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synced 2024-11-30 08:57:00 +02:00
teraz wyświetlanie już działa, choć nie mam pojęcia, dlaczego ;]
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551a843ce3
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2
CMT.cpp
2
CMT.cpp
@ -231,7 +231,7 @@ int _tmain(int argc, _TCHAR* argv[])
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//SDL_Surface * ss = ac->defs[0]->ourImages[0].bitmap;
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//SDL_BlitSurface(ss, NULL, ekran, NULL);
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SDL_Delay(3000);
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SDL_Delay(5000);
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SDL_Quit();
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return 0;
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}
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@ -1,9 +1,9 @@
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#include "stdafx.h"
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#include "SDL_Extensions.h"
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void CSDL_Ext::SDL_PutPixel(SDL_Surface *ekran, int x, int y, Uint8 R, Uint8 G, Uint8 B)
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void CSDL_Ext::SDL_PutPixel(SDL_Surface *ekran, int x, int y, Uint8 R, Uint8 G, Uint8 B, int myC)
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{
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Uint8 *p = (Uint8 *)ekran->pixels + y * ekran->pitch + x * ekran->format->BytesPerPixel;
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Uint8 *p = (Uint8 *)ekran->pixels + y * ekran->pitch + x * ekran->format->BytesPerPixel-myC;
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if(SDL_BYTEORDER == SDL_BIG_ENDIAN)
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{
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p[0] = R;
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@ -34,11 +34,11 @@ SDL_Surface * CSDL_Ext::rotate01(SDL_Surface * toRot)
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Uint8 *p = (Uint8 *)toRot->pixels + j * toRot->pitch + (ret->w - i - 1) * toRot->format->BytesPerPixel;
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if(SDL_BYTEORDER == SDL_BIG_ENDIAN)
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{
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SDL_PutPixel(ret, i, j, p[0], p[1], p[2]);
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CSDL_Ext::SDL_PutPixel(ret, i, j, p[0], p[1], p[2], 2);
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}
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else
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{
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SDL_PutPixel(ret, i, j, p[2], p[1], p[0]);
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CSDL_Ext::SDL_PutPixel(ret, i, j, p[2], p[1], p[0], 2);
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}
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}
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}
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@ -55,14 +55,15 @@ SDL_Surface * CSDL_Ext::hFlip(SDL_Surface * toRot)
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for(int j=0; j<ret->h; ++j)
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{
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{
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Uint8 *p = (Uint8 *)toRot->pixels + (ret->h - j -1) * toRot->pitch + i * toRot->format->BytesPerPixel;
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Uint8 *p = (Uint8 *)toRot->pixels + (ret->h - j -1) * toRot->pitch + i * toRot->format->BytesPerPixel-2;
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int k=2;
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if(SDL_BYTEORDER == SDL_BIG_ENDIAN)
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{
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SDL_PutPixel(ret, i, j, p[0], p[1], p[2]);
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CSDL_Ext::SDL_PutPixel(ret, i, j, p[0], p[1], p[2], k);
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}
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else
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{
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SDL_PutPixel(ret, i, j, p[2], p[1], p[0]);
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CSDL_Ext::SDL_PutPixel(ret, i, j, p[2], p[1], p[0], k);
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}
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}
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}
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@ -114,11 +115,11 @@ SDL_Surface * CSDL_Ext::rotate03(SDL_Surface * toRot)
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Uint8 *p = (Uint8 *)toRot->pixels + (ret->h - j - 1) * toRot->pitch + (ret->w - i - 1) * toRot->format->BytesPerPixel;
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if(SDL_BYTEORDER == SDL_BIG_ENDIAN)
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{
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SDL_PutPixel(ret, i, j, p[0], p[1], p[2]);
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SDL_PutPixel(ret, i, j, p[0], p[1], p[2], 2);
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}
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else
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{
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SDL_PutPixel(ret, i, j, p[2], p[1], p[0]);
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SDL_PutPixel(ret, i, j, p[2], p[1], p[0], 2);
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}
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}
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}
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@ -5,7 +5,7 @@
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class CSDL_Ext
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{
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public:
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static void SDL_PutPixel(SDL_Surface *ekran, int x, int y, Uint8 R, Uint8 G, Uint8 B);
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static void SDL_PutPixel(SDL_Surface *ekran, int x, int y, Uint8 R, Uint8 G, Uint8 B, int myC=0); //myC influences the start of reading pixels
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static SDL_Surface * rotate01(SDL_Surface * toRot);
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static SDL_Surface * hFlip(SDL_Surface * toRot); //horizontal flip
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static SDL_Surface * rotate02(SDL_Surface * toRot);
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