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Added translatable strings for roads & rivers, for use in editor
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commit
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@ -2,6 +2,7 @@
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"waterRiver":
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"waterRiver":
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{
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{
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"index": 1,
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"index": 1,
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"text" : "Water river",
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"shortIdentifier": "rw", //must be 2 characters
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"shortIdentifier": "rw", //must be 2 characters
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"tilesFilename": "clrrvr",
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"tilesFilename": "clrrvr",
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"delta": "clrdelt"
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"delta": "clrdelt"
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@ -9,6 +10,7 @@
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"iceRiver":
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"iceRiver":
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{
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{
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"index": 2,
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"index": 2,
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"text" : "Ice river",
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"shortIdentifier": "ri",
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"shortIdentifier": "ri",
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"tilesFilename": "icyrvr",
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"tilesFilename": "icyrvr",
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"delta": "icedelt"
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"delta": "icedelt"
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@ -16,6 +18,7 @@
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"mudRiver":
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"mudRiver":
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{
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{
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"index": 3,
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"index": 3,
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"text" : "Mud river",
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"shortIdentifier": "rm",
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"shortIdentifier": "rm",
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"tilesFilename": "mudrvr",
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"tilesFilename": "mudrvr",
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"delta": "muddelt"
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"delta": "muddelt"
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@ -23,6 +26,7 @@
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"lavaRiver":
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"lavaRiver":
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{
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{
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"index": 4,
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"index": 4,
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"text" : "Lava river",
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"shortIdentifier": "rl",
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"shortIdentifier": "rl",
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"tilesFilename": "lavrvr",
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"tilesFilename": "lavrvr",
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"delta": "lavdelt"
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"delta": "lavdelt"
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@ -2,6 +2,7 @@
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"dirtRoad":
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"dirtRoad":
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{
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{
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"index": 1,
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"index": 1,
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"text" : "Dirt road",
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"shortIdentifier": "pd", //must be 2 characters
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"shortIdentifier": "pd", //must be 2 characters
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"tilesFilename": "dirtrd",
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"tilesFilename": "dirtrd",
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"moveCost": 75
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"moveCost": 75
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@ -9,6 +10,7 @@
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"gravelRoad":
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"gravelRoad":
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{
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{
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"index": 2,
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"index": 2,
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"text" : "Gravel road",
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"shortIdentifier": "pg",
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"shortIdentifier": "pg",
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"tilesFilename": "gravrd",
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"tilesFilename": "gravrd",
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"moveCost": 65
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"moveCost": 65
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@ -16,6 +18,7 @@
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"cobblestoneRoad":
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"cobblestoneRoad":
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{
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{
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"index": 3,
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"index": 3,
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"text" : "Cobblestone road",
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"shortIdentifier": "pc",
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"shortIdentifier": "pc",
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"tilesFilename": "cobbrd",
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"tilesFilename": "cobbrd",
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"moveCost": 50
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"moveCost": 50
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@ -557,7 +557,7 @@ void MainWindow::loadObjectsTree()
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//adding roads
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//adding roads
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for(auto & road : VLC->roadTypeHandler->objects)
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for(auto & road : VLC->roadTypeHandler->objects)
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{
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{
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QPushButton *b = new QPushButton(QString::fromStdString(road->tilesFilename));
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QPushButton *b = new QPushButton(QString::fromStdString(road->getNameTranslated()));
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ui->roadLayout->addWidget(b);
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ui->roadLayout->addWidget(b);
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connect(b, &QPushButton::clicked, this, [this, road]{ roadOrRiverButtonClicked(road->getIndex(), true); });
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connect(b, &QPushButton::clicked, this, [this, road]{ roadOrRiverButtonClicked(road->getIndex(), true); });
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}
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}
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@ -566,7 +566,7 @@ void MainWindow::loadObjectsTree()
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//adding rivers
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//adding rivers
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for(auto & river : VLC->riverTypeHandler->objects)
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for(auto & river : VLC->riverTypeHandler->objects)
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{
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{
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QPushButton *b = new QPushButton(QString::fromStdString(river->tilesFilename));
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QPushButton *b = new QPushButton(QString::fromStdString(river->getNameTranslated()));
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ui->riverLayout->addWidget(b);
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ui->riverLayout->addWidget(b);
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connect(b, &QPushButton::clicked, this, [this, river]{ roadOrRiverButtonClicked(river->getIndex(), false); });
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connect(b, &QPushButton::clicked, this, [this, river]{ roadOrRiverButtonClicked(river->getIndex(), false); });
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}
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}
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@ -4,7 +4,6 @@
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#include <QGraphicsScene>
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#include <QGraphicsScene>
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#include <QStandardItemModel>
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#include <QStandardItemModel>
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#include "mapcontroller.h"
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#include "mapcontroller.h"
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//#include "../lib/TerrainHandler.h"
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#include "resourceExtractor/ResourceConverter.h"
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#include "resourceExtractor/ResourceConverter.h"
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class ObjectBrowser;
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class ObjectBrowser;
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@ -13,7 +13,6 @@
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#include "maphandler.h"
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#include "maphandler.h"
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#include "mapview.h"
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#include "mapview.h"
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#include "../lib/mapping/CMap.h"
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#include "../lib/mapping/CMap.h"
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//#include "../lib/TerrainHandler.h"
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class MainWindow;
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class MainWindow;
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class MapController
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class MapController
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