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missing tr
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@@ -430,7 +430,7 @@ void Inspector::updateProperties(CGCreature * o)
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{ //Character
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auto * delegate = new InspectorDelegate;
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delegate->options = CharacterIdentifiers;
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addProperty<CGCreature::Character>("Character", (CGCreature::Character)o->character, delegate, false);
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addProperty<CGCreature::Character>(reusedTr[CHARACTER], (CGCreature::Character)o->character, delegate, false);
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}
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addProperty(reusedTr[NEVER_FLEES], o->neverFlees, false);
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addProperty(reusedTr[NOT_GROWING], o->notGrowingTeam, false);
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