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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-27 22:49:25 +02:00

Replace pointer with reference in pack apply functions

This commit is contained in:
Ivan Savenko
2024-10-04 18:59:51 +00:00
parent 48fb58e7a0
commit c0f5c7c0ea
61 changed files with 369 additions and 369 deletions

View File

@@ -100,7 +100,7 @@ void PlayerMessageProcessor::commandKick(PlayerColor player, const std::vector<s
PlayerCheated pc;
pc.player = playerToKick;
pc.losingCheatCode = true;
gameHandler->sendAndApply(&pc);
gameHandler->sendAndApply(pc);
gameHandler->checkVictoryLossConditionsForPlayer(playerToKick);
}
}
@@ -354,7 +354,7 @@ void PlayerMessageProcessor::cheatGiveSpells(PlayerColor player, const CGHeroIns
for (int level = 1; level <= GameConstants::SPELL_LEVELS; level++)
{
giveBonus.bonus.subtype = BonusCustomSubtype::spellLevel(level);
gameHandler->sendAndApply(&giveBonus);
gameHandler->sendAndApply(giveBonus);
}
///Give mana
@@ -362,7 +362,7 @@ void PlayerMessageProcessor::cheatGiveSpells(PlayerColor player, const CGHeroIns
sm.hid = hero->id;
sm.val = 999;
sm.absolute = true;
gameHandler->sendAndApply(&sm);
gameHandler->sendAndApply(sm);
}
void PlayerMessageProcessor::cheatBuildTown(PlayerColor player, const CGTownInstance * town)
@@ -520,7 +520,7 @@ void PlayerMessageProcessor::cheatMovement(PlayerColor player, const CGHeroInsta
unlimited = true;
}
gameHandler->sendAndApply(&smp);
gameHandler->sendAndApply(smp);
GiveBonus gb(GiveBonus::ETarget::OBJECT);
gb.bonus.type = BonusType::FREE_SHIP_BOARDING;
@@ -565,7 +565,7 @@ void PlayerMessageProcessor::cheatVictory(PlayerColor player)
PlayerCheated pc;
pc.player = player;
pc.winningCheatCode = true;
gameHandler->sendAndApply(&pc);
gameHandler->sendAndApply(pc);
}
void PlayerMessageProcessor::cheatDefeat(PlayerColor player)
@@ -573,7 +573,7 @@ void PlayerMessageProcessor::cheatDefeat(PlayerColor player)
PlayerCheated pc;
pc.player = player;
pc.losingCheatCode = true;
gameHandler->sendAndApply(&pc);
gameHandler->sendAndApply(pc);
}
void PlayerMessageProcessor::cheatMapReveal(PlayerColor player, bool reveal)
@@ -594,7 +594,7 @@ void PlayerMessageProcessor::cheatMapReveal(PlayerColor player, bool reveal)
fc.tiles.insert(hlp_tab, hlp_tab + lastUnc);
delete [] hlp_tab;
gameHandler->sendAndApply(&fc);
gameHandler->sendAndApply(fc);
}
void PlayerMessageProcessor::cheatPuzzleReveal(PlayerColor player)
@@ -612,7 +612,7 @@ void PlayerMessageProcessor::cheatPuzzleReveal(PlayerColor player)
PlayerCheated pc;
pc.player = color;
gameHandler->sendAndApply(&pc);
gameHandler->sendAndApply(pc);
}
}
}
@@ -715,7 +715,7 @@ bool PlayerMessageProcessor::handleCheatCode(const std::string & cheat, PlayerCo
PlayerCheated pc;
pc.player = i.first;
gameHandler->sendAndApply(&pc);
gameHandler->sendAndApply(pc);
playerTargetedCheat = true;
parameters.erase(parameters.begin());
@@ -734,7 +734,7 @@ bool PlayerMessageProcessor::handleCheatCode(const std::string & cheat, PlayerCo
PlayerCheated pc;
pc.player = player;
gameHandler->sendAndApply(&pc);
gameHandler->sendAndApply(pc);
if (!playerTargetedCheat)
executeCheatCode(cheatName, player, currObj, words);
@@ -861,7 +861,7 @@ void PlayerMessageProcessor::broadcastSystemMessage(MetaString message)
{
SystemMessage sm;
sm.text = message;
gameHandler->sendToAllClients(&sm);
gameHandler->sendToAllClients(sm);
}
void PlayerMessageProcessor::broadcastSystemMessage(const std::string & message)
@@ -874,5 +874,5 @@ void PlayerMessageProcessor::broadcastSystemMessage(const std::string & message)
void PlayerMessageProcessor::broadcastMessage(PlayerColor playerSender, const std::string & message)
{
PlayerMessageClient temp_message(playerSender, message);
gameHandler->sendAndApply(&temp_message);
gameHandler->sendAndApply(temp_message);
}