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Merge pull request #3 from o01eg/my-diff
Fix for linking in MS VS and CodeBlocks.
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commit
fe4704157c
@ -93,6 +93,8 @@
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<Unit filename="CCreatureSet.h" />
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<Unit filename="CDefObjInfoHandler.cpp" />
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<Unit filename="CDefObjInfoHandler.h" />
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<Unit filename="CGameInfoCallback.cpp" />
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<Unit filename="CGameInfoCallback.h" />
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<Unit filename="CGameInterface.cpp" />
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<Unit filename="CGameInterface.h" />
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<Unit filename="CGameState.cpp" />
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@ -220,6 +220,7 @@
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<ClCompile Include="HeroBonus.cpp" />
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<ClCompile Include="CBattleCallback.cpp" />
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<ClCompile Include="IGameCallback.cpp" />
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<ClCompile Include="CGameInfoCallback.cpp" />
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<ClCompile Include="JsonNode.cpp" />
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<ClCompile Include="NetPacksLib.cpp" />
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<ClCompile Include="ResourceSet.cpp" />
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@ -303,6 +304,7 @@
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<ClInclude Include="HeroBonus.h" />
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<ClInclude Include="CBattleCallback.h" />
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<ClInclude Include="IGameCallback.h" />
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<ClInclude Include="CGameInfoCallback.h" />
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<ClInclude Include="IGameEventsReceiver.h" />
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<ClInclude Include="int3.h" />
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<ClInclude Include="Interprocess.h" />
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@ -42,6 +42,7 @@
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<ClCompile Include="CRandomGenerator.cpp" />
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<ClCompile Include="HeroBonus.cpp" />
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<ClCompile Include="IGameCallback.cpp" />
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<ClCompile Include="CGameInfoCallback.cpp" />
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<ClCompile Include="NetPacksLib.cpp" />
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<ClCompile Include="VCMI_Lib.cpp" />
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<ClCompile Include="ResourceSet.cpp" />
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@ -177,6 +178,9 @@
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<ClInclude Include="IGameCallback.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="CGameInfoCallback.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="Interprocess.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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