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missing tr

This commit is contained in:
Laserlicht
2025-01-04 18:40:24 +01:00
parent 69c6ffa417
commit b72f596832

View File

@@ -430,7 +430,7 @@ void Inspector::updateProperties(CGCreature * o)
{ //Character
auto * delegate = new InspectorDelegate;
delegate->options = CharacterIdentifiers;
addProperty<CGCreature::Character>("Character", (CGCreature::Character)o->character, delegate, false);
addProperty<CGCreature::Character>(reusedTr[CHARACTER], (CGCreature::Character)o->character, delegate, false);
}
addProperty(reusedTr[NEVER_FLEES], o->neverFlees, false);
addProperty(reusedTr[NOT_GROWING], o->notGrowingTeam, false);