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Merge pull request #2303 from Fabrice-TIERCELIN/missing_validation_translations
Missing validation translations
This commit is contained in:
commit
cc089c1717
@ -599,10 +599,105 @@
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||||
<translation type="unfinished"></translation>
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||||
</message>
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<message>
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||||
<location filename="../validator.cpp" line="101"/>
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||||
<location filename="../validator.cpp" line="50"/>
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||||
<source>Map is not loaded</source>
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||||
<translation type="unfinished"></translation>
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||||
</message>
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||||
<message>
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||||
<location filename="../validator.cpp" line="73"/>
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||||
<source>No players allowed to play this map</source>
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||||
<translation type="unfinished"></translation>
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||||
</message>
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||||
<message>
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||||
<location filename="../validator.cpp" line="75"/>
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||||
<source>Map is allowed for one player and cannot be started</source>
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<translation type="unfinished"></translation>
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||||
</message>
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<message>
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||||
<location filename="../validator.cpp" line="77"/>
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||||
<source>No human players allowed to play this map</source>
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||||
<translation type="unfinished"></translation>
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||||
</message>
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||||
<message>
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||||
<location filename="../validator.cpp" line="93"/>
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<source>Armored instance %1 is UNFLAGGABLE but must have NEUTRAL or player owner</source>
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||||
<translation type="unfinished"></translation>
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||||
</message>
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||||
<message>
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||||
<location filename="../validator.cpp" line="99"/>
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||||
<source>Object %1 is assigned to non-playable player %2</source>
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<translation type="unfinished"></translation>
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||||
</message>
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<message>
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||||
<location filename="../validator.cpp" line="106"/>
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<source>Town %1 has undefined owner %2</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="116"/>
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<source>Prison %1 must be a NEUTRAL</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="122"/>
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<source>Hero %1 must have an owner</source>
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<translation type="unfinished"></translation>
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||||
</message>
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<message>
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||||
<location filename="../validator.cpp" line="127"/>
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<source>Hero %1 is prohibited by map settings</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="130"/>
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<source>Hero %1 has duplicate on map</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="133"/>
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<source>Hero %1 has an empty type and must be removed</source>
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<translation type="unfinished"></translation>
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||||
</message>
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||||
<message>
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||||
<location filename="../validator.cpp" line="144"/>
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||||
<source>Spell scroll %1 is prohibited by map settings</source>
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<translation type="unfinished"></translation>
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||||
</message>
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<message>
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||||
<location filename="../validator.cpp" line="147"/>
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||||
<source>Spell scroll %1 doesn't have instance assigned and must be removed</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="153"/>
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<source>Artifact %1 is prohibited by map settings</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="162"/>
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<source>Player %1 doesn't have any starting town</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="166"/>
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<source>Map name is not specified</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="168"/>
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<source>Map description is not specified</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="181"/>
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<source>Exception occurs during validation: %1</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="185"/>
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<source>Unknown exception occurs during validation</source>
