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[c::b] BattleAI project updated, fixed paths
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@ -9,7 +9,7 @@
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*/
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#pragma once
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#include "../../lib/BattleState.h"
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#include "CCallback.h"
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#include "../../CCallback.h"
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#include "common.h"
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@ -66,12 +66,24 @@
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<Add option="-lVCMI_lib" />
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<Add directory="../.." />
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</Linker>
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<Unit filename="AttackPossibility.cpp" />
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<Unit filename="AttackPossibility.h" />
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<Unit filename="BattleAI.cpp" />
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<Unit filename="BattleAI.h" />
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<Unit filename="EnemyInfo.cpp" />
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<Unit filename="EnemyInfo.h" />
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<Unit filename="PotentialTargets.cpp" />
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<Unit filename="PotentialTargets.h" />
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<Unit filename="StackWithBonuses.cpp" />
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<Unit filename="StackWithBonuses.h" />
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<Unit filename="StdInc.h">
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<Option compile="1" />
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<Option weight="0" />
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</Unit>
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<Unit filename="ThreatMap.cpp" />
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<Unit filename="ThreatMap.h" />
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<Unit filename="common.cpp" />
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<Unit filename="common.h" />
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<Unit filename="main.cpp" />
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<Extensions>
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<code_completion />
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@ -9,8 +9,8 @@
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*/
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#include "StdInc.h"
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#include "EnemyInfo.h"
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#include "CRandomGenerator.h"
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#include "CCallback.h"
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#include "../../lib/CRandomGenerator.h"
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#include "../../CCallback.h"
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#include "common.h"
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void EnemyInfo::calcDmg(const CStack * ourStack)
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@ -8,7 +8,7 @@
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*
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*/
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#pragma once
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#include "BattleHex.h"
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#include "../../lib/BattleState.h"
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class CStack;
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