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https://github.com/vcmi/vcmi.git
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* animation of water tiles
* minor changes
This commit is contained in:
2
CMT.cpp
2
CMT.cpp
@@ -114,6 +114,7 @@ int main(int argc, char** argv)
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cgi->bitmaph->init("Data" PATHSEPARATOR "H3bitmap.lod","Data");
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tlog0<<"Loading .lod files: "<<tmh.getDif()<<std::endl;
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initDLL(cgi->bitmaph,::console,logfile);
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CGI->generaltexth = VLC->generaltexth;
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CGI->arth = VLC->arth;
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CGI->creh = VLC->creh;
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CGI->townh = VLC->townh;
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@@ -122,7 +123,6 @@ int main(int argc, char** argv)
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CGI->spellh = VLC->spellh;
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CGI->dobjinfo = VLC->dobjinfo;
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CGI->buildh = VLC->buildh;
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CGI->generaltexth = VLC->generaltexth;
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tlog0<<"Initializing VCMI_Lib: "<<tmh.getDif()<<std::endl;
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pomtime.getDif();
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cgi->curh = new CCursorHandler;
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