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<translation type="unfinished"></translation>
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</message>
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</context>
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<context>
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<name>WindowNewMap</name>
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|
@ -6,7 +6,7 @@
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<message>
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<location filename="../inspector/armywidget.ui" line="20"/>
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<source>Army settings</source>
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<translation>Paramètres de l'armée</translation>
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<translation>Paramètres de l'armée</translation>
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</message>
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<message>
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<location filename="../inspector/armywidget.ui" line="162"/>
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@ -64,7 +64,7 @@
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<message>
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<location filename="../mainwindow.ui" line="117"/>
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<source>Toolbar</source>
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<translation>Barre d'outils</translation>
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<translation>Barre d'outils</translation>
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</message>
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<message>
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<location filename="../mainwindow.ui" line="163"/>
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@ -139,7 +139,7 @@
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<message>
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<location filename="../mainwindow.ui" line="921"/>
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<source>Save as</source>
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<translation>Enregistrer sous</translation>
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<translation>Enregistrer sous...</translation>
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</message>
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<message>
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<location filename="../mainwindow.ui" line="924"/>
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@ -185,7 +185,7 @@
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<message>
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<location filename="../mainwindow.ui" line="1002"/>
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<source>Fills the selection with obstacles</source>
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<translation>Remplir la sélection d'obstacles</translation>
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<translation>Remplir la sélection d'obstacles</translation>
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</message>
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<message>
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<location filename="../mainwindow.ui" line="1017"/>
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@ -236,7 +236,7 @@
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<message>
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<location filename="../mainwindow.ui" line="1126"/>
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<source>Update appearance</source>
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<translation>Mettre à jour l'apparence</translation>
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<translation>Mettre à jour l'apparence</translation>
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</message>
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<message>
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<location filename="../mainwindow.ui" line="1137"/>
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@ -281,7 +281,7 @@
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<message>
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<location filename="../mainwindow.ui" line="1233"/>
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<source>Export as</source>
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<translation>Exporter sous</translation>
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<translation>Exporter sous...</translation>
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</message>
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<message>
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<location filename="../mainwindow.ui" line="1225"/>
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@ -427,7 +427,7 @@
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<message>
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<location filename="../mapsettings.cpp" line="164"/>
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<source>Capture artifact</source>
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<translation>Récupérer l'artefact</translation>
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<translation>Récupérer l'artefact</translation>
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</message>
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<message>
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<location filename="../mapsettings.cpp" line="165"/>
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@ -606,10 +606,105 @@
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<translation>Résultats de la validation de la carte</translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="101"/>
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<location filename="../validator.cpp" line="50"/>
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<source>Map is not loaded</source>
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<translation>Aucune carte n'est chargée</translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="73"/>
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<source>No players allowed to play this map</source>
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<translation>Aucun joueur autorisé à jouer sur cette carte</translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="75"/>
