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	fixed spell school ordering http://bugs.vcmi.eu/view.php?id=91
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		| @@ -829,6 +829,6 @@ void CSpellWindow::SpellArea::setSpell(const CSpell * spell) | ||||
|  | ||||
| 		image->setFrame(mySpell->id); | ||||
| 		image->visible = true; | ||||
| 		schoolBorder = owner->schoolBorders[whichSchool]->getImage(schoolLevel,0); | ||||
| 		schoolBorder = owner->schoolBorders[owner->selectedTab >= 4 ? whichSchool : owner->selectedTab]->getImage(schoolLevel,0); | ||||
| 	} | ||||
| } | ||||
|   | ||||
| @@ -69,6 +69,15 @@ namespace SpellConfig | ||||
| 			Bonus::EARTH_SPELLS | ||||
| 		} | ||||
| 	}; | ||||
|  | ||||
| 	//order as described in http://bugs.vcmi.eu/view.php?id=91 | ||||
| 	static const ESpellSchool SCHOOL_ORDER[4] = | ||||
| 	{ | ||||
| 		ESpellSchool::AIR,  //=0 | ||||
| 		ESpellSchool::FIRE, //=1 | ||||
| 		ESpellSchool::EARTH,//=3(!) | ||||
| 		ESpellSchool::WATER //=2(!) | ||||
| 	}; | ||||
| } | ||||
|  | ||||
| ///CSpell::LevelInfo | ||||
| @@ -226,8 +235,9 @@ CSpell::ETargetType CSpell::getTargetType() const | ||||
| void CSpell::forEachSchool(const std::function<void(const SpellSchoolInfo &, bool &)>& cb) const | ||||
| { | ||||
| 	bool stop = false; | ||||
| 	for(const SpellSchoolInfo & cnf : SpellConfig::SCHOOL) | ||||
| 	for(ESpellSchool iter : SpellConfig::SCHOOL_ORDER) | ||||
| 	{ | ||||
| 		const SpellSchoolInfo & cnf = SpellConfig::SCHOOL[(ui8)iter]; | ||||
| 		if(school.at(cnf.id)) | ||||
| 		{ | ||||
| 			cb(cnf, stop); | ||||
|   | ||||
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