mirror of
https://github.com/vcmi/vcmi.git
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Merge pull request #6043 from kdmcser/chinese
update Chinese translation
This commit is contained in:
@@ -262,6 +262,276 @@
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"vcmi.settingsMainWindow.adventureTab.hover" : "冒险地图",
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"vcmi.settingsMainWindow.adventureTab.help" : "切换到“冒险地图”选项卡 - 冒险地图即玩家能操作英雄移动的界面",
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"vcmi.keyBindings.button.hover" : "快捷键",
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"vcmi.keyBindings.button.help" : "{快捷键}\n\n显示查看和调整快捷键的菜单",
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"vcmi.keyBindings.editButton.help" : "编辑快捷键",
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"vcmi.keyBindings.input" : "更改{%s}的快捷键.\n\n请输入一个按键或按键组合,单击外部区域可取消设置",
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"vcmi.keyBindings.inputSet" : "{%s}的快捷键将更改为{%s}.\n\n是否追加到已有快捷键表?若否,它将被替换。",
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"vcmi.keyBindings.popup" : "{%s}设置为下列按键:\n\n",
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"vcmi.keyBindings.reset" : "重置",
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"vcmi.keyBindings.reset.help" : "{重置}\n\n将快捷键重置为默认值",
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"vcmi.keyBindings.resetConfirm" : "你确定要重置所有快捷键为默认值?",
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"vcmi.keyBindings.group.keyboard" : "键盘",
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"vcmi.keyBindings.group.joystickAxes" : "手柄轴",
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"vcmi.keyBindings.group.joystickButtons" : "手柄按键",
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"vcmi.keyBindings.keyBinding.adventureCastSpell": "冒险地图 - 施放法术",
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"vcmi.keyBindings.keyBinding.adventureDigGrail": "冒险地图 - 挖掘神器",
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"vcmi.keyBindings.keyBinding.adventureEndTurn": "冒险地图 - 结束回合",
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"vcmi.keyBindings.keyBinding.adventureExitWorldView": "冒险地图 - 退出查看世界",
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"vcmi.keyBindings.keyBinding.adventureFirstHero": "冒险地图 - 选取第一个英雄",
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"vcmi.keyBindings.keyBinding.adventureFirstTown": "冒险地图 - 选取第一座城镇",
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"vcmi.keyBindings.keyBinding.adventureGameOptions": "冒险地图 - 游戏选项",
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"vcmi.keyBindings.keyBinding.adventureKingdomOverview": "冒险地图 - 王国概况",
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"vcmi.keyBindings.keyBinding.adventureLoadGame": "冒险地图 - 载入进度",
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"vcmi.keyBindings.keyBinding.adventureMainMenu": "冒险地图 - 返回主菜单",
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"vcmi.keyBindings.keyBinding.adventureMarketplace": "冒险地图 - 打开市场",
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"vcmi.keyBindings.keyBinding.adventureMoveHero": "冒险地图 - 移动英雄",
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"vcmi.keyBindings.keyBinding.adventureMoveHeroEE": "冒险地图 - 将英雄向东移动",
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"vcmi.keyBindings.keyBinding.adventureMoveHeroNE": "冒险地图 - 将英雄向东北移动",
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"vcmi.keyBindings.keyBinding.adventureMoveHeroNN": "冒险地图 - 将英雄向北移动",