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<source>Map is allowed for one player and cannot be started</source>
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<translation>La carte est autorisée pour un joueur et ne peut pas être démarrée</translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="77"/>
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<source>No human players allowed to play this map</source>
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<translation>Aucun joueur humain n'est autorisé à jouer sur cette carte</translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="93"/>
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||||
<source>Armored instance %1 is UNFLAGGABLE but must have NEUTRAL or player owner</source>
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<translation>L'instance blindée %1 est IMMARQUABLE mais doit avoir un propriétaire NEUTRE ou joueur</translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="99"/>
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<source>Object %1 is assigned to non-playable player %2</source>
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<translation>L'objet %1 est attribué au joueur non jouable %2</translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="106"/>
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<source>Town %1 has undefined owner %2</source>
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<translation>La ville %1 a le propriétaire indéfini %2</translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="116"/>
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<source>Prison %1 must be a NEUTRAL</source>
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<translation>La prison %1 doit être NEUTRE</translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="122"/>
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<source>Hero %1 must have an owner</source>
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<translation>Le héros %1 doit avoir un propriétaire</translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="127"/>
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<source>Hero %1 is prohibited by map settings</source>
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<translation>Le héros %1 est interdit par les paramètres de la carte</translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="130"/>
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<source>Hero %1 has duplicate on map</source>
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<translation>Le héros %1 a un doublon sur la carte</translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="133"/>
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<source>Hero %1 has an empty type and must be removed</source>
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<translation>Le héros %1 a un type vide et doit être supprimé</translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="144"/>
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<source>Spell scroll %1 is prohibited by map settings</source>
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<translation>Le défilement des sorts %1 est interdit par les paramètres de la carte</translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="147"/>
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<source>Spell scroll %1 doesn't have instance assigned and must be removed</source>
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<translation>Le parchemin de sort %1 n'a pas d'instance assignée et doit être supprimé</translation>
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||||
</message>
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||||
<message>
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||||
<location filename="../validator.cpp" line="153"/>
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<source>Artifact %1 is prohibited by map settings</source>
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<translation>L'artefact %1 est interdit par les paramètres de la carte</translation>
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||||
</message>
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||||
<message>
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||||
<location filename="../validator.cpp" line="162"/>
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<source>Player %1 doesn't have any starting town</source>
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<translation>Le joueur %1 n'a pas de ville de départ</translation>
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</message>
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<message>
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<location filename="../validator.cpp" line="166"/>
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<source>Map name is not specified</source>
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<translation>Le nom de la carte n'est pas spécifié</translation>
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</message>
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<message>
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||||
<location filename="../validator.cpp" line="168"/>
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||||
<source>Map description is not specified</source>
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||||
<translation>La description de la carte n'est pas spécifiée</translation>
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||||
</message>
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<message>
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||||
<location filename="../validator.cpp" line="181"/>
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<source>Exception occurs during validation: %1</source>
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||||
<translation>Une exception se produit lors de la validation : %1</translation>
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||||
</message>
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||||
<message>
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||||
<location filename="../validator.cpp" line="185"/>
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||||
<source>Unknown exception occurs during validation</source>
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||||
<translation>Une exception inconnue se produit lors de la validation</translation>
