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A bit more logging cleanup

This commit is contained in:
AlexVinS 2017-08-10 23:47:58 +03:00
parent 143ff682bc
commit c293589c07

View File

@ -34,17 +34,17 @@
CBattleAnimation::CBattleAnimation(CBattleInterface * _owner)
: owner(_owner), ID(_owner->animIDhelper++)
{
logAnim->traceStream() << "Animation #" << ID << " created";
logAnim->trace("Animation #%d created", ID);
}
CBattleAnimation::~CBattleAnimation()
{
logAnim->traceStream() << "Animation #" << ID << " deleted";
logAnim->trace("Animation #%d deleted", ID);
}
void CBattleAnimation::endAnim()
{
logAnim->traceStream() << "Animation #" << ID << " ended, type is " << typeid(this).name();
logAnim->trace("Animation #%d ended, type is %s", ID, typeid(this).name());
for(auto & elem : owner->pendingAnims)
{
if(elem.first == this)
@ -151,7 +151,7 @@ CDefenceAnimation::CDefenceAnimation(StackAttackedInfo _attackedInfo, CBattleInt
attacker(_attackedInfo.attacker), rangedAttack(_attackedInfo.indirectAttack),
killed(_attackedInfo.killed), timeToWait(0)
{
logAnim->debugStream() << "Created defence anim for " << _attackedInfo.defender->getName();
logAnim->debug("Created defence anim for %s", _attackedInfo.defender->getName());
}
bool CDefenceAnimation::init()