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"vcmi.keyBindings.keyBinding.adventureMoveHeroNW": "冒险地图 - 将英雄向西北移动",
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"vcmi.keyBindings.keyBinding.adventureMoveHeroSE": "冒险地图 - 将英雄向东南移动",
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"vcmi.keyBindings.keyBinding.adventureMoveHeroSS": "冒险地图 - 将英雄向南移动",
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"vcmi.keyBindings.keyBinding.adventureMoveHeroSW": "冒险地图 - 将英雄向西南移动",
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"vcmi.keyBindings.keyBinding.adventureMoveHeroWW": "冒险地图 - 将英雄向西移动",
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"vcmi.keyBindings.keyBinding.adventureNewGame": "冒险地图 - 开始新游戏",
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"vcmi.keyBindings.keyBinding.adventureNextHero": "冒险地图 - 选取下一个英雄",
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"vcmi.keyBindings.keyBinding.adventureNextObject": "冒险地图 - 选取下一个物体",
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"vcmi.keyBindings.keyBinding.adventureNextTown": "冒险地图 - 选取下一个城镇",
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"vcmi.keyBindings.keyBinding.adventureQuestLog": "冒险地图 - 任务日志",
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"vcmi.keyBindings.keyBinding.adventureQuitGame": "冒险地图 - 退出游戏",
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"vcmi.keyBindings.keyBinding.adventureReplayTurn": "冒险地图 - 重放对手行动",
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"vcmi.keyBindings.keyBinding.adventureRestartGame": "冒险地图 - 重新开始游戏",
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"vcmi.keyBindings.keyBinding.adventureSaveGame": "冒险地图 - 保存进度",
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"vcmi.keyBindings.keyBinding.adventureSetHeroAsleep": "冒险地图 - 睡眠英雄",
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"vcmi.keyBindings.keyBinding.adventureSetHeroAwake": "冒险地图 - 唤醒英雄",
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"vcmi.keyBindings.keyBinding.adventureThievesGuild": "冒险地图 - 盗贼行会",
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"vcmi.keyBindings.keyBinding.adventureToggleGrid": "冒险地图 - 开关网格",
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"vcmi.keyBindings.keyBinding.adventureToggleVisitable": "冒险地图 - 开关可访问信息",
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"vcmi.keyBindings.keyBinding.adventureToggleBlocked": "冒险地图 - 开关阻挡信息",
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"vcmi.keyBindings.keyBinding.adventureToggleMapLevel": "冒险地图 - 切换地上地下",
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"vcmi.keyBindings.keyBinding.adventureToggleSleep": "冒险地图 - 切换睡眠唤醒",
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"vcmi.keyBindings.keyBinding.adventureTrackHero": "冒险地图 - 追踪英雄",
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"vcmi.keyBindings.keyBinding.adventureViewPuzzle": "冒险地图 - 藏宝图",
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"vcmi.keyBindings.keyBinding.adventureViewScenario": "冒险地图 - 场景信息",
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"vcmi.keyBindings.keyBinding.adventureViewSelected": "冒险地图 - 查看选取对象",
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"vcmi.keyBindings.keyBinding.adventureViewWorld": "冒险地图 - 查看世界",
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"vcmi.keyBindings.keyBinding.adventureViewWorld1": "冒险地图 - 查看世界1",
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"vcmi.keyBindings.keyBinding.adventureViewWorld2": "冒险地图 - 查看世界2",
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"vcmi.keyBindings.keyBinding.adventureViewWorld4": "冒险地图 - 查看世界4",