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||||
</message>
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||||
</context>
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||||
<context>
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||||
<name>WindowNewMap</name>
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@ -679,10 +774,10 @@
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||||
<translation>Humain/Ordinateur</translation>
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</message>
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||||
<message>
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||||
<location filename="../windownewmap.ui" line="220"/>
|
||||
<location filename="../windownewmap.ui" line="288"/>
|
||||
<location filename="../windownewmap.ui" line="357"/>
|
||||
<location filename="../windownewmap.ui" line="455"/>
|
||||
<location filename="../windownewmap.ui" line="596"/>
|
||||
<location filename="../windownewmap.ui" line="442"/>
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||||
<location filename="../windownewmap.ui" line="583"/>
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||||
<source>Random</source>
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||||
<translation>Aléatoire</translation>
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||||
</message>
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@ -691,6 +786,16 @@
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<source>Computer only</source>
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<translation>Ordinateur uniquement</translation>
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||||
</message>
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||||
<message>
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||||
<location filename="../windownewmap.ui" line="379"/>
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||||
<source>Human teams</source>
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||||
<translation>Équipes humaines</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../windownewmap.ui" line="398"/>
|
||||
<source>Computer teams</source>
|
||||
<translation>Équipes d'ordinateur</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../windownewmap.ui" line="428"/>
|
||||
<source>Monster strength</source>
|
||||
@ -763,22 +868,22 @@
|
||||
<message>
|
||||
<location filename="../mainwindow.cpp" line="101"/>
|
||||
<source>Extract original H3 archives into a separate folder.</source>
|
||||
<translation>Extraire les archives H3 d'origine dans un dossier séparé.</translation>
|
||||
<translation>Extraire les archives H3 d'origine dans un dossier séparé.</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../mainwindow.cpp" line="102"/>
|
||||
<source>From an extracted archive, it Splits TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44 into individual PNG's.</source>
|
||||
<translation>À partir d'une archive extraite, il divise TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 et Un44 en fichiers PNG individuels.</translation>
|
||||
<translation>À partir d'une archive extraite, il divise TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 et Un44 en fichiers PNG individuels.</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../mainwindow.cpp" line="103"/>
|
||||
<source>From an extracted archive, Converts single Images (found in Images folder) from .pcx to png.</source>
|
||||
<translation>À partir d'une archive extraite, convertit des images uniques (trouvées dans le dossier Images) de .pcx en png.</translation>
|
||||
<translation>À partir d'une archive extraite, convertit des images uniques (trouvées dans le dossier Images) de .pcx en png.</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../mainwindow.cpp" line="104"/>
|
||||
<source>Delete original files, for the ones splitted / converted.</source>
|
||||
<translation>Supprimer les fichiers d'origine, pour ceux fractionnés/convertis.</translation>
|
||||
<translation>Supprimer les fichiers d'origine, pour ceux fractionnés/convertis.</translation>
|
||||
</message>
|
||||
</context>
|
||||
</TS>
|
||||
|
@ -599,10 +599,105 @@
|
||||
<translation>Ergebnisse der Kartenvalidierung</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="101"/>
|
||||
<location filename="../validator.cpp" line="50"/>
|
||||
<source>Map is not loaded</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="73"/>
|
||||
<source>No players allowed to play this map</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="75"/>
|
||||
<source>Map is allowed for one player and cannot be started</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="77"/>
|
||||
<source>No human players allowed to play this map</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="93"/>
|
||||
<source>Armored instance %1 is UNFLAGGABLE but must have NEUTRAL or player owner</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="99"/>
|
||||
<source>Object %1 is assigned to non-playable player %2</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="106"/>
|
||||
<source>Town %1 has undefined owner %2</source>
|
||||
<translation>Stadt %1 hat undefinierten Besitzer %2</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="116"/>
|
||||
<source>Prison %1 must be a NEUTRAL</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="122"/>
|
||||
<source>Hero %1 must have an owner</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="127"/>
|
||||
<source>Hero %1 is prohibited by map settings</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="130"/>
|
||||
<source>Hero %1 has duplicate on map</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="133"/>
|
||||
<source>Hero %1 has an empty type and must be removed</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="144"/>
|
||||
<source>Spell scroll %1 is prohibited by map settings</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="147"/>
|
||||
<source>Spell scroll %1 doesn't have instance assigned and must be removed</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="153"/>
|
||||
<source>Artifact %1 is prohibited by map settings</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="162"/>
|
||||
<source>Player %1 doesn't have any starting town</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="166"/>
|
||||
<source>Map name is not specified</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="168"/>
|
||||
<source>Map description is not specified</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="181"/>
|
||||
