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Cmake: cleanup for commit hash in build version
Since it's available in lib we don't need to include it everywhere.
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@ -5,7 +5,6 @@ include_directories(${Boost_INCLUDE_DIRS} ${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_D
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set(battleAI_SRCS
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StdInc.cpp
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${CMAKE_BINARY_DIR}/Version.cpp
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BattleAI.cpp
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main.cpp
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)
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@ -4,7 +4,6 @@ cmake_minimum_required(VERSION 2.6)
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include_directories(${Boost_INCLUDE_DIRS} ${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
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set(emptyAI_SRCS
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${CMAKE_BINARY_DIR}/Version.cpp
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CEmptyAI.cpp
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exp_funcs.cpp
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)
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@ -5,7 +5,6 @@ include_directories(${Boost_INCLUDE_DIRS} ${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_D
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set(stupidAI_SRCS
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StdInc.cpp
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${CMAKE_BINARY_DIR}/Version.cpp
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StupidAI.cpp
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main.cpp
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)
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@ -10,7 +10,6 @@ include_directories(${Boost_INCLUDE_DIRS} ${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_D
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set(VCAI_SRCS
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StdInc.cpp
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${CMAKE_BINARY_DIR}/Version.cpp
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VCAI.cpp
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Goals.cpp
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AIUtility.cpp
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@ -7,7 +7,6 @@ include_directories(${Boost_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIR} ${FFMPEG_INCLUDE_D
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set(client_SRCS
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StdInc.cpp
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${CMAKE_BINARY_DIR}/Version.cpp
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../CCallback.cpp
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battle/CBattleInterface.cpp
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@ -20,7 +20,6 @@ set(launcher_settingsview_SRCS
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set(launcher_SRCS
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StdInc.cpp
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${CMAKE_BINARY_DIR}/Version.cpp
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${launcher_modmanager_SRCS}
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${launcher_settingsview_SRCS}
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main.cpp
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@ -6,7 +6,6 @@ include_directories(${Boost_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIR})
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set(server_SRCS
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StdInc.cpp
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${CMAKE_BINARY_DIR}/Version.cpp
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CGameHandler.cpp
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CVCMIServer.cpp
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CQuery.cpp
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@ -6,7 +6,6 @@ include_directories(${Boost_INCLUDE_DIRS})
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set(test_SRCS
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StdInc.cpp
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${CMAKE_BINARY_DIR}/Version.cpp
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CVcmiTestConfig.cpp
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CMapEditManagerTest.cpp
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MapComparer.cpp
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