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Redesign map editor rendering
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@@ -67,10 +67,10 @@ public:
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bool isInTheMap(const int3& tile) override;
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void placeObstacles(CRandomGenerator& rand);
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std::set<CGObjectInstance*> placeObstacles(CRandomGenerator& rand);
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private:
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CMap* map;
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};
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VCMI_LIB_NAMESPACE_END
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VCMI_LIB_NAMESPACE_END
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