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Add support for Win7 and 32-bit msvc+vcpkg builds
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24
.github/workflows/github.yml
vendored
24
.github/workflows/github.yml
vendored
@ -69,7 +69,7 @@ jobs:
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conan_profile: ios-arm64
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conan_prebuilts: dependencies-ios
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conan_options: --options with_apple_system_libs=True
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- platform: msvc
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- platform: msvc-x64
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os: windows-latest
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test: 0
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pack: 1
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@ -77,6 +77,14 @@ jobs:
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extension: exe
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before_install: msvc.sh
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preset: windows-msvc-release
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- platform: msvc-x86
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os: windows-latest
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test: 0
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pack: 1
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pack_type: RelWithDebInfo
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extension: exe
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before_install: msvc.sh
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preset: windows-msvc-release-x86
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- platform: mingw_x86_64
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os: ubuntu-24.04
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test: 0
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@ -136,6 +144,10 @@ jobs:
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if: "${{ matrix.conan_prebuilts != '' }}"
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run: source '${{github.workspace}}/CI/install_conan_dependencies.sh' '${{matrix.conan_prebuilts}}'
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- name: Install vcpkg Dependencies
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if: ${{ startsWith(matrix.platform, 'msvc') }}
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run: source '${{github.workspace}}/CI/install_vcpkg_dependencies.sh' '${{matrix.platform}}'
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# ensure the ccache for each PR is separate so they don't interfere with each other
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# fall back to ccache of the vcmi/vcmi repo if no PR-specific ccache is found
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- name: ccache for PRs
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@ -232,7 +244,7 @@ jobs:
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elif [[ (${{matrix.preset}} == android-conan-ninja-release) && (${{github.ref}} != 'refs/heads/master') ]]
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then
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cmake -DENABLE_CCACHE:BOOL=ON -DANDROID_GRADLE_PROPERTIES="applicationIdSuffix=.daily;signingConfig=dailySigning;applicationLabel=VCMI daily" --preset ${{ matrix.preset }}
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elif [[ ${{matrix.platform}} != msvc ]]
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elif [[ (${{matrix.platform}} != msvc-x64) && (${{matrix.platform}} != msvc-x86) ]]
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then
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cmake -DENABLE_CCACHE:BOOL=ON --preset ${{ matrix.preset }}
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else
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@ -279,6 +291,7 @@ jobs:
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uses: actions/upload-artifact@v4
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with:
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name: ${{ env.VCMI_PACKAGE_FILE_NAME }} - ${{ matrix.platform }}
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compression-level: 0
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path: |
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${{github.workspace}}/out/build/${{matrix.preset}}/${{ env.VCMI_PACKAGE_FILE_NAME }}.${{ matrix.extension }}
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@ -299,6 +312,7 @@ jobs:
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uses: actions/upload-artifact@v4
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with:
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name: ${{ env.VCMI_PACKAGE_FILE_NAME }} - ${{ matrix.platform }}
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compression-level: 0
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path: |
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${{ env.ANDROID_APK_PATH }}
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@ -307,19 +321,21 @@ jobs:
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uses: actions/upload-artifact@v4
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with:
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name: ${{ env.VCMI_PACKAGE_FILE_NAME }} - ${{ matrix.platform }} - aab
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compression-level: 0
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path: |
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${{ env.ANDROID_AAB_PATH }}
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- name: Upload debug symbols
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if: ${{ matrix.platform == 'msvc' }}
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if: ${{ startsWith(matrix.platform, 'msvc') }}
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uses: actions/upload-artifact@v4
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with:
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name: ${{ env.VCMI_PACKAGE_FILE_NAME }} - ${{ matrix.platform }} - symbols
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compression-level: 9
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path: |
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${{github.workspace}}/**/*.pdb
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- name: Upload build