<source>Exception occurs during validation: %1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="185"/>
|
||||
<source>Unknown exception occurs during validation</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>WindowNewMap</name>
|
||||
|
@ -599,10 +599,105 @@
|
||||
<translation>Wynik sprawdzenia mapy</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="101"/>
|
||||
<location filename="../validator.cpp" line="50"/>
|
||||
<source>Map is not loaded</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="73"/>
|
||||
<source>No players allowed to play this map</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="75"/>
|
||||
<source>Map is allowed for one player and cannot be started</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="77"/>
|
||||
<source>No human players allowed to play this map</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="93"/>
|
||||
<source>Armored instance %1 is UNFLAGGABLE but must have NEUTRAL or player owner</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="99"/>
|
||||
<source>Object %1 is assigned to non-playable player %2</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="106"/>
|
||||
<source>Town %1 has undefined owner %2</source>
|
||||
<translation>Miasto %1 ma niezdefiniowanego właściciela %2</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="116"/>
|
||||
<source>Prison %1 must be a NEUTRAL</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="122"/>
|
||||
<source>Hero %1 must have an owner</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="127"/>
|
||||
<source>Hero %1 is prohibited by map settings</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="130"/>
|
||||
<source>Hero %1 has duplicate on map</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="133"/>
|
||||
<source>Hero %1 has an empty type and must be removed</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="144"/>
|
||||
<source>Spell scroll %1 is prohibited by map settings</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="147"/>
|
||||
<source>Spell scroll %1 doesn't have instance assigned and must be removed</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="153"/>
|
||||
<source>Artifact %1 is prohibited by map settings</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="162"/>
|
||||
<source>Player %1 doesn't have any starting town</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="166"/>
|
||||
<source>Map name is not specified</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="168"/>
|
||||
<source>Map description is not specified</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="181"/>
|
||||
<source>Exception occurs during validation: %1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="185"/>
|
||||
<source>Unknown exception occurs during validation</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>WindowNewMap</name>
|
||||
|
@ -599,10 +599,105 @@
|
||||
<translation>Результаты проверки карты</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="101"/>
|
||||
<location filename="../validator.cpp" line="50"/>
|
||||
<source>Map is not loaded</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="73"/>
|
||||
<source>No players allowed to play this map</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="75"/>
|
||||
<source>Map is allowed for one player and cannot be started</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="77"/>
|
||||
<source>No human players allowed to play this map</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="93"/>
|
||||
<source>Armored instance %1 is UNFLAGGABLE but must have NEUTRAL or player owner</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="99"/>
|
||||
<source>Object %1 is assigned to non-playable player %2</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="106"/>
|
||||
<source>Town %1 has undefined owner %2</source>
|
||||
<translation>У города %1 неопределенный владелец %2</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="116"/>
|
||||
<source>Prison %1 must be a NEUTRAL</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="122"/>
|
||||
<source>Hero %1 must have an owner</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="127"/>
|
||||
<source>Hero %1 is prohibited by map settings</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="130"/>
|
||||
<source>Hero %1 has duplicate on map</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="133"/>
|
||||
<source>Hero %1 has an empty type and must be removed</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="144"/>
|
||||
<source>Spell scroll %1 is prohibited by map settings</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="147"/>
|
||||
<source>Spell scroll %1 doesn't have instance assigned and must be removed</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="153"/>
|
||||
<source>Artifact %1 is prohibited by map settings</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="162"/>
|
||||
<source>Player %1 doesn't have any starting town</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="166"/>
|
||||
<source>Map name is not specified</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="168"/>
|
||||
<source>Map description is not specified</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="181"/>
|
||||
<source>Exception occurs during validation: %1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="185"/>
|
||||
<source>Unknown exception occurs during validation</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>WindowNewMap</name>
|
||||
|
@ -601,10 +601,105 @@
|
||||
<translation>Resultados de la validación del mapa</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="101"/>
|
||||
<location filename="../validator.cpp" line="50"/>
|
||||
<source>Map is not loaded</source>
|
||||
<translation>No se ha cargado ningún mapa</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="73"/>
|
||||
<source>No players allowed to play this map</source>
|
||||
<translation>No hay jugadores autorizados a jugar en este mapa</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="75"/>
|
||||
<source>Map is allowed for one player and cannot be started</source>
|
||||
<translation>El mapa está autorizado para un jugador y no se puede iniciar</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="77"/>
|
||||
<source>No human players allowed to play this map</source>
|
||||
<translation>Ningún jugador humano puede jugar en este mapa</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="93"/>
|
||||
<source>Armored instance %1 is UNFLAGGABLE but must have NEUTRAL or player owner</source>
