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[c::b] BattleAI project updated, fixed paths

This commit is contained in:
AlexVinS 2016-11-01 21:53:46 +03:00
parent 43ebfe2aa8
commit b7b488b445
4 changed files with 16 additions and 4 deletions

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@ -9,7 +9,7 @@
*/
#pragma once
#include "../../lib/BattleState.h"
#include "CCallback.h"
#include "../../CCallback.h"
#include "common.h"

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@ -66,12 +66,24 @@
<Add option="-lVCMI_lib" />
<Add directory="../.." />
</Linker>
<Unit filename="AttackPossibility.cpp" />
<Unit filename="AttackPossibility.h" />
<Unit filename="BattleAI.cpp" />
<Unit filename="BattleAI.h" />
<Unit filename="EnemyInfo.cpp" />
<Unit filename="EnemyInfo.h" />
<Unit filename="PotentialTargets.cpp" />
<Unit filename="PotentialTargets.h" />
<Unit filename="StackWithBonuses.cpp" />
<Unit filename="StackWithBonuses.h" />
<Unit filename="StdInc.h">
<Option compile="1" />
<Option weight="0" />
</Unit>
<Unit filename="ThreatMap.cpp" />
<Unit filename="ThreatMap.h" />
<Unit filename="common.cpp" />
<Unit filename="common.h" />
<Unit filename="main.cpp" />
<Extensions>
<code_completion />

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@ -9,8 +9,8 @@
*/
#include "StdInc.h"
#include "EnemyInfo.h"
#include "CRandomGenerator.h"
#include "CCallback.h"
#include "../../lib/CRandomGenerator.h"
#include "../../CCallback.h"
#include "common.h"
void EnemyInfo::calcDmg(const CStack * ourStack)

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@ -8,7 +8,7 @@
*
*/
#pragma once
#include "BattleHex.h"
#include "../../lib/BattleState.h"
class CStack;