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Now features in town interface:
* town garrison * creature growths * town big pic
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@@ -17,7 +17,8 @@ public:
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SDL_Surface * cityBg;
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const CGTownInstance * town;
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CDefHandler *hall,*fort;
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CDefHandler *hall,*fort,
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*bigTownPic, *flag;
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AdventureMapButton<CCastleInterface> * exit;
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