mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-14 10:12:59 +02:00
Fix unnecesarry error log in console from CBattleInfoEssentials::battleGetFightingHero
This commit is contained in:
parent
7209969d9d
commit
cb9070fb5b
@ -44,24 +44,30 @@ void DamageCache::buildObstacleDamageCache(std::shared_ptr<HypotheticBattle> hb,
|
||||
if(!triggerIsNegative)
|
||||
continue;
|
||||
|
||||
const auto * hero = hb->battleGetFightingHero(spellObstacle->casterSide);
|
||||
auto caster = spells::ObstacleCasterProxy(hb->getSidePlayer(spellObstacle->casterSide), hero, *spellObstacle);
|
||||
std::unique_ptr<spells::BattleCast> cast = nullptr;
|
||||
if(spellObstacle->obstacleType == SpellCreatedObstacle::EObstacleType::SPELL_CREATED)
|
||||
{
|
||||
const auto * hero = hb->battleGetFightingHero(spellObstacle->casterSide);
|
||||
auto caster = spells::ObstacleCasterProxy(hb->getSidePlayer(spellObstacle->casterSide), hero, *spellObstacle);
|
||||
cast = std::make_unique<spells::BattleCast>(spells::BattleCast(hb.get(), &caster, spells::Mode::PASSIVE, obst->getTrigger().toSpell()));
|
||||
}
|
||||
|
||||
auto affectedHexes = obst->getAffectedTiles();
|
||||
auto stacks = hb->battleGetUnitsIf([](const battle::Unit * u) -> bool {
|
||||
return u->alive() && !u->isTurret() && u->getPosition().isValid();
|
||||
});
|
||||
|
||||
std::shared_ptr<HypotheticBattle> inner = std::make_shared<HypotheticBattle>(hb->env, hb);
|
||||
|
||||
for(auto stack : stacks)
|
||||
{
|
||||
std::shared_ptr<HypotheticBattle> inner = std::make_shared<HypotheticBattle>(hb->env, hb);
|
||||
auto cast = spells::BattleCast(hb.get(), &caster, spells::Mode::PASSIVE, obst->getTrigger().toSpell());
|
||||
auto updated = inner->getForUpdate(stack->unitId());
|
||||
|
||||
spells::Target target;
|
||||
target.push_back(spells::Destination(updated.get()));
|
||||
|
||||
cast.castEval(inner->getServerCallback(), target);
|
||||
if(cast)
|
||||
cast->castEval(inner->getServerCallback(), target);
|
||||
|
||||
auto damageDealt = stack->getAvailableHealth() - updated->getAvailableHealth();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user