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"vcmi.keyBindings.keyBinding.adventureVisitObject": "冒险地图 - 访问物体",
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"vcmi.keyBindings.keyBinding.adventureZoomIn": "冒险地图 - 放大",
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"vcmi.keyBindings.keyBinding.adventureZoomOut": "冒险地图 - 缩小",
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"vcmi.keyBindings.keyBinding.adventureZoomReset": "冒险地图 - 重置缩放",
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"vcmi.keyBindings.keyBinding.adventureSearch": "冒险地图 - 搜索",
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"vcmi.keyBindings.keyBinding.adventureSearchContinue": "冒险地图 - 继续搜索",
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"vcmi.keyBindings.keyBinding.battleAutocombat": "战斗 - 自动战斗",
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"vcmi.keyBindings.keyBinding.battleAutocombatEnd": "战斗 - 结束自动战斗",
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"vcmi.keyBindings.keyBinding.battleCastSpell": "战斗 - 施放法术",
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"vcmi.keyBindings.keyBinding.battleConsoleDown": "战斗 - 控制台向下滚动",
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"vcmi.keyBindings.keyBinding.battleConsoleUp": "战斗 - 控制台向上滚动",
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"vcmi.keyBindings.keyBinding.battleDefend": "战斗 - 防御",
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"vcmi.keyBindings.keyBinding.battleOpenActiveUnit": "战斗 - 开启当前单位菜单",
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"vcmi.keyBindings.keyBinding.battleOpenHoveredUnit": "战斗 - 开启指针覆盖的单位菜单",
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"vcmi.keyBindings.keyBinding.battleRetreat": "战斗 - 撤退",
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"vcmi.keyBindings.keyBinding.battleToggleQuickSpell": "战斗 - 开关快捷法术",
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"vcmi.keyBindings.keyBinding.battleSpellShortcut0": "战斗 - 快捷法术0",
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"vcmi.keyBindings.keyBinding.battleSpellShortcut1": "战斗 - 快捷法术1",
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"vcmi.keyBindings.keyBinding.battleSpellShortcut2": "战斗 - 快捷法术2",
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"vcmi.keyBindings.keyBinding.battleSpellShortcut3": "战斗 - 快捷法术3",
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"vcmi.keyBindings.keyBinding.battleSpellShortcut4": "战斗 - 快捷法术4",
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"vcmi.keyBindings.keyBinding.battleSpellShortcut5": "战斗 - 快捷法术5",
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"vcmi.keyBindings.keyBinding.battleSpellShortcut6": "战斗 - 快捷法术6",
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"vcmi.keyBindings.keyBinding.battleSpellShortcut7": "战斗 - 快捷法术7",
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"vcmi.keyBindings.keyBinding.battleSpellShortcut8": "战斗 - 快捷法术8",
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"vcmi.keyBindings.keyBinding.battleSpellShortcut9": "战斗 - 快捷法术9",
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"vcmi.keyBindings.keyBinding.battleSpellShortcut10": "战斗 - 快捷法术10",
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"vcmi.keyBindings.keyBinding.battleSpellShortcut11": "战斗 - 快捷法术11",
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"vcmi.keyBindings.keyBinding.battleSurrender": "战斗 - 投降",
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"vcmi.keyBindings.keyBinding.battleTacticsEnd": "战斗 - 结束布阵",
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"vcmi.keyBindings.keyBinding.battleTacticsNext": "战斗 -布阵下一个单位",
