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https://github.com/vcmi/vcmi.git
synced 2025-01-12 02:28:11 +02:00
Implemented resolutions selector in Launcher using SDL
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ca15bf5698
commit
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@ -133,6 +133,10 @@ if(APPLE)
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set_property(GLOBAL PROPERTY AUTOGEN_TARGETS_FOLDER vcmilauncher)
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endif()
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if (NOT APPLE_IOS AND NOT ANDROID)
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target_link_libraries(vcmilauncher SDL2::SDL2)
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endif()
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target_link_libraries(vcmilauncher ${VCMI_LIB_TARGET} Qt${QT_VERSION_MAJOR}::Widgets Qt${QT_VERSION_MAJOR}::Network)
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target_include_directories(vcmilauncher
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PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
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@ -110,7 +110,6 @@ MainWindow::MainWindow(QWidget * parent)
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else
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enterSetup();
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ui->settingsView->isExtraResolutionsModEnabled = ui->modlistView->isExtraResolutionsModEnabled();
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ui->settingsView->setDisplayList();
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connect(ui->modlistView, &CModListView::extraResolutionsEnabledChanged,
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ui->settingsView, &CSettingsView::fillValidResolutions);
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@ -25,6 +25,10 @@
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/VCMIDirs.h"
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#ifndef VCMI_MOBILE
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#include <SDL2/SDL.h>
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#endif
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namespace
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{
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QString resolutionToString(const QSize & resolution)
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@ -67,9 +71,9 @@ void CSettingsView::loadSettings()
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{
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ui->comboBoxShowIntro->setCurrentIndex(settings["video"]["showIntro"].Bool());
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#ifdef Q_OS_IOS
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ui->comboBoxFullScreen->setCurrentIndex(1);
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ui->comboBoxFullScreen->setDisabled(true);
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#ifdef VCMI_MOBILE
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ui->comboBoxFullScreen->hide();
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ui->labelFullScreen->hide();
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#else
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if (settings["video"]["realFullscreen"].Bool())
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ui->comboBoxFullScreen->setCurrentIndex(2);
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@ -106,54 +110,54 @@ void CSettingsView::loadSettings()
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ui->comboBoxCursorType->setCurrentIndex((int)cursorTypeIndex);
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}
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void CSettingsView::fillValidResolutions(bool isExtraResolutionsModEnabled)
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void CSettingsView::fillValidResolutions()
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{
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this->isExtraResolutionsModEnabled = isExtraResolutionsModEnabled;
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fillValidResolutionsForScreen(ui->comboBoxDisplayIndex->isVisible() ? ui->comboBoxDisplayIndex->currentIndex() : 0);
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}
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#ifndef VCMI_MOBILE
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static QVector<QSize> findAvailableResolutions(int displayIndex)
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{
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// Ugly workaround since we don't actually need SDL in Launcher
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// However Qt at the moment provides no way to query list of available resolutions
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QVector<QSize> result;
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SDL_Init(SDL_INIT_VIDEO);
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int modesCount = SDL_GetNumDisplayModes(displayIndex);
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for (int i =0; i < modesCount; ++i)
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{
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SDL_DisplayMode mode;
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if (SDL_GetDisplayMode(displayIndex, i, &mode) != 0)
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continue;
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QSize resolution(mode.w, mode.h);
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result.push_back(resolution);
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}
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boost::range::sort(result, [](const auto & left, const auto & right)
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{
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return left.height() * left.width() < right.height() * right.width();
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});
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result.erase(boost::unique(result).end(), result.end());
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SDL_Quit();
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return result;
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}
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void CSettingsView::fillValidResolutionsForScreen(int screenIndex)
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{
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ui->comboBoxResolution->blockSignals(true); // avoid saving wrong resolution after adding first item from the list
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ui->comboBoxResolution->clear();
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// TODO: read available resolutions from all mods
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QVariantList resolutions;
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if(isExtraResolutionsModEnabled)
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{
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const auto extrasResolutionsPath = settings["launcher"]["extraResolutionsModPath"].String().c_str();
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const auto extrasResolutionsJson = JsonUtils::JsonFromFile(CLauncherDirs::get().modsPath() + extrasResolutionsPath);
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resolutions = extrasResolutionsJson.toMap().value(QLatin1String{"GUISettings"}).toList();
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}
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if(resolutions.isEmpty())
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{
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ui->comboBoxResolution->blockSignals(false);
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ui->comboBoxResolution->addItem(resolutionToString({800, 600}));
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return;
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}
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const auto screens = qGuiApp->screens();
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const auto currentScreen = screenIndex < screens.size() ? screens[screenIndex] : qGuiApp->primaryScreen();
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[[maybe_unused]] const auto screenSize = currentScreen->size();
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QVector<QSize> resolutions = findAvailableResolutions(screenIndex);
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for(const auto & entry : resolutions)
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{
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const auto resolutionMap = entry.toMap().value(QLatin1String{"resolution"}).toMap();
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if(resolutionMap.isEmpty())
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continue;
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const auto widthValue = resolutionMap[QLatin1String{"x"}];
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const auto heightValue = resolutionMap[QLatin1String{"y"}];
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if(!widthValue.isValid() || !heightValue.isValid())
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continue;
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const QSize resolution{widthValue.toInt(), heightValue.toInt()};
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#ifndef VCMI_IOS
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if(screenSize.width() < resolution.width() || screenSize.height() < resolution.height())
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continue;
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#endif
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ui->comboBoxResolution->addItem(resolutionToString(resolution));
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}
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ui->comboBoxResolution->addItem(resolutionToString(entry));
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int resX = settings["video"]["resolution"]["width"].Integer();
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int resY = settings["video"]["resolution"]["height"].Integer();
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@ -162,10 +166,18 @@ void CSettingsView::fillValidResolutionsForScreen(int screenIndex)
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ui->comboBoxResolution->blockSignals(false);
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// if selected resolution no longer exists, force update value to the first resolution
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// if selected resolution no longer exists, force update value to the largest (last) resolution
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if(resIndex == -1)
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ui->comboBoxResolution->setCurrentIndex(0);
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ui->comboBoxResolution->setCurrentIndex(ui->comboBoxResolution->count() - 1);
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}
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#else
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void CSettingsView::fillValidResolutionsForScreen(int screenIndex)
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{
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// resolutions are not selectable on mobile platforms
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ui->comboBoxResolution->hide();
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ui->labelResolution->hide();
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}
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#endif
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CSettingsView::CSettingsView(QWidget * parent)
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: QWidget(parent), ui(new Ui::CSettingsView)
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@ -29,10 +29,8 @@ public:
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void changeEvent(QEvent *event) override;
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void showEvent(QShowEvent * event) override;
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bool isExtraResolutionsModEnabled{};
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public slots:
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void fillValidResolutions(bool isExtraResolutionsModEnabled);
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void fillValidResolutions();
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private slots:
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void on_comboBoxResolution_currentTextChanged(const QString & arg1);
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@ -112,9 +112,9 @@
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<y>-107</y>
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<width>620</width>
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<height>793</height>
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<height>745</height>
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</rect>
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</property>
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<layout class="QGridLayout" name="gridLayout" columnstretch="3,0,0,0">
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@ -253,17 +253,17 @@
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</property>
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<item>
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<property name="text">
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<string>Off</string>
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<string>Windowed</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>On</string>
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<string>Borderless fullscreen</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Real</string>
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<string>Exclusive fullscreen</string>
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</property>
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</item>
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</widget>
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