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Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day
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@ -1339,7 +1339,8 @@ void CGameHandler::newTurn()
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}
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else
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{
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n.res[player][t->town->primaryRes] ++;
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if (t->town->primaryRes != Res::GOLD)
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n.res[player][t->town->primaryRes] ++;
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}
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}
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