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"vcmi.keyBindings.keyBinding.battleToggleHeroesStats": "战斗 - 开关英雄状态",
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"vcmi.keyBindings.keyBinding.battleToggleQueue": "战斗 - 开关队列",
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"vcmi.keyBindings.keyBinding.battleUseCreatureSpell": "战斗 - 使用生物法术",
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"vcmi.keyBindings.keyBinding.battleWait": "战斗 - 等待",
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"vcmi.keyBindings.keyBinding.exchangeArmySwap": "交换 - 交换军队",
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"vcmi.keyBindings.keyBinding.exchangeArmyToLeft": "交换 - 军队移到左侧",
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"vcmi.keyBindings.keyBinding.exchangeArmyToRight": "交换 - 军队移到右侧",
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"vcmi.keyBindings.keyBinding.exchangeArtifactsSwap": "交换 - 交换宝物",
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"vcmi.keyBindings.keyBinding.exchangeArtifactsToLeft": "交换 - 宝物移到左侧",
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"vcmi.keyBindings.keyBinding.exchangeArtifactsToRight": "交换 - 宝物移到右侧",
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"vcmi.keyBindings.keyBinding.exchangeBackpackLeft": "交换 - 行囊中宝物左移",
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"vcmi.keyBindings.keyBinding.exchangeBackpackRight": "交换 - 行囊中宝物右移",
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"vcmi.keyBindings.keyBinding.exchangeBackpackSwap": "交换 - 交换行囊",
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"vcmi.keyBindings.keyBinding.exchangeBackpackToLeft": "交换 - 行囊中宝物移到左侧",
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"vcmi.keyBindings.keyBinding.exchangeBackpackToRight": "交换 - 行囊中宝物移到右侧",
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"vcmi.keyBindings.keyBinding.exchangeEquippedSwap": "交换 - 交换装备",
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"vcmi.keyBindings.keyBinding.exchangeEquippedToLeft": "交换 - 装备移到左侧",
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"vcmi.keyBindings.keyBinding.exchangeEquippedToRight": "E交换 - 装备移到右侧",
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"vcmi.keyBindings.keyBinding.gameActivateConsole": "打开游戏控制台",
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"vcmi.keyBindings.keyBinding.globalAccept": "全局 - 接受",
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"vcmi.keyBindings.keyBinding.globalBackspace": "全局 - 回退",
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"vcmi.keyBindings.keyBinding.globalCancel": "全局 - 取消",
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"vcmi.keyBindings.keyBinding.globalFullscreen": "全局 - 全屏",
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"vcmi.keyBindings.keyBinding.globalMoveFocus": "全局 - 移动焦点",
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"vcmi.keyBindings.keyBinding.globalOptions": "全局 - 选项",
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"vcmi.keyBindings.keyBinding.globalReturn": "全局 - 返回",
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"vcmi.keyBindings.keyBinding.heroArmySplit": "英雄 - 拆分军队",
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"vcmi.keyBindings.keyBinding.heroBackpack": "英雄 - 行囊",
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"vcmi.keyBindings.keyBinding.heroCommander": "英雄 - 指挥官",
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"vcmi.keyBindings.keyBinding.heroCostumeLoad0": "英雄 - 载入配装0",