|
||||
<translation>La instancia protegida %1 NOSEPUEDEMARCAR, pero debe tener un propietario NEUTRAL o jugador</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="99"/>
|
||||
<source>Object %1 is assigned to non-playable player %2</source>
|
||||
<translation>El artículo %1 está asignado al jugador no jugable %2</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="106"/>
|
||||
<source>Town %1 has undefined owner %2</source>
|
||||
<translation>La ciudad %1 no tiene un propietario definido %2</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="116"/>
|
||||
<source>Prison %1 must be a NEUTRAL</source>
|
||||
<translation>%1 prisión debe ser NEUTRA</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="122"/>
|
||||
<source>Hero %1 must have an owner</source>
|
||||
<translation>El héroe %1 debe tener un propietario</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="127"/>
|
||||
<source>Hero %1 is prohibited by map settings</source>
|
||||
<translation>El héroe %1 está prohibido por la configuración del mapa</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="130"/>
|
||||
<source>Hero %1 has duplicate on map</source>
|
||||
<translation>El héroe %1 tiene un duplicado en el mapa</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="133"/>
|
||||
<source>Hero %1 has an empty type and must be removed</source>
|
||||
<translation>El héroe %1 tiene un tipo vacío y debe eliminarse</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="144"/>
|
||||
<source>Spell scroll %1 is prohibited by map settings</source>
|
||||
<translation>%1 desplazamiento de hechizos está prohibido por la configuración del mapa</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="147"/>
|
||||
<source>Spell scroll %1 doesn't have instance assigned and must be removed</source>
|
||||
<translation>Pergamino ortográfico %1 no tiene una instancia asignada y debe eliminarse</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="153"/>
|
||||
<source>Artifact %1 is prohibited by map settings</source>
|
||||
<translation>El artefacto %1 está prohibido por la configuración del mapa</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="162"/>
|
||||
<source>Player %1 doesn't have any starting town</source>
|
||||
<translation>El jugador %1 no tiene ciudad inicial</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="166"/>
|
||||
<source>Map name is not specified</source>
|
||||
<translation>No se especifica el nombre del mapa</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="168"/>
|
||||
<source>Map description is not specified</source>
|
||||
<translation>No se especifica la descripción del mapa</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="181"/>
|
||||
<source>Exception occurs during validation: %1</source>
|
||||
<translation>Se produce una excepción durante la validación: %1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="185"/>
|
||||
<source>Unknown exception occurs during validation</source>
|
||||
<translation>Se produce una excepción desconocida durante la validación</translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>WindowNewMap</name>
|
||||
|
@ -599,10 +599,105 @@
|
||||
<translation>Результати валідації карти</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="101"/>
|
||||
<location filename="../validator.cpp" line="50"/>
|
||||
<source>Map is not loaded</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="73"/>
|
||||
<source>No players allowed to play this map</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="75"/>
|
||||
<source>Map is allowed for one player and cannot be started</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="77"/>
|
||||
<source>No human players allowed to play this map</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="93"/>
|
||||
<source>Armored instance %1 is UNFLAGGABLE but must have NEUTRAL or player owner</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="99"/>
|
||||
<source>Object %1 is assigned to non-playable player %2</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="106"/>
|
||||
<source>Town %1 has undefined owner %2</source>
|
||||
<translation>Місто %1 має невизначеного володаря %2</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="116"/>
|
||||
<source>Prison %1 must be a NEUTRAL</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="122"/>
|
||||
<source>Hero %1 must have an owner</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="127"/>
|
||||
<source>Hero %1 is prohibited by map settings</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="130"/>
|
||||
<source>Hero %1 has duplicate on map</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="133"/>
|
||||
<source>Hero %1 has an empty type and must be removed</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="144"/>
|
||||
<source>Spell scroll %1 is prohibited by map settings</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="147"/>
|
||||
<source>Spell scroll %1 doesn't have instance assigned and must be removed</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="153"/>
|
||||
<source>Artifact %1 is prohibited by map settings</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="162"/>
|
||||
<source>Player %1 doesn't have any starting town</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="166"/>
|
||||
<source>Map name is not specified</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="168"/>
|
||||
<source>Map description is not specified</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="181"/>
|
||||
<source>Exception occurs during validation: %1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../validator.cpp" line="185"/>
|
||||
<source>Unknown exception occurs during validation</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>WindowNewMap</name>
|
||||
|
@ -96,7 +96,7 @@ std::list<Validator::Issue> Validator::validate(const CMap * map)
|
||||
if(o->getOwner() != PlayerColor::NEUTRAL && o->getOwner().getNum() < map->players.size())
|
||||
{
|
||||
if(!map->players[o->getOwner().getNum()].canAnyonePlay())
|
||||
issues.emplace_back(QString("Object %1 is assinged to non-playable player %2").arg(o->instanceName.c_str(), o->getOwner().getStr().c_str()), true);
|
||||
issues.emplace_back(QString("Object %1 is assigned to non-playable player %2").arg(o->instanceName.c_str(), o->getOwner().getStr().c_str()), true);
|
||||
}
|
||||
//checking towns
|
||||
if(auto * ins = dynamic_cast<CGTownInstance*>(o.get()))
|
||||
|
Loading…
Reference in New Issue
Block a user