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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-27 22:49:25 +02:00

New quests work

This commit is contained in:
nordsoft
2023-10-09 19:15:34 +02:00
parent 63bdfb8ff6
commit bb238f9b72
13 changed files with 294 additions and 523 deletions

View File

@@ -37,7 +37,6 @@ std::map <PlayerColor, std::set <ui8> > CGKeys::playerKeyMap;
//TODO: Remove constructor
CQuest::CQuest():
qid(-1),
missionType(MISSION_NONE),
progress(NOT_ACTIVE),
lastDay(-1),
killTarget(-1),
@@ -47,7 +46,8 @@ CQuest::CQuest():
isCustomFirst(false),
isCustomNext(false),
isCustomComplete(false),
repeatedQuest(false)
repeatedQuest(false),
questName(CQuest::missionName(0))
{
}
@@ -57,7 +57,7 @@ static std::string visitedTxt(const bool visited)
return VLC->generaltexth->allTexts[id];
}
const std::string & CQuest::missionName(CQuest::Emission mission)
const std::string & CQuest::missionName(int mission)
{
static const std::array<std::string, 11> names = {
"empty",
@@ -164,277 +164,137 @@ void CQuest::completeQuest(IGameCallback * cb, const CGHeroInstance *h) const
cb->giveResources(h->getOwner(), resources);
}
void CQuest::getVisitText(MetaString &iwText, std::vector<Component> &components, bool isCustom, bool firstVisit, const CGHeroInstance * h) const
void CQuest::addTextReplacements(MetaString & text) const
{
if(heroLevel > 0)
text.replaceNumber(heroLevel);
{ //primary skills
MetaString loot;
for(int i = 0; i < 4; ++i)
{
if(primary[i])
{
loot.appendRawString("%d %s");
loot.replaceNumber(primary[i]);
loot.replaceRawString(VLC->generaltexth->primarySkillNames[i]);
}
}
if(!loot.empty())
text.replaceRawString(loot.buildList());
}
if(killTarget >= 0 && !heroName.empty())
{
//components.emplace_back(Component::EComponentType::HERO_PORTRAIT, heroPortrait, 0, 0);
addKillTargetReplacements(text);
}
if(killTarget >= 0 && stackToKill.type)
{
//components.emplace_back(stackToKill);
addKillTargetReplacements(text);
}
if(!heroes.empty())
text.replaceRawString(VLC->heroh->getById(heroes.front())->getNameTranslated());
if(!artifacts.empty())
{
MetaString loot;
for(const auto & elem : artifacts)
{
loot.appendRawString("%s");
loot.replaceLocalString(EMetaText::ART_NAMES, elem);
}
text.replaceRawString(loot.buildList());
}
if(!creatures.empty())
{
MetaString loot;
for(const auto & elem : creatures)
{
loot.appendRawString("%s");
loot.replaceCreatureName(elem);
}
text.replaceRawString(loot.buildList());
}
if(resources.nonZero())
{
MetaString loot;
for(int i = 0; i < 7; ++i)
{
if(resources[i])
{
loot.appendRawString("%d %s");
loot.replaceNumber(resources[i]);
loot.replaceLocalString(EMetaText::RES_NAMES, i);
}
}
text.replaceRawString(loot.buildList());
}
if(!players.empty())
text.replaceLocalString(EMetaText::COLOR, players.front());
}
void CQuest::getVisitText(MetaString &iwText, std::vector<Component> &components, bool firstVisit, const CGHeroInstance * h) const
{
MetaString text;
bool failRequirements = (h ? !checkQuest(h) : true);
loadComponents(components, h);
if(firstVisit)
{
isCustom = isCustomFirst;
text = firstVisitText;
iwText.appendRawString(text.toString());
}
iwText.appendRawString(firstVisitText.toString());
else if(failRequirements)
{
isCustom = isCustomNext;
text = nextVisitText;
iwText.appendRawString(text.toString());
}
switch (missionType)
{
case MISSION_LEVEL:
if(!isCustom)
iwText.replaceNumber(heroLevel); //TODO: heroLevel
break;
case MISSION_PRIMARY_STAT:
{
MetaString loot;
for(int i = 0; i < 4; ++i)
{
if(primary[i])
{
loot.appendRawString("%d %s");
loot.replaceNumber(primary[i]);
loot.replaceRawString(VLC->generaltexth->primarySkillNames[i]);
}
}
if (!isCustom)
iwText.replaceRawString(loot.buildList());
}
break;
case MISSION_KILL_HERO:
components.emplace_back(Component::EComponentType::HERO_PORTRAIT, heroPortrait, 0, 0);