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"vcmi.keyBindings.keyBinding.heroCostumeLoad1": "英雄 - 载入配装1",
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"vcmi.keyBindings.keyBinding.heroCostumeLoad2": "英雄 - 载入配装2",
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"vcmi.keyBindings.keyBinding.heroCostumeLoad3": "英雄 - 载入配装3",
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"vcmi.keyBindings.keyBinding.heroCostumeLoad4": "英雄 - 载入配装4",
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"vcmi.keyBindings.keyBinding.heroCostumeLoad5": "英雄 - 载入配装5",
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"vcmi.keyBindings.keyBinding.heroCostumeLoad6": "英雄 - 载入配装6",
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"vcmi.keyBindings.keyBinding.heroCostumeLoad7": "英雄 - 载入配装7",
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"vcmi.keyBindings.keyBinding.heroCostumeLoad8": "英雄 - 载入配装8",
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"vcmi.keyBindings.keyBinding.heroCostumeLoad9": "英雄 - 载入配装9",
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"vcmi.keyBindings.keyBinding.heroCostumeSave0": "英雄 - 保存配装0",
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"vcmi.keyBindings.keyBinding.heroCostumeSave1": "英雄 - 保存配装1",
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"vcmi.keyBindings.keyBinding.heroCostumeSave2": "英雄 - 保存配装2",
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"vcmi.keyBindings.keyBinding.heroCostumeSave3": "英雄 - 保存配装3",
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"vcmi.keyBindings.keyBinding.heroCostumeSave4": "英雄 - 保存配装4",
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"vcmi.keyBindings.keyBinding.heroCostumeSave5": "英雄 - 保存配装5",
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"vcmi.keyBindings.keyBinding.heroCostumeSave6": "英雄 - 保存配装6",
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"vcmi.keyBindings.keyBinding.heroCostumeSave7": "英雄 - 保存配装7",
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"vcmi.keyBindings.keyBinding.heroCostumeSave8": "英雄 - 保存配装8",
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"vcmi.keyBindings.keyBinding.heroCostumeSave9": "英雄 - 保存配装9",
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"vcmi.keyBindings.keyBinding.heroDismiss": "英雄 - 解雇",
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"vcmi.keyBindings.keyBinding.heroLooseFormation": "英雄 - 松散阵型",
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"vcmi.keyBindings.keyBinding.heroTightFormation": "英雄 - 紧密阵型",
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"vcmi.keyBindings.keyBinding.heroToggleTactics": "英雄 - 开关布阵",
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"vcmi.keyBindings.keyBinding.highScoresCampaigns": "最高得分 - 战役",
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"vcmi.keyBindings.keyBinding.highScoresReset": "最高得分 - 重置",
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"vcmi.keyBindings.keyBinding.highScoresStatistics": "最高得分 - 统计",
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"vcmi.keyBindings.keyBinding.highScoresScenarios": "最高得分 - 场景",
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"vcmi.keyBindings.keyBinding.kingdomHeroesTab": "王国概况 - 英雄标签",
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"vcmi.keyBindings.keyBinding.kingdomTownsTab": "王国概况 - 城镇标签",
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"vcmi.keyBindings.keyBinding.lobbyAdditionalOptions": "大厅 - 附加选项",
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"vcmi.keyBindings.keyBinding.lobbyBeginCampaign": "大厅 - 开启战役",