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if: ${{ (matrix.pack == 1 || startsWith(matrix.platform, 'android')) && (github.ref == 'refs/heads/develop' || github.ref == 'refs/heads/beta' || github.ref == 'refs/heads/master' || startsWith(github.ref, 'refs/heads/features/')) && matrix.platform != 'msvc' && matrix.platform != 'mingw-32' }}
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if: ${{ (matrix.pack == 1 || startsWith(matrix.platform, 'android')) && (github.ref == 'refs/heads/develop' || github.ref == 'refs/heads/beta' || github.ref == 'refs/heads/master' || startsWith(github.ref, 'refs/heads/features/')) && matrix.platform != 'msvc-x64' && matrix.platform != 'msvc-x86' && matrix.platform != 'mingw-32' }}
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continue-on-error: true
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run: |
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if [ -z '${{ env.ANDROID_APK_PATH }}' ] ; then
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@ -1,10 +1,4 @@
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curl -LfsS -o "vcpkg-export-${VCMI_BUILD_PLATFORM}-windows-v143.7z" \
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"https://github.com/vcmi/vcmi-deps-windows/releases/download/v1.7/vcpkg-export-${VCMI_BUILD_PLATFORM}-windows-v143.7z"
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7z x "vcpkg-export-${VCMI_BUILD_PLATFORM}-windows-v143.7z"
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#rm -r -f vcpkg/installed/${VCMI_BUILD_PLATFORM}-windows/debug
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#mkdir -p vcpkg/installed/${VCMI_BUILD_PLATFORM}-windows/debug/bin
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#cp vcpkg/installed/${VCMI_BUILD_PLATFORM}-windows/bin/* vcpkg/installed/${VCMI_BUILD_PLATFORM}-windows/debug/bin
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#!/usr/bin/env bash
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DUMPBIN_DIR=$(vswhere -latest -find **/dumpbin.exe | head -n 1)
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dirname "$DUMPBIN_DIR" > $GITHUB_PATH
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7
CI/install_vcpkg_dependencies.sh
Normal file
7
CI/install_vcpkg_dependencies.sh
Normal file
@ -0,0 +1,7 @@
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#!/usr/bin/env bash
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RELEASE_TAG="v1.8"
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FILENAME="dependencies-$1"
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DOWNLOAD_URL="https://github.com/vcmi/vcmi-deps-windows/releases/download/$RELEASE_TAG/$FILENAME.txz"
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curl -L "$DOWNLOAD_URL" | tar -xf - --xz
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@ -154,6 +154,19 @@
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}
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},
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{
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"name": "windows-msvc-release-x86",
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"displayName": "Windows x86 RelWithDebInfo",
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"description": "VCMI RelWithDebInfo build",
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"inherits": "default-release",
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"generator": "Visual Studio 17 2022",
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"cacheVariables": {
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"CMAKE_TOOLCHAIN_FILE": "${sourceDir}/vcpkg/scripts/buildsystems/vcpkg.cmake",
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"CMAKE_POLICY_DEFAULT_CMP0091": "NEW",
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"FORCE_BUNDLED_MINIZIP": "ON",
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"CMAKE_GENERATOR_PLATFORM": "WIN32"
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}
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},
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{
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"name": "windows-msvc-release-ccache",
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"displayName": "Windows x64 RelWithDebInfo with ccache",
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@ -382,6 +395,11 @@
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"configurePreset": "windows-msvc-release",
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"inherits": "default-release"
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},
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{
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"name": "windows-msvc-release-x86",
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"configurePreset": "windows-msvc-release-x86",
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"inherits": "default-release"
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},
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{
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"name": "windows-msvc-release-ccache",
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"configurePreset": "windows-msvc-release-ccache",
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5
Global.h
5
Global.h
@ -154,7 +154,10 @@ static_assert(sizeof(bool) == 1, "Bool needs to be 1 byte in size.");
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#endif
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#define BOOST_THREAD_DONT_PROVIDE_THREAD_DESTRUCTOR_CALLS_TERMINATE_IF_JOINABLE 1
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//need to link boost thread dynamically to avoid https://stackoverflow.com/questions/35978572/boost-thread-interupt-does-not-work-when-crossing-a-dll-boundary
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#define BOOST_THREAD_USE_DLL //for example VCAI::finish() may freeze on thread join after interrupt when linking this statically
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//for example VCAI::finish() may freeze on thread join after interrupt when linking this statically
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#ifndef BOOST_THREAD_USE_DLL
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# define BOOST_THREAD_USE_DLL
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#endif
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#define BOOST_BIND_NO_PLACEHOLDERS
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#if BOOST_VERSION >= 106600
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