if(!isCustom)
addReplacements(iwText, text.toString());
break;
case MISSION_HERO:
if(!isCustom && !heroes.empty())
iwText.replaceRawString(VLC->heroh->getById(heroes.front())->getNameTranslated());
break;
case MISSION_KILL_CREATURE:
{
components.emplace_back(stackToKill);
if(!isCustom)
{
addReplacements(iwText, text.toString());
}
}
break;
case MISSION_ART:
{
MetaString loot;
for(const auto & elem : artifacts)
{
loot.appendRawString("%s");
loot.replaceLocalString(EMetaText::ART_NAMES, elem);
}
if(!isCustom)
iwText.replaceRawString(loot.buildList());
}
break;
case MISSION_ARMY:
{
MetaString loot;
for(const auto & elem : creatures)
{
loot.appendRawString("%s");
loot.replaceCreatureName(elem);
}
if(!isCustom)
iwText.replaceRawString(loot.buildList());
}
break;
case MISSION_RESOURCES:
{
MetaString loot;
for(int i = 0; i < 7; ++i)
{
if(resources[i])
{
loot.appendRawString("%d %s");
loot.replaceNumber(resources[i]);
loot.replaceLocalString(EMetaText::RES_NAMES, i);
}
}
if(!isCustom)
iwText.replaceRawString(loot.buildList());
}
break;
case MISSION_PLAYER:
if(!isCustom && !players.empty())
iwText.replaceLocalString(EMetaText::COLOR, players.front());
break;
}
iwText.appendRawString(nextVisitText.toString());
addTextReplacements(iwText);
}
void CQuest::getRolloverText(MetaString &ms, bool onHover) const
{
// Quests with MISSION_NONE type don't have a text for them
assert(missionType != MISSION_NONE);
if(onHover)
ms.appendRawString("\n\n");
std::string questName = missionName(missionType);
std::string questState = missionState(onHover ? 3 : 4);
ms.appendRawString(VLC->generaltexth->translate("core.seerhut.quest", questName, questState,textOption));
ms.appendRawString(VLC->generaltexth->translate("core.seerhut.quest", questName, questState, textOption));
switch(missionType)
{
case MISSION_LEVEL:
ms.replaceNumber(heroLevel);
break;
case MISSION_PRIMARY_STAT:
{
MetaString loot;
for (int i = 0; i < 4; ++i)
{
if (primary[i])
{
loot.appendRawString("%d %s");
loot.replaceNumber(primary[i]);
loot.replaceRawString(VLC->generaltexth->primarySkillNames[i]);
}
}
ms.replaceRawString(loot.buildList());
}
break;
case MISSION_KILL_HERO:
ms.replaceRawString(heroName);
break;
case MISSION_KILL_CREATURE:
ms.replaceCreatureName(stackToKill);
break;
case MISSION_ART:
{
MetaString loot;
for(const auto & elem : artifacts)
{
loot.appendRawString("%s");
loot.replaceLocalString(EMetaText::ART_NAMES, elem);
}
ms.replaceRawString(loot.buildList());
}
break;
case MISSION_ARMY:
{
MetaString loot;
for(const auto & elem : creatures)
{
loot.appendRawString("%s");
loot.replaceCreatureName(elem);
}
ms.replaceRawString(loot.buildList());
}
break;
case MISSION_RESOURCES:
{
MetaString loot;
for (int i = 0; i < 7; ++i)
{
if (resources[i])
{
loot.appendRawString("%d %s");
loot.replaceNumber(resources[i]);
loot.replaceLocalString(EMetaText::RES_NAMES, i);
}
}
ms.replaceRawString(loot.buildList());
}
break;
case MISSION_HERO:
ms.replaceRawString(VLC->heroh->getById(heroes.front())->getNameTranslated());
break;
case MISSION_PLAYER:
ms.replaceRawString(VLC->generaltexth->colors[players.front()]);
break;
default:
break;
}
addTextReplacements(ms);
}
void CQuest::getCompletionText(MetaString &iwText) const
{
iwText.appendRawString(completedText.toString());
switch(missionType)
addTextReplacements(iwText);
}
void CQuest::defineQuestName()
{
//standard quests
questName = CQuest::missionName(0);
if(heroLevel > 0) questName = CQuest::missionName(1);
for(auto & s : primary) if(s) questName = CQuest::missionName(2);
if(killTarget >= 0 && !heroName.empty()) questName = CQuest::missionName(3);
if(killTarget >= 0 && stackToKill.getType()) questName = CQuest::missionName(4);
if(!artifacts.empty()) questName = CQuest::missionName(5);
