1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

Support for creature weeks and Deity of Fire is now complete.

This commit is contained in:
DjWarmonger
2010-08-26 07:23:08 +00:00
parent dc2f3cf181
commit c7f8f0a967
8 changed files with 121 additions and 87 deletions

View File

@@ -999,6 +999,7 @@ void CGameHandler::newTurn()
{
tlog5 << "Turn " << gs->day+1 << std::endl;
NewTurn n;
n.creatureid = -1;
n.day = gs->day + 1;
n.resetBuilded = true;
bool newmonth = false;
@@ -1013,32 +1014,14 @@ void CGameHandler::newTurn()
if(getDate(4) == 28) //new month
{
newmonth = true;
if (monthType < 60) //double growth
if (monthType < 40) //double growth
{
//spawn wandering monsters
n.specialWeek = NewTurn::DOUBLE_GROWTH;
std::vector<int3>::iterator tile;
std::vector<int3> tiles;
getFreeTiles(tiles);
ui32 amount = (tiles.size()) >> 6;
std::random_shuffle(tiles.begin(), tiles.end(), p_myrandom);
//std::pair<int,int> newMonster(54, VLC->creh->pickRandomMonster(boost::ref(rand)));
std::pair<int,int> newMonster(54, 1); //pikeman
std::pair<int,int> newMonster(54, VLC->creh->pickRandomMonster(boost::ref(rand)));
n.creatureid = newMonster.second;
for (int i = 0; i < amount; ++i)
{
tile = tiles.begin();
TerrainTile *tinfo = &gs->map->terrain[tile->x][tile->y][tile->z];
NewObject no;
no.ID = newMonster.first;
no.subID= newMonster.second;
no.pos = *tile;
sendAndApply(&no);
tiles.erase(tile); //not use it again
}
}
else if (monthType < 98)
else if (monthType < 90)
n.specialWeek = NewTurn::NORMAL;
else
n.specialWeek = NewTurn::PLAGUE;
@@ -1046,12 +1029,14 @@ void CGameHandler::newTurn()
else //it's a week, but not full month
{
newmonth = false;
if (monthType < 20)
if (monthType < 25)
{
n.specialWeek = NewTurn::BONUS_GROWTH; //+5
std::pair<int,int> newMonster (54, VLC->creh->pickRandomMonster(boost::ref(rand)));
monsterid = newMonster.second;
}
else
n.specialWeek = NewTurn::NORMAL;
}
}
@@ -1173,7 +1158,7 @@ void CGameHandler::newTurn()
{
if (getDate(0) > 1)
{
n.specialWeek = NewTurn::DOUBLE_GROWTH;
n.specialWeek = NewTurn::DEITYOFFIRE; //spawn familiars on new month
n.creatureid = 42; //familiar
}
}
@@ -1199,6 +1184,26 @@ void CGameHandler::newTurn()
if (gs->getDate(1)==1) //first day of week, day has already been changed
{
if (getDate(4) == 1 && (n.specialWeek == NewTurn::DOUBLE_GROWTH || n.specialWeek == NewTurn::DEITYOFFIRE))
{ //spawn wandering monsters
std::vector<int3>::iterator tile;
std::vector<int3> tiles;
getFreeTiles(tiles);
ui32 amount = (tiles.size()) >> 6;
std::random_shuffle(tiles.begin(), tiles.end(), p_myrandom);
for (int i = 0; i < amount; ++i)
{
tile = tiles.begin();
TerrainTile *tinfo = &gs->map->terrain[tile->x][tile->y][tile->z];
NewObject no;
no.ID = 54; //creature
no.subID= n.creatureid;
no.pos = *tile;
sendAndApply(&no);
tiles.erase(tile); //not use it again
}
}
NewTurn n2; //just to handle creature growths after bonuses are applied
n2.specialWeek = NewTurn::NO_ACTION;
n2.day = gs->day;
@@ -1228,7 +1233,6 @@ void CGameHandler::newTurn()
if (gs->getDate(0) > 1)
{
InfoWindow iw; //new week info
int msgid;
switch (n.specialWeek)
{
case NewTurn::DOUBLE_GROWTH:
@@ -1244,11 +1248,18 @@ void CGameHandler::newTurn()
iw.text.addReplacement(MetaString::CRE_SING_NAMES, n.creatureid);
iw.text.addReplacement(MetaString::CRE_SING_NAMES, n.creatureid);
break;
case NewTurn::DEITYOFFIRE:
iw.text.addTxt(MetaString::ARRAY_TXT, 135);
iw.text.addReplacement(MetaString::CRE_SING_NAMES, 42); //%s imp
iw.text.addReplacement(MetaString::CRE_SING_NAMES, 42); //%s imp
iw.text.addReplacement2(15); //%+d 15
iw.text.addReplacement(MetaString::CRE_SING_NAMES, 43); //%s familiar
iw.text.addReplacement2(15); //%+d 15
break;
default:
iw.text.addTxt(MetaString::ARRAY_TXT, (newmonth ? 130 : 133));
iw.text.addReplacement(MetaString::ARRAY_TXT, 43 + rand()%15);
}
for (std::map<ui8, PlayerState>::iterator i=gs->players.begin() ; i!=gs->players.end(); i++)
{
iw.player = i->first;