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Fix Brotherhood displaying Thieves Guild UI on click instead of Tavern
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@ -814,22 +814,26 @@ const CGHeroInstance * CCastleBuildings::getHero()
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void CCastleBuildings::buildingClicked(BuildingID building)
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{
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BuildingID buildingToEnter = building;
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for(;;)
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std::vector<BuildingID> buildingsToTest;
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for(BuildingID buildingToEnter = building;;)
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{
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const CBuilding *b = town->getTown()->buildings.find(buildingToEnter)->second;
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if (buildingTryActivateCustomUI(buildingToEnter, building))
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return;
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buildingsToTest.push_back(buildingToEnter);
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if (!b->upgrade.hasValue())
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{
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enterBuilding(building);
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return;
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}
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break;
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buildingToEnter = b->upgrade;
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}
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for(BuildingID buildingToEnter : boost::adaptors::reverse(buildingsToTest))
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{
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if (buildingTryActivateCustomUI(buildingToEnter, building))
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return;
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}
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enterBuilding(building);
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}
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bool CCastleBuildings::buildingTryActivateCustomUI(BuildingID buildingToTest, BuildingID buildingTarget)
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