if(!creatures.empty()) questName = CQuest::missionName(6);
if(resources.nonZero()) questName = CQuest::missionName(7);
if(!heroes.empty()) questName = CQuest::missionName(8);
if(!players.empty()) questName = CQuest::missionName(9);
}
void CQuest::addKillTargetReplacements(MetaString &out) const
{
if(!heroName.empty())
out.replaceTextID(heroName);
if(stackToKill.type)
{
case CQuest::MISSION_LEVEL:
if (!isCustomComplete)
iwText.replaceNumber(heroLevel);
break;
case CQuest::MISSION_PRIMARY_STAT:
{
MetaString loot;
assert(primary.size() <= 4);
for (int i = 0; i < primary.size(); ++i)
{
if (primary[i])
{
loot.appendRawString("%d %s");
loot.replaceNumber(primary[i]);
loot.replaceRawString(VLC->generaltexth->primarySkillNames[i]);
}
}
if (!isCustomComplete)
iwText.replaceRawString(loot.buildList());
break;
}
case CQuest::MISSION_ART:
{
MetaString loot;
for(const auto & elem : artifacts)
{
loot.appendRawString("%s");
loot.replaceLocalString(EMetaText::ART_NAMES, elem);
}
if (!isCustomComplete)
iwText.replaceRawString(loot.buildList());
}
break;
case CQuest::MISSION_ARMY:
{
MetaString loot;
for(const auto & elem : creatures)
{
loot.appendRawString("%s");
loot.replaceCreatureName(elem);
}
if (!isCustomComplete)
iwText.replaceRawString(loot.buildList());
}
break;
case CQuest::MISSION_RESOURCES:
{
MetaString loot;
for (int i = 0; i < 7; ++i)
{
if (resources[i])
{
loot.appendRawString("%d %s");
loot.replaceNumber(resources[i]);
loot.replaceLocalString(EMetaText::RES_NAMES, i);
}
}
if (!isCustomComplete)
iwText.replaceRawString(loot.buildList());
}
break;
case MISSION_KILL_HERO:
case MISSION_KILL_CREATURE:
if (!isCustomComplete)
addReplacements(iwText, completedText.toString());
break;
case MISSION_HERO:
if (!isCustomComplete && !heroes.empty())
iwText.replaceRawString(VLC->heroh->getById(heroes.front())->getNameTranslated());
break;
case MISSION_PLAYER:
if (!isCustomComplete && !players.empty())
iwText.replaceRawString(VLC->generaltexth->colors[players.front()]);
break;
out.replaceCreatureName(stackToKill);
out.replaceRawString(VLC->generaltexth->arraytxt[147+stackDirection]);
}
}
@@ -456,85 +316,87 @@ void CQuest::serializeJson(JsonSerializeFormat & handler, const std::string & fi
Rewardable::Limiter::serializeJson(handler);
static const std::vector<std::string> MISSION_TYPE_JSON =
{
"None", "Level", "PrimaryStat", "KillHero", "KillCreature", "Artifact", "Army", "Resources", "Hero", "Player"
};
handler.serializeEnum("missionType", missionType, Emission::MISSION_NONE, MISSION_TYPE_JSON);
handler.serializeInt("timeLimit", lastDay, -1);
handler.serializeInstance<int>("killTarget", killTarget, -1);
if(!handler.saving)
if(!handler.saving) //compatibility with legacy vmaps
{
switch (missionType)
std::string missionType = "None";
handler.serializeString("missionType", missionType);
if(missionType == "None")
return;
if(missionType == "Level")
handler.serializeInt("heroLevel", heroLevel, -1);
if(missionType == "PrimaryStat")
{
case MISSION_NONE:
break;
case MISSION_LEVEL:
handler.serializeInt("heroLevel", heroLevel, -1);
break;
case MISSION_PRIMARY_STAT:
{
auto primarySkills = handler.enterStruct("primarySkills");
for(int i = 0; i < GameConstants::PRIMARY_SKILLS; ++i)
handler.serializeInt(NPrimarySkill::names[i], primary[i], 0);
}
break;
case MISSION_KILL_HERO:
case MISSION_KILL_CREATURE:
break;
case MISSION_ART:
handler.serializeIdArray<ArtifactID>("artifacts", artifacts);
break;
case MISSION_ARMY:
{
auto a = handler.enterArray("creatures");
a.serializeStruct(creatures);
}
break;
case MISSION_RESOURCES:
{
auto r = handler.enterStruct("resources");
auto primarySkills = handler.enterStruct("primarySkills");
for(int i = 0; i < GameConstants::PRIMARY_SKILLS; ++i)
handler.serializeInt(NPrimarySkill::names[i], primary[i], 0);
}
if(missionType == "Artifact")
