_CALL(oldCreature, isDoubleWide()).WillRepeatedly(Return(false));

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@@ -28,7 +28,7 @@ public:
public: public:
static SubscriptionRegistry<EventExample> * getRegistry() static SubscriptionRegistry<EventExample> * getRegistry()
{ {
static std::unique_ptr<SubscriptionRegistry<EventExample>> Instance = std::make_unique<SubscriptionRegistry<EventExample>>(); static auto Instance = std::make_unique<SubscriptionRegistry<EventExample>>();
return Instance.get(); return Instance.get();
} }

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@@ -44,7 +44,7 @@ TEST(MapFormat, DISABLED_Random)
CMapGenOptions opt; CMapGenOptions opt;
CRmgTemplate tmpl; CRmgTemplate tmpl;
std::shared_ptr<ZoneOptionsFake> zoneOptions = std::make_shared<ZoneOptionsFake>(); auto zoneOptions = std::make_shared<ZoneOptionsFake>();
const_cast<CRmgTemplate::CPlayerCountRange &>(tmpl.getHumanPlayers()).addRange(1, 4); const_cast<CRmgTemplate::CPlayerCountRange &>(tmpl.getHumanPlayers()).addRange(1, 4);
const_cast<CRmgTemplate::Zones &>(tmpl.getZones())[0] = zoneOptions; const_cast<CRmgTemplate::Zones &>(tmpl.getZones())[0] = zoneOptions;

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@@ -34,7 +34,7 @@ protected:
void testLoadSave(const std::string & id, const JsonNode & config) void testLoadSave(const std::string & id, const JsonNode & config)
{ {
std::shared_ptr<CRmgTemplate> subject = std::make_shared<CRmgTemplate>(); auto subject = std::make_shared<CRmgTemplate>();
subject->setId(id); subject->setId(id);
{ {

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@@ -50,7 +50,7 @@ TEST_F(CatapultTest, NotApplicableWithoutTown)
TEST_F(CatapultTest, NotApplicableInVillage) TEST_F(CatapultTest, NotApplicableInVillage)
{ {
std::shared_ptr<CGTownInstance> fakeTown = std::make_shared<CGTownInstance>(); auto fakeTown = std::make_shared<CGTownInstance>();
EXPECT_CALL(*battleFake, getDefendedTown()).WillRepeatedly(Return(fakeTown.get())); EXPECT_CALL(*battleFake, getDefendedTown()).WillRepeatedly(Return(fakeTown.get()));
EXPECT_CALL(mechanicsMock, adaptProblem(_, _)).WillOnce(Return(false)); EXPECT_CALL(mechanicsMock, adaptProblem(_, _)).WillOnce(Return(false));
@@ -62,7 +62,7 @@ TEST_F(CatapultTest, NotApplicableInVillage)
TEST_F(CatapultTest, NotApplicableForDefenderIfSmart) TEST_F(CatapultTest, NotApplicableForDefenderIfSmart)
{ {
std::shared_ptr<CGTownInstance> fakeTown = std::make_shared<CGTownInstance>(); auto fakeTown = std::make_shared<CGTownInstance>();
fakeTown->builtBuildings.insert(BuildingID::FORT); fakeTown->builtBuildings.insert(BuildingID::FORT);
mechanicsMock.casterSide = BattleSide::DEFENDER; mechanicsMock.casterSide = BattleSide::DEFENDER;
@@ -76,7 +76,7 @@ TEST_F(CatapultTest, NotApplicableForDefenderIfSmart)
TEST_F(CatapultTest, DISABLED_ApplicableInTown) TEST_F(CatapultTest, DISABLED_ApplicableInTown)
{ {
std::shared_ptr<CGTownInstance> fakeTown = std::make_shared<CGTownInstance>(); auto fakeTown = std::make_shared<CGTownInstance>();
fakeTown->builtBuildings.insert(BuildingID::FORT); fakeTown->builtBuildings.insert(BuildingID::FORT);
EXPECT_CALL(*battleFake, getDefendedTown()).WillRepeatedly(Return(fakeTown.get())); EXPECT_CALL(*battleFake, getDefendedTown()).WillRepeatedly(Return(fakeTown.get()));

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@@ -104,7 +104,7 @@ TEST_F(DamageApplyTest, DISABLED_DoesDamageToAliveUnit)
unitsFake.setDefaultBonusExpectations(); unitsFake.setDefaultBonusExpectations();
std::shared_ptr<CUnitState> targetUnitState = std::make_shared<CUnitStateDetached>(&targetUnit, &targetUnit); auto targetUnitState = std::make_shared<CUnitStateDetached>(&targetUnit, &targetUnit);
targetUnitState->localInit(&unitEnvironmentMock); targetUnitState->localInit(&unitEnvironmentMock);
EXPECT_CALL(targetUnit, acquireState()).WillOnce(Return(targetUnitState)); EXPECT_CALL(targetUnit, acquireState()).WillOnce(Return(targetUnitState));
EXPECT_CALL(*battleFake, setUnitState(Eq(unitId),_, Lt(0))).Times(1); EXPECT_CALL(*battleFake, setUnitState(Eq(unitId),_, Lt(0))).Times(1);
@@ -168,7 +168,7 @@ TEST_F(DamageApplyTest, DISABLED_DoesDamageByPercent)
unitsFake.setDefaultBonusExpectations(); unitsFake.setDefaultBonusExpectations();
std::shared_ptr<CUnitState> targetUnitState = std::make_shared<CUnitStateDetached>(&targetUnit, &targetUnit); auto targetUnitState = std::make_shared<CUnitStateDetached>(&targetUnit, &targetUnit);
targetUnitState->localInit(&unitEnvironmentMock); targetUnitState->localInit(&unitEnvironmentMock);
EXPECT_CALL(targetUnit, acquireState()).WillOnce(Return(targetUnitState)); EXPECT_CALL(targetUnit, acquireState()).WillOnce(Return(targetUnitState));
@@ -212,7 +212,7 @@ TEST_F(DamageApplyTest, DISABLED_DoesDamageByCount)
unitsFake.setDefaultBonusExpectations(); unitsFake.setDefaultBonusExpectations();
std::shared_ptr<CUnitState> targetUnitState = std::make_shared<CUnitStateDetached>(&targetUnit, &targetUnit); auto targetUnitState = std::make_shared<CUnitStateDetached>(&targetUnit, &targetUnit);
targetUnitState->localInit(&unitEnvironmentMock); targetUnitState->localInit(&unitEnvironmentMock);
EXPECT_CALL(targetUnit, acquireState()).WillOnce(Return(targetUnitState)); EXPECT_CALL(targetUnit, acquireState()).WillOnce(Return(targetUnitState));

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@@ -352,7 +352,7 @@ TEST_P(HealApplyTest, DISABLED_Heals)
unitsFake.setDefaultBonusExpectations(); unitsFake.setDefaultBonusExpectations();
std::shared_ptr<CUnitState> targetUnitState = std::make_shared<CUnitStateDetached>(&targetUnit, &targetUnit); auto targetUnitState = std::make_shared<CUnitStateDetached>(&targetUnit, &targetUnit);
targetUnitState->localInit(&unitEnvironmentMock); targetUnitState->localInit(&unitEnvironmentMock);
{ {
int64_t initialDmg = unitAmount * unitHP / 2 - 1; int64_t initialDmg = unitAmount * unitHP / 2 - 1;