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fix typo, fix unused variable

This commit is contained in:
MichalZr6 2024-11-27 22:43:46 +01:00
parent d8d3948ac3
commit bbc41fc1b9
2 changed files with 3 additions and 2 deletions

View File

@ -1328,7 +1328,9 @@ void HillFort::fillUpgradeInfo(UpgradeInfo & info, const CStackInstance &stack)
for(const auto & nid : stack.getCreature()->upgrades)
{
info.addUpgrade(nid, (nid, (nid.toCreature()->getFullRecruitCost() - stack.getType()->getFullRecruitCost()) * costModifier / 100), costModifier >= 0);
info.addUpgrade(nid,
(nid.toCreature()->getFullRecruitCost() - stack.getType()->getFullRecruitCost() * costModifier / 100),
costModifier >= 0);
}
}

View File

@ -2419,7 +2419,6 @@ bool CGameHandler::upgradeCreature(ObjectInstanceID objid, SlotID pos, CreatureI
PlayerColor player = obj->tempOwner;
const PlayerState *p = getPlayerState(player);
int crQuantity = obj->stacks.at(pos)->count;
int newIDpos= vstd::find_pos(ui.getAvailableUpgrades(), upgID);//get position of new id in UpgradeInfo
//check if upgrade is possible
if (!ui.hasUpgrades() && complain("That upgrade is not possible!"))