handler.serializeIdArray<ArtifactID>("artifacts", artifacts);
if(missionType == "Army")
{
auto a = handler.enterArray("creatures");
a.serializeStruct(creatures);
}
if(missionType == "Resources")
{
auto r = handler.enterStruct("resources");
for(size_t idx = 0; idx < (GameConstants::RESOURCE_QUANTITY - 1); idx++)
{
handler.serializeInt(GameConstants::RESOURCE_NAMES[idx], resources[idx], 0);
}
}
break;
case MISSION_HERO:
for(size_t idx = 0; idx < (GameConstants::RESOURCE_QUANTITY - 1); idx++)
{
ui32 temp;
handler.serializeId<ui32, ui32, HeroTypeID>("hero", temp, 0);
heroes.emplace_back(temp);
handler.serializeInt(GameConstants::RESOURCE_NAMES[idx], resources[idx], 0);
}
break;
case MISSION_PLAYER:
{
ui32 temp;
handler.serializeId<ui32, ui32, PlayerColor>("player", temp, PlayerColor::NEUTRAL);
players.emplace_back(temp);
}
break;
default:
logGlobal->error("Invalid quest mission type");
break;
}
if(missionType == "Hero")
{
ui32 temp;
handler.serializeId<ui32, ui32, HeroTypeID>("hero", temp, 0);
heroes.emplace_back(temp);
}
if(missionType == "Player")
{
ui32 temp;
handler.serializeId<ui32, ui32, PlayerColor>("player", temp, PlayerColor::NEUTRAL);
players.emplace_back(temp);
}
}
}
bool IQuestObject::checkQuest(const CGHeroInstance* h) const
{
return quest->checkQuest(h);
}
void IQuestObject::getVisitText(MetaString &text, std::vector<Component> &components, bool FirstVisit, const CGHeroInstance * h) const
{
quest->getVisitText(text,components, FirstVisit, h);
}
void IQuestObject::afterAddToMapCommon(CMap * map) const
{
map->addNewQuestInstance(quest);
}
void CGSeerHut::setObjToKill()
{
if(quest->missionType == CQuest::MISSION_KILL_CREATURE)
if(getCreatureToKill(true))
{
quest->stackToKill = getCreatureToKill(false)->getStack(SlotID(0)); //FIXME: stacks tend to disappear (desync?) on server :?
assert(quest->stackToKill.type);
quest->stackToKill.count = 0; //no count in info window
quest->stackDirection = checkDirection();
}
else if(quest->missionType == CQuest::MISSION_KILL_HERO)
else if(getHeroToKill(true))
{
quest->heroName = getHeroToKill(false)->getNameTranslated();
quest->heroPortrait = getHeroToKill(false)->getPortraitSource();
@@ -566,27 +428,28 @@ void CGSeerHut::initObj(CRandomGenerator & rand)
CRewardableObject::initObj(rand);
quest->progress = CQuest::NOT_ACTIVE;
if(quest->missionType)
{
std::string questName = quest->missionName(quest->missionType);
if(!quest->isCustomFirst)
quest->firstVisitText.appendTextID(TextIdentifier("core", "seerhut", "quest", questName, quest->missionState(0), quest->textOption).get());
if(!quest->isCustomNext)
quest->nextVisitText.appendTextID(TextIdentifier("core", "seerhut", "quest", questName, quest->missionState(1), quest->textOption).get());
if(!quest->isCustomComplete)
quest->completedText.appendTextID(TextIdentifier("core", "seerhut", "quest", questName, quest->missionState(2), quest->textOption).get());
}
else
quest->defineQuestName();
if(quest->questName == quest->missionName(0))
{
quest->progress = CQuest::COMPLETE;
quest->firstVisitText.appendTextID(TextIdentifier("core", "seehut", "empty", quest->completedOption).get());
}
else
{
if(!quest->isCustomFirst)
quest->firstVisitText.appendTextID(TextIdentifier("core", "seerhut", "quest", quest->questName, quest->missionState(0), quest->textOption).get());
if(!quest->isCustomNext)
quest->nextVisitText.appendTextID(TextIdentifier("core", "seerhut", "quest", quest->questName, quest->missionState(1), quest->textOption).get());
if(!quest->isCustomComplete)
quest->completedText.appendTextID(TextIdentifier("core", "seerhut", "quest", quest->questName, quest->missionState(2), quest->textOption).get());
}
}
void CGSeerHut::getRolloverText(MetaString &text, bool onHover) const
{
quest->getRolloverText (text, onHover);//TODO: simplify?
