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	Add description why minstd has been chosen
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		| @@ -14,6 +14,10 @@ | ||||
|  | ||||
| VCMI_LIB_NAMESPACE_BEGIN | ||||
|  | ||||
| /// Generator to use for all randomization in game | ||||
| /// minstd_rand is selected due to following reasons: | ||||
| /// 1. Its randomization quality is below mt_19937 however this is unlikely to be noticeable in game | ||||
| /// 2. It has very low state size, leading to low overhead in size of saved games (due to large number of random generator instances in game) | ||||
| using TGenerator = std::minstd_rand; | ||||
| using TIntDist = std::uniform_int_distribution<int>; | ||||
| using TInt64Dist = std::uniform_int_distribution<int64_t>; | ||||
|   | ||||
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