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"vcmi.keyBindings.keyBinding.lobbyBeginStandardGame": "大厅 - 开启标准游戏",
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"vcmi.keyBindings.keyBinding.lobbyExtraOptions": "大厅 - 额外选项",
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"vcmi.keyBindings.keyBinding.lobbyFlipCoin": "大厅 - 掷硬币",
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"vcmi.keyBindings.keyBinding.lobbyInvitePlayers": "大厅 - 邀请玩家",
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"vcmi.keyBindings.keyBinding.lobbyLoadGame": "大厅 - 载入进度",
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"vcmi.keyBindings.keyBinding.lobbyRandomMap": "大厅 - 随机地图",
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"vcmi.keyBindings.keyBinding.lobbyRandomTown": "大厅 - 随机城镇",
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"vcmi.keyBindings.keyBinding.lobbyRandomTownVs": "大厅 - 随机城镇对战",
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"vcmi.keyBindings.keyBinding.lobbyHandicap": "大厅 - 障碍",
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"vcmi.keyBindings.keyBinding.lobbyReplayVideo": "大厅 - 重放动画",
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"vcmi.keyBindings.keyBinding.lobbySaveGame": "大厅 - 保存游戏",
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"vcmi.keyBindings.keyBinding.lobbySelectScenario": "大厅 - 选择场景",
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"vcmi.keyBindings.keyBinding.lobbyToggleChat": "大厅 - 开关聊天",
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"vcmi.keyBindings.keyBinding.lobbyTurnOptions": "大厅 - 回合选项",
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"vcmi.keyBindings.keyBinding.mainMenuBack": "主菜单 - 返回",
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"vcmi.keyBindings.keyBinding.mainMenuCampaign": "主菜单 - 战役",
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"vcmi.keyBindings.keyBinding.mainMenuCampaignAb": "主菜单 - 末日之刃战役",
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"vcmi.keyBindings.keyBinding.mainMenuCampaignCustom": "主菜单 - 自定义战役",
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"vcmi.keyBindings.keyBinding.mainMenuCampaignRoe": "主菜单 - 埃拉西亚的光复战役",
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"vcmi.keyBindings.keyBinding.mainMenuCampaignSod": "主菜单 - 死亡阴影战役",
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"vcmi.keyBindings.keyBinding.mainMenuCampaignChr": "主菜单 - 历代记战役",
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"vcmi.keyBindings.keyBinding.mainMenuCampaignHota": "主菜单 - 深渊号角战役",
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"vcmi.keyBindings.keyBinding.mainMenuCampaignWog": "主菜单 - 神之苏醒战役",
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"vcmi.keyBindings.keyBinding.mainMenuCampaignVCMI": "主菜单 - VCMI战役",
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"vcmi.keyBindings.keyBinding.mainMenuCredits": "主菜单 - 制作组",
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"vcmi.keyBindings.keyBinding.mainMenuHighScores": "主菜单 - 最高得分",
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"vcmi.keyBindings.keyBinding.mainMenuHostGame": "主菜单 - 主持游戏",
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"vcmi.keyBindings.keyBinding.mainMenuHotseat": "主菜单 - 热座",
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"vcmi.keyBindings.keyBinding.mainMenuJoinGame": "主菜单 - 加入游戏",
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"vcmi.keyBindings.keyBinding.mainMenuLoadGame": "主菜单 - 载入进度",
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"vcmi.keyBindings.keyBinding.mainMenuLobby": "主菜单 - 大厅",