quest->getRolloverText(text, onHover);//TODO: simplify?
if(!onHover)
text.replaceRawString(seerName);
}
@@ -600,7 +463,7 @@ std::string CGSeerHut::getHoverText(PlayerColor player) const
boost::algorithm::replace_first(hoverName, "%s", seerName);
}
if(quest->progress & quest->missionType) //rollover when the quest is active
if(quest->progress/* & quest->missionType*/) //rollover when the quest is active
{
MetaString ms;
getRolloverText (ms, true);
@@ -609,47 +472,12 @@ std::string CGSeerHut::getHoverText(PlayerColor player) const
return hoverName;
}
void CQuest::addReplacements(MetaString &out, const std::string &base) const
{
switch(missionType)
{
case MISSION_KILL_CREATURE:
if(stackToKill.type)
{
out.replaceCreatureName(stackToKill);
if (std::count(base.begin(), base.end(), '%') == 2) //say where is placed monster
{
out.replaceRawString(VLC->generaltexth->arraytxt[147+stackDirection]);
}
}
break;
case MISSION_KILL_HERO:
out.replaceTextID(heroName);
break;
}
}
bool IQuestObject::checkQuest(const CGHeroInstance* h) const
{
return quest->checkQuest(h);
}
void IQuestObject::getVisitText (MetaString &text, std::vector<Component> &components, bool isCustom, bool FirstVisit, const CGHeroInstance * h) const
{
quest->getVisitText (text,components, isCustom, FirstVisit, h);
}
void IQuestObject::afterAddToMapCommon(CMap * map) const
{
map->addNewQuestInstance(quest);
}
void CGSeerHut::setPropertyDer (ui8 what, ui32 val)
{
switch(what)
{
case 10:
quest->progress = static_cast<CQuest::Eprogress>(val);
quest->progress = static_cast<CQuest::EProgress>(val);
break;
}
}
@@ -671,11 +499,9 @@ void CGSeerHut::onHeroVisit(const CGHeroInstance * h) const
{
bool firstVisit = !quest->progress;
bool failRequirements = !checkQuest(h);
bool isCustom = false;
if(firstVisit)
{
isCustom = quest->isCustomFirst;
cb->setObjProperty(id, CGSeerHut::OBJPROP_VISITED, CQuest::IN_PROGRESS);
AddQuest aq;
@@ -683,14 +509,10 @@ void CGSeerHut::onHeroVisit(const CGHeroInstance * h) const
aq.player = h->tempOwner;
cb->sendAndApply(&aq); //TODO: merge with setObjProperty?
}
else if(failRequirements)
{
isCustom = quest->isCustomNext;
}
if(firstVisit || failRequirements)
{
getVisitText (iw.text, iw.components, isCustom, firstVisit, h);
getVisitText (iw.text, iw.components, firstVisit, h);
cb->showInfoDialog(&iw);
}
@@ -765,7 +587,10 @@ void CGSeerHut::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer)
if(answer)
{
quest->completeQuest(cb, hero);
cb->setObjProperty(id, CGSeerHut::OBJPROP_VISITED, CQuest::COMPLETE); //mission complete
if(quest && quest->repeatedQuest)
cb->setObjProperty(id, CGSeerHut::OBJPROP_VISITED, CQuest::NOT_ACTIVE);
else
cb->setObjProperty(id, CGSeerHut::OBJPROP_VISITED, CQuest::COMPLETE); //mission complete
}
}
@@ -919,12 +744,12 @@ void CGBorderGuard::initObj(CRandomGenerator & rand)
blockVisit = true;
}
void CGBorderGuard::getVisitText (MetaString &text, std::vector<Component> &components, bool isCustom, bool FirstVisit, const CGHeroInstance * h) const
void CGBorderGuard::getVisitText(MetaString &text, std::vector<Component> &components, bool FirstVisit, const CGHeroInstance * h) const
{
text.appendLocalString(EMetaText::ADVOB_TXT,18);
text.appendLocalString(EMetaText::ADVOB_TXT, 18);
}
void CGBorderGuard::getRolloverText (MetaString &text, bool onHover) const
void CGBorderGuard::getRolloverText(MetaString &text, bool onHover) const
{
if (!onHover)
{