mirror of
https://github.com/vcmi/vcmi.git
synced 2025-03-25 21:38:59 +02:00
static const for globals
This commit is contained in:
parent
a345517776
commit
c5b8a4fd61
@ -255,14 +255,14 @@ JsonNode CampaignHandler::writeScenarioToJson(const CampaignScenario & scenario)
|
||||
return node;
|
||||
}
|
||||
|
||||
std::map<std::string, CampaignStartOptions> startOptionsMap = {
|
||||
static const std::map<std::string, CampaignStartOptions> startOptionsMap = {
|
||||
{"none", CampaignStartOptions::NONE},
|
||||
{"bonus", CampaignStartOptions::START_BONUS},
|
||||
{"crossover", CampaignStartOptions::HERO_CROSSOVER},
|
||||
{"hero", CampaignStartOptions::HERO_OPTIONS}
|
||||
};
|
||||
|
||||
std::map<std::string, CampaignBonusType> bonusTypeMap = {
|
||||
static const std::map<std::string, CampaignBonusType> bonusTypeMap = {
|
||||
{"spell", CampaignBonusType::SPELL},
|
||||
{"creature", CampaignBonusType::MONSTER},
|
||||
{"building", CampaignBonusType::BUILDING},
|
||||
@ -275,20 +275,20 @@ std::map<std::string, CampaignBonusType> bonusTypeMap = {
|
||||
//{"hero", CScenarioTravel::STravelBonus::EBonusType::HERO},
|
||||
};
|
||||
|
||||
std::map<std::string, ui32> primarySkillsMap = {
|
||||
static const std::map<std::string, ui32> primarySkillsMap = {
|
||||
{"attack", 0},
|
||||
{"defence", 8},
|
||||
{"spellpower", 16},
|
||||
{"knowledge", 24},
|
||||
};
|
||||
|
||||
std::map<std::string, ui16> heroSpecialMap = {
|
||||
static const std::map<std::string, ui16> heroSpecialMap = {
|
||||
{"strongest", 0xFFFD},
|
||||
{"generated", 0xFFFE},
|
||||
{"random", 0xFFFF}
|
||||
};
|
||||
|
||||
std::map<std::string, ui8> resourceTypeMap = {
|
||||
static const std::map<std::string, ui8> resourceTypeMap = {
|
||||
//FD - wood+ore
|
||||
//FE - mercury+sulfur+crystal+gem
|
||||
{"wood", 0},
|
||||
@ -330,7 +330,7 @@ CampaignTravel CampaignHandler::readScenarioTravelFromJson(JsonNode & reader)
|
||||
logGlobal->warn("VCMP Loading: keepArtifacts contains unresolved identifier %s", k.String());
|
||||
}
|
||||
|
||||
ret.startOptions = startOptionsMap[reader["startOptions"].String()];
|
||||
ret.startOptions = startOptionsMap.at(reader["startOptions"].String());
|
||||
switch(ret.startOptions)
|
||||
{
|
||||
case CampaignStartOptions::NONE:
|
||||
@ -342,11 +342,11 @@ CampaignTravel CampaignHandler::readScenarioTravelFromJson(JsonNode & reader)
|
||||
for(auto & bjson : reader["bonuses"].Vector())
|
||||
{
|
||||
CampaignBonus bonus;
|
||||
bonus.type = bonusTypeMap[bjson["what"].String()];
|
||||
bonus.type = bonusTypeMap.at(bjson["what"].String());
|
||||
switch (bonus.type)
|
||||
{
|
||||
case CampaignBonusType::RESOURCE:
|
||||
bonus.info1 = resourceTypeMap[bjson["type"].String()];
|
||||
bonus.info1 = resourceTypeMap.at(bjson["type"].String());
|
||||
bonus.info2 = bjson["amount"].Integer();
|
||||
break;
|
||||
|
||||
@ -357,7 +357,7 @@ CampaignTravel CampaignHandler::readScenarioTravelFromJson(JsonNode & reader)
|
||||
break;
|
||||
|
||||
default:
|
||||
if(int heroId = heroSpecialMap[bjson["hero"].String()])
|
||||
if(int heroId = heroSpecialMap.at(bjson["hero"].String()))
|
||||
bonus.info1 = heroId;
|
||||
else
|
||||
if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "hero", bjson["hero"].String()))
|
||||
@ -420,7 +420,7 @@ CampaignTravel CampaignHandler::readScenarioTravelFromJson(JsonNode & reader)
|
||||
bonus.type = CampaignBonusType::HERO;
|
||||
bonus.info1 = bjson["playerColor"].Integer(); //player color
|
||||
|
||||
if(int heroId = heroSpecialMap[bjson["hero"].String()])
|
||||
if(int heroId = heroSpecialMap.at(bjson["hero"].String()))
|
||||
bonus.info2 = heroId;
|
||||
else
|
||||
if (auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "hero", bjson["hero"].String()))
|
||||
|
Loading…
x
Reference in New Issue
Block a user