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"vcmi.keyBindings.keyBinding.mainMenuMultiplayer": "主菜单 - 多人游戏",
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"vcmi.keyBindings.keyBinding.mainMenuNewGame": "主菜单 - 新游戏",
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"vcmi.keyBindings.keyBinding.mainMenuQuit": "主菜单 - 退出",
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"vcmi.keyBindings.keyBinding.mainMenuSingleplayer": "主菜单 - 单人场景",
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"vcmi.keyBindings.keyBinding.mainMenuTutorial": "主菜单 - 训练",
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"vcmi.keyBindings.keyBinding.mapsSizeAll": "地图 - 所有大学",
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"vcmi.keyBindings.keyBinding.mapsSizeL": "地图 - 大",
|
||||
"vcmi.keyBindings.keyBinding.mapsSizeM": "地图 - 中",
|
||||
"vcmi.keyBindings.keyBinding.mapsSizeS": "地图 - 小",
|
||||
"vcmi.keyBindings.keyBinding.mapsSizeXl": "地图 - 特大",
|
||||
"vcmi.keyBindings.keyBinding.mapsSortChangedate": "地图 - 按修改时间排序",
|
||||
"vcmi.keyBindings.keyBinding.mapsSortDefeat": "地图 - 按失败条件排序",
|
||||
"vcmi.keyBindings.keyBinding.mapsSortFormat": "地图 - 按游戏版本排序",
|
||||
"vcmi.keyBindings.keyBinding.mapsSortMaps": "地图 - 按地图排序",
|
||||
"vcmi.keyBindings.keyBinding.mapsSortName": "地图 - 按名称排序",
|
||||
"vcmi.keyBindings.keyBinding.mapsSortPlayers": "地图 - 按玩家数量排序",
|
||||
"vcmi.keyBindings.keyBinding.mapsSortSize": "地图 - 按地图尺寸排序",
|
||||
"vcmi.keyBindings.keyBinding.mapsSortVictory": "地图 - 按胜利条件排序",
|
||||
"vcmi.keyBindings.keyBinding.marketArtifactExperience": "市场 - 宝物交换经验",
|
||||
"vcmi.keyBindings.keyBinding.marketArtifactResource": "市场 - 宝物交换资源",
|
||||
"vcmi.keyBindings.keyBinding.marketCreatureExperience": "市场 - 生物交换经验",
|
||||
"vcmi.keyBindings.keyBinding.marketCreatureResource": "市场 - 生物交换资源",
|
||||
"vcmi.keyBindings.keyBinding.marketDeal": "市场 - 成交",
|
||||
"vcmi.keyBindings.keyBinding.marketMaxAmount": "市场 - 最大数量",
|
||||
"vcmi.keyBindings.keyBinding.marketResourceArtifact": "市场 - 资源交换宝物",
|
||||
"vcmi.keyBindings.keyBinding.marketResourcePlayer": "市场 - 给玩家资源",
|
||||
"vcmi.keyBindings.keyBinding.marketResourceResource": "市场 - 资源交换资源",
|
||||
"vcmi.keyBindings.keyBinding.marketSacrificeAll": "市场 - 献上所有",
|
||||
"vcmi.keyBindings.keyBinding.marketSacrificeBackpack": "市场 - 献上行囊",
|
||||
"vcmi.keyBindings.keyBinding.moveDown": "向下移动",
|
||||
"vcmi.keyBindings.keyBinding.moveFirst": "移动到第一个",
|
||||
"vcmi.keyBindings.keyBinding.moveLast": "移动到最后一个",
|
||||
"vcmi.keyBindings.keyBinding.moveLeft": "向左移动",
|
||||
"vcmi.keyBindings.keyBinding.movePageDown": "向下翻页",
|
||||
"vcmi.keyBindings.keyBinding.movePageUp": "向上翻页",
|
||||
"vcmi.keyBindings.keyBinding.moveRight": "向右移动",
|
||||
"vcmi.keyBindings.keyBinding.moveUp": "向上移动",
|
||||
"vcmi.keyBindings.keyBinding.recruitmentMax": "招募最大数量",
|
||||
"vcmi.keyBindings.keyBinding.recruitmentMin": "招募最小数量",
|
||||
"vcmi.keyBindings.keyBinding.recruitmentSwitchLevel": "切换招募生物级别",
|
||||
"vcmi.keyBindings.keyBinding.recruitmentUpgrade": "招募升级",
|
||||
"vcmi.keyBindings.keyBinding.recruitmentUpgradeAll": "招募全部升级",
|
||||
"vcmi.keyBindings.keyBinding.selectIndex1": "选取第1个",
|
||||
"vcmi.keyBindings.keyBinding.selectIndex2": "选取第2个",
|
||||
"vcmi.keyBindings.keyBinding.selectIndex3": "选取第3个",
|
||||
"vcmi.keyBindings.keyBinding.selectIndex4": "选取第4个",
|
||||
"vcmi.keyBindings.keyBinding.selectIndex5": "选取第5个",
|
||||
"vcmi.keyBindings.keyBinding.selectIndex6": "选取第6个",
|
||||
"vcmi.keyBindings.keyBinding.selectIndex7": "选取第7个",
|
||||
"vcmi.keyBindings.keyBinding.selectIndex8": "选取第8个",
|
||||
