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Use correct address to decide whether we're connecting to a remote server or a local one
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b58cca7770
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c8f1512a3f
@ -252,27 +252,33 @@ void CServerHandler::justConnectToServer(const std::string & addr, const ui16 po
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{
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state = EClientState::CONNECTING;
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logNetwork->info("Establishing connection...");
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logNetwork->info("justConnectToServer(%s, %d)", addr, port);
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std::string hostAddressFromSettings = getHostAddressFromSettings();
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ui16 hostPortFromSettings = getHostPortFromSettings();
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logNetwork->info("Host settings %s:%d", hostAddressFromSettings, hostPortFromSettings);
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std::string hostAddress = getHostAddress();
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ui16 hostPort = getHostPort();
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std::string connectionAddress = addr.size() ? addr : hostAddressFromSettings;
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ui16 connectionPort = port ? port : hostPortFromSettings;
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boost::chrono::duration<long, boost::ratio<1, 1000>> sleepDuration{};
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int maxConnectionAttempts;
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if(hostAddress == "127.0.0.1" || hostAddress == "localhost")
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if(connectionAddress == "127.0.0.1" || connectionAddress == "localhost")
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{
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logNetwork->info("Local server");
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sleepDuration = boost::chrono::milliseconds(10);
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maxConnectionAttempts = 1000;
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}
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else
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{
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// remote server
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logNetwork->info("Remote server");
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sleepDuration = boost::chrono::seconds(2);
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maxConnectionAttempts = 10;
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}
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logNetwork->info("\nWaiting for %d ms between each of the %d attempts to connect", sleepDuration.count(), maxConnectionAttempts);
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logNetwork->info("Waiting for %d ms between each of the %d attempts to connect", sleepDuration.count(), maxConnectionAttempts);
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ui16 connectionAttemptCount = 0;
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while(!c && state != EClientState::CONNECTION_CANCELLED)
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@ -287,8 +293,8 @@ void CServerHandler::justConnectToServer(const std::string & addr, const ui16 po
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try
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{
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c = std::make_shared<CConnection>(
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addr.size() ? addr : hostAddress,
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port ? port : hostPort,
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connectionAddress,
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connectionPort,
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NAME, uuid);
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}
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catch(std::runtime_error & error)
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@ -305,12 +311,12 @@ void CServerHandler::justConnectToServer(const std::string & addr, const ui16 po
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c->handler = std::make_shared<boost::thread>(&CServerHandler::threadHandleConnection, this);
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if(!addr.empty() && addr != getHostAddress())
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if(!addr.empty() && addr != getHostAddressFromSettings())
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{
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Settings serverAddress = settings.write["server"]["server"];
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serverAddress->String() = addr;
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}
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if(port && port != getHostPort())
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if(port && port != getHostPortFromSettings())
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{
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Settings serverPort = settings.write["server"]["port"];
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serverPort->Integer() = port;
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@ -394,7 +400,7 @@ std::string CServerHandler::getDefaultPortStr()
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return std::to_string(getDefaultPort());
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}
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std::string CServerHandler::getHostAddress() const
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std::string CServerHandler::getHostAddressFromSettings() const
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{
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if(settings["session"]["lobby"].isNull() || !settings["session"]["lobby"].Bool())
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return settings["server"]["server"].String();
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@ -405,7 +411,7 @@ std::string CServerHandler::getHostAddress() const
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return settings["session"]["address"].String();
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}
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ui16 CServerHandler::getHostPort() const
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ui16 CServerHandler::getHostPortFromSettings() const
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{
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if(settings["session"]["lobby"].isNull() || !settings["session"]["lobby"].Bool())
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return getDefaultPort();
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@ -995,7 +1001,7 @@ void CServerHandler::threadRunServer()
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setThreadName("runServer");
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const std::string logName = (VCMIDirs::get().userLogsPath() / "server_log.txt").string();
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std::string comm = VCMIDirs::get().serverPath().string()
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+ " --port=" + std::to_string(getHostPort())
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+ " --port=" + std::to_string(getHostPortFromSettings())
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+ " --run-by-client"
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+ " --uuid=" + uuid;
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if(settings["session"]["lobby"].Bool() && settings["session"]["host"].Bool())
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@ -121,8 +121,8 @@ public:
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CServerHandler();
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std::string getHostAddress() const;
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ui16 getHostPort() const;
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std::string getHostAddressFromSettings() const;
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ui16 getHostPortFromSettings() const;
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void resetStateForLobby(const StartInfo::EMode mode, const std::vector<std::string> * names = nullptr);
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void startLocalServerAndConnect();
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@ -534,8 +534,8 @@ CSimpleJoinScreen::CSimpleJoinScreen(bool host)
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inputAddress->giveFocus();
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}
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inputAddress->setText(host ? CServerHandler::localhostAddress : CSH->getHostAddress(), true);
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inputPort->setText(std::to_string(CSH->getHostPort()), true);
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inputAddress->setText(host ? CServerHandler::localhostAddress : CSH->getHostAddressFromSettings(), true);
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inputPort->setText(std::to_string(CSH->getHostPortFromSettings()), true);
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buttonCancel = std::make_shared<CButton>(Point(142, 142), AnimationPath::builtin("MUBCANC.DEF"), CGI->generaltexth->zelp[561], std::bind(&CSimpleJoinScreen::leaveScreen, this), EShortcut::GLOBAL_CANCEL);
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statusBar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(7, 186, 218, 18), 7, 186));
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