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	Fix possible crash on Faerie Dragon killing themselves with Frost Ring
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		| @@ -2416,7 +2416,7 @@ void CatapultAttack::applyBattle(IBattleState * battleState) | ||||
|  | ||||
| void BattleSetStackProperty::applyGs(CGameState * gs) const | ||||
| { | ||||
| 	CStack * stack = gs->getBattle(battleID)->getStack(stackID); | ||||
| 	CStack * stack = gs->getBattle(battleID)->getStack(stackID, false); | ||||
| 	switch(which) | ||||
| 	{ | ||||
| 		case CASTS: | ||||
|   | ||||
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