"vcmi.keyBindings.keyBinding.settingsLoadGame": "设置 - 载入进度",
|
||||
"vcmi.keyBindings.keyBinding.settingsNewGame": "设置 - 新游戏",
|
||||
"vcmi.keyBindings.keyBinding.settingsQuitGame": "设置 - 退出游戏",
|
||||
"vcmi.keyBindings.keyBinding.settingsRestartGame": "设置 - 重新开始e",
|
||||
"vcmi.keyBindings.keyBinding.settingsSaveGame": "设置 - 保存进度",
|
||||
"vcmi.keyBindings.keyBinding.settingsToMainMenu": "设置 - 主菜单",
|
||||
"vcmi.keyBindings.keyBinding.spectateSkipBattle": "观战 - 跳过战斗",
|
||||
"vcmi.keyBindings.keyBinding.spectateSkipBattleResult": "观战 - 跳过战斗结果",
|
||||
"vcmi.keyBindings.keyBinding.spectateTrackHero": "观战 - 追踪英雄",
|
||||
"vcmi.keyBindings.keyBinding.spellbookTabAdventure": "魔法书 - 冒险魔法标签",
|
||||
"vcmi.keyBindings.keyBinding.spellbookTabCombat": "魔法书 - 战斗魔法标签",
|
||||
"vcmi.keyBindings.keyBinding.spellbookSearchFocus": "魔法书 - 激活搜索框",
|
||||
"vcmi.keyBindings.keyBinding.townOpenFort": "城镇 - 打开要塞",
|
||||
"vcmi.keyBindings.keyBinding.townOpenGarrisonedHero": "城镇 - 打开驻守英雄",
|
||||
"vcmi.keyBindings.keyBinding.townOpenHall": "城镇 - 打开建造大厅",
|
||||
"vcmi.keyBindings.keyBinding.townOpenHero": "城镇 - 打开英雄",
|
||||
"vcmi.keyBindings.keyBinding.townOpenHeroExchange": "城镇 - 打开英雄交换",
|
||||
"vcmi.keyBindings.keyBinding.townOpenMageGuild": "城镇 - 打开魔法行会",
|
||||
"vcmi.keyBindings.keyBinding.townOpenMarket": "城镇 - 打开市场",
|
||||
"vcmi.keyBindings.keyBinding.townOpenRecruitment": "城镇 - 打开招募生物",
|
||||
"vcmi.keyBindings.keyBinding.townOpenTavern": "城镇 - 打开酒馆",
|
||||
"vcmi.keyBindings.keyBinding.townOpenThievesGuild": "城镇 - 打开盗贼行会",
|
||||
"vcmi.keyBindings.keyBinding.townOpenVisitingHero": "城镇 - 打开来访英雄",
|
||||
"vcmi.keyBindings.keyBinding.townSwapArmies": "城镇 - 交换军队",
|
||||
"vcmi.keyBindings.keyBinding.listHeroUp": "英雄列表 - 上移",
|
||||
"vcmi.keyBindings.keyBinding.listHeroDown": "英雄列表 - 下移",
|
||||
"vcmi.keyBindings.keyBinding.listHeroTop": "英雄列表 - 置顶",
|
||||
"vcmi.keyBindings.keyBinding.listHeroBottom": "英雄列表 - 置底",
|
||||
"vcmi.keyBindings.keyBinding.listHeroDismiss": "英雄列表 - 解雇",
|
||||
"vcmi.keyBindings.keyBinding.listTownUp": "城镇列表 - 上移",
|
||||
"vcmi.keyBindings.keyBinding.listTownDown": "城镇列表 - 下移",
|
||||
"vcmi.keyBindings.keyBinding.listTownTop": "城镇列表 - 置顶",
|
||||
"vcmi.keyBindings.keyBinding.listTownBottom": "城镇列表 - 置底",
|
||||
"vcmi.keyBindings.keyBinding.mouseCursorX" : "鼠标光标X轴",
|
||||
"vcmi.keyBindings.keyBinding.mouseCursorY" : "鼠标光标Y轴",
|
||||
"vcmi.keyBindings.keyBinding.mouseSwipeX" : "鼠标拖动X轴",
|
||||
"vcmi.keyBindings.keyBinding.mouseSwipeY" : "鼠标拖动Y轴",
|
||||
"vcmi.keyBindings.keyBinding.mouseClickLeft": "鼠标左键点击",
|
||||
"vcmi.keyBindings.keyBinding.mouseClickRight": "鼠标右键点击",
|
||||
|
||||
"vcmi.systemOptions.videoGroup" : "视频设置",
|
||||
"vcmi.systemOptions.audioGroup" : "音频设置",
|
||||
"vcmi.systemOptions.otherGroup" : "其他设置", // unused right now
|
||||
@@ -428,7 +698,7 @@
|
||||
"vcmi.credits.idea" : "创意",
|
||||
"vcmi.credits.developing" : "开发",
|
||||
"vcmi.credits.testing" : "测试",
|
||||
"core.credits.createdBy" : "创作者y",
|
||||
"core.credits.createdBy" : "创作者",
|
||||
"core.credits.executiveProducer" : "执行制作人",
|
||||
"core.credits.producer" : "制作人",
|
||||
"core.credits.director" : "导演",
|
||||
@@ -495,6 +765,7 @@
|
||||
"vcmi.heroWindow.sortBackpackByClass.hover" : "按类型排序",
|
||||
"vcmi.heroWindow.sortBackpackByClass.help" : "{按类型排序}\n\n将行囊里的宝物按装备槽排序:低级宝物、中级宝物、高级宝物、圣物。",
|
||||
"vcmi.heroWindow.fusingArtifact.fusing" : "你已拥有融合%s所需的全部组件,想现在进行融合吗?{所有组件在融合后将被消耗。}",
|
||||
"vcmi.heroWindow.lockedartifact.hover" : "被%s占用",
|
||||
|
||||
"vcmi.tavernWindow.inviteHero" : "邀请英雄",
|
||||
|
||||
|
Reference in New Issue
Block a user