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Replace pointer with reference in pack apply functions
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@@ -1087,14 +1087,14 @@ void CGMagi::onHeroVisit(const CGHeroInstance * h) const
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for(const auto & eye : eyes)
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{
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cb->getTilesInRange (fw.tiles, eye->pos, 10, ETileVisibility::HIDDEN, h->tempOwner);
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cb->sendAndApply(&fw);
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cb->sendAndApply(fw);
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cv.pos = eye->pos;
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cb->sendAndApply(&cv);
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cb->sendAndApply(cv);
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}
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cv.pos = h->visitablePos();
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cv.focusTime = 0;
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cb->sendAndApply(&cv);
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cb->sendAndApply(cv);
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}
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}
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else if (ID == Obj::EYE_OF_MAGI)
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@@ -1258,7 +1258,7 @@ void CGObelisk::onHeroVisit( const CGHeroInstance * h ) const
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if(!wasVisited(team))
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{
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iw.text.appendLocalString(EMetaText::ADVOB_TXT, 96);
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cb->sendAndApply(&iw);
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cb->sendAndApply(iw);
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// increment general visited obelisks counter
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cb->setObjPropertyID(id, ObjProperty::OBELISK_VISITED, team);
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@@ -1273,7 +1273,7 @@ void CGObelisk::onHeroVisit( const CGHeroInstance * h ) const
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else
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{
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iw.text.appendLocalString(EMetaText::ADVOB_TXT, 97);
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cb->sendAndApply(&iw);
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cb->sendAndApply(iw);
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}
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}
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@@ -1341,7 +1341,7 @@ void CGLighthouse::onHeroVisit( const CGHeroInstance * h ) const
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rb.whoID = oldOwner;
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rb.source = BonusSource::OBJECT_INSTANCE;
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rb.id = BonusSourceID(id);
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cb->sendAndApply(&rb);
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cb->sendAndApply(rb);
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}
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}
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}
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@@ -1372,7 +1372,7 @@ void CGLighthouse::giveBonusTo(const PlayerColor & player, bool onInit) const
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if(onInit)
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gb.applyGs(cb->gameState());
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else
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cb->sendAndApply(&gb);
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cb->sendAndApply(gb);
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}
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void CGLighthouse::serializeJsonOptions(JsonSerializeFormat& handler)
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