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Load new hota quests as empty quests, to avoid unexpected behavior
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@ -1977,7 +1977,7 @@ void CMapLoaderH3M::readQuest(IQuestObject * guard, const int3 & position)
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if(missionSubID == 0)
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{
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guard->quest->missionType = CQuest::MISSION_HOTA_HERO_CLASS;
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guard->quest->missionType = CQuest::MISSION_NONE; //TODO: CQuest::MISSION_HOTA_HERO_CLASS;
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std::set<HeroClassID> heroClasses;
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reader->readBitmaskHeroClassesSized(heroClasses, false);
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@ -1986,7 +1986,7 @@ void CMapLoaderH3M::readQuest(IQuestObject * guard, const int3 & position)
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}
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if(missionSubID == 1)
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{
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guard->quest->missionType = CQuest::MISSION_HOTA_REACH_DATE;
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guard->quest->missionType = CQuest::MISSION_NONE; //TODO: CQuest::MISSION_HOTA_REACH_DATE;
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uint32_t daysPassed = reader->readUInt32();
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logGlobal->warn("Map '%s': Quest at %s 'Wait till %d days passed' is not implemented!", mapName, position.toString(), daysPassed);
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