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Compatiblity for last version of Cove (and likely any other town mods)
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parent
20b0dd6211
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@ -688,7 +688,19 @@ void CTownHandler::loadObject(std::string scope, std::string name, const JsonNod
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JsonNode config = data["town"]["mapObject"];
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config["faction"].String() = object->identifier;
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config["faction"].meta = scope;
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if (config.meta.empty())// MODS COMPATIBILITY FOR 0.96
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config.meta = scope;
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VLC->objtypeh->loadSubObject(object->identifier, config, index, object->index);
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// MODS COMPATIBILITY FOR 0.96
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auto & advMap = data["town"]["adventureMap"];
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if (!advMap.isNull())
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{
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logGlobal->warnStream() << "Outdated town mod. Will try to generate valid templates out of fort";
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JsonNode config;
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config["animation"] = advMap["castle"];
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VLC->objtypeh->getHandlerFor(index, object->index)->addTemplate(config);
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}
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});
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}
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@ -717,15 +729,6 @@ void CTownHandler::loadObject(std::string scope, std::string name, const JsonNod
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config["faction"].String() = object->identifier;
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config["faction"].meta = scope;
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VLC->objtypeh->loadSubObject(object->identifier, config, index, object->index);
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// MODS COMPATIBILITY FOR 0.96
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auto & advMap = data["town"]["adventureMap"];
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if (!advMap["fort"].isNull())
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{
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JsonNode config;
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config["appearance"] = advMap["fort"];
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VLC->objtypeh->getHandlerFor(index, object->index)->addTemplate(config);
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}
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});
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}
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