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* fixed crash on visiting Sirens
* fixed race condition on the new turn, #729 should be gone * fixed crashes in AI-only game mode
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@ -6291,7 +6291,7 @@ void CGSirens::onHeroVisit( const CGHeroInstance * h ) const
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xp = h->calculateXp(xp);
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iw.text.addTxt(11,132);
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iw.text.addReplacement(xp);
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cb->changePrimSkill(h->ID, 4, xp, false);
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cb->changePrimSkill(h->id, 4, xp, false);
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}
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else
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{
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