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Implemented connecting to server via proxy
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@@ -21,15 +21,15 @@ class GlobalLobbyProcessor : public INetworkClientListener
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{
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CVCMIServer & owner;
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std::shared_ptr<INetworkConnection> controlConnection;
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std::map<std::string, std::shared_ptr<INetworkConnection>> proxyConnections;
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NetworkConnectionPtr controlConnection;
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std::map<std::string, NetworkConnectionPtr> proxyConnections;
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void onDisconnected(const std::shared_ptr<INetworkConnection> & connection) override;
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void onPacketReceived(const std::shared_ptr<INetworkConnection> & connection, const std::vector<uint8_t> & message) override;
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void onConnectionFailed(const std::string & errorMessage) override;
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void onConnectionEstablished(const std::shared_ptr<INetworkConnection> &) override;
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void sendMessage(const JsonNode & data);
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void sendMessage(const NetworkConnectionPtr & target, const JsonNode & data);
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void receiveLoginFailed(const JsonNode & json);
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void receiveLoginSuccess(const JsonNode & json);
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