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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

Rename new files.

This commit is contained in:
O01eg 2014-04-20 12:58:58 +04:00
parent ad84ae64b0
commit c6238588bd
6 changed files with 7 additions and 6 deletions

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@ -1,7 +1,7 @@
#pragma once
#include "lib/IGameCallback2.h"
#include "lib/CGameInfoCallback.h"
#include "int3.h" // for int3
/*

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@ -1,5 +1,5 @@
/*
* IGameCallback.cpp, part of VCMI engine
* CGameInfoCallback.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
@ -9,7 +9,7 @@
*/
#include "StdInc.h"
#include "IGameCallback2.h"
#include "CGameInfoCallback.h"
#include "CGameState.h" // PlayerState
#include "CObjectHandler.h" // for CGObjectInstance

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@ -4,7 +4,7 @@
#include "CBattleCallback.h" //for CCallbackBase
/*
* IGameCallback.h, part of VCMI engine
* CGameInfoCallback.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*

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@ -7,7 +7,7 @@ include_directories(${Boost_INCLUDE_DIRS} ${SDL_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR}
set(lib_SRCS
StdInc.cpp
IGameCallback.cpp
IGameCallback2.cpp
CGameInfoCallback.cpp
CGameState.cpp
CObjectHandler.cpp
Connection.cpp

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@ -172,6 +172,7 @@ void CPrivilagedInfoCallback::saveCommonState(Saver &out) const
out << gs;
}
// hardly memory usage for `-ggdb3 -O0 -fstack-protector -fvar-tracking-assignments -gdwarf-4` flags
template DLL_LINKAGE void CPrivilagedInfoCallback::loadCommonState<CLoadIntegrityValidator>(CLoadIntegrityValidator&);
template DLL_LINKAGE void CPrivilagedInfoCallback::loadCommonState<CLoadFile>(CLoadFile&);
template DLL_LINKAGE void CPrivilagedInfoCallback::saveCommonState<CSaveFile>(CSaveFile&) const;

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@ -1,6 +1,6 @@
#pragma once
#include "IGameCallback2.h" // for CGameInfoCallback
#include "CGameInfoCallback.h" // for CGameInfoCallback
/*
* IGameCallback.h, part of VCMI engine