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synced 2025-01-12 02:28:11 +02:00
Convert PCX to PNG, Final touches, everything deactivated.
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@ -20,7 +20,7 @@ VCMI_LIB_NAMESPACE_BEGIN
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namespace bfs = boost::filesystem;
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const bool extractArchives = 1;
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const bool extractArchives = false;
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ArchiveEntry::ArchiveEntry()
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: offset(0), fullSize(0), compressedSize(0)
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@ -26,16 +26,6 @@ namespace bfs = boost::filesystem;
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typedef std::map<size_t, std::vector<JsonNode>> source_map;
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// ToDo: krs - temp location for this function. Need to move to right lib and see if it works on other platforms.
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QString QStringFromPath(const bfs::path& filePath)
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{
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#ifdef _WIN32
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return QString::fromStdWString(filePath.generic_wstring());
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#else
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return QString::fromStdString(filePath.native());
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#endif
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}
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/// Class for def loading
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/// After loading will store general info (palette and frame offsets) and pointer to file itself
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class DefFile
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@ -826,3 +816,12 @@ void Animation::createFlippedGroup(const size_t sourceGroup, const size_t target
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*image = image->transformed(QTransform::fromScale(1, -1));
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}
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}
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QString QStringFromPath(const bfs::path& filePath)
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{
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#ifdef _WIN32
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return QString::fromStdWString(filePath.generic_wstring());
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#else
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return QString::fromStdString(filePath.native());
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#endif
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}
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@ -83,7 +83,7 @@ public:
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void load (size_t frame, size_t group = 0);
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void unload(size_t frame, size_t group = 0);
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void exportBitmaps(const boost::filesystem::path& path, bool prependResourceName) const;
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void exportBitmaps(const boost::filesystem::path& path, bool prependResourceName = false) const;
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//total count of frames in group (including not loaded)
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size_t size(size_t group = 0) const;
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@ -94,3 +94,6 @@ public:
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void createFlippedGroup(const size_t sourceGroup, const size_t targetGroup);
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};
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// ToDo: krs - temp location for this function. Need to move to right lib and see if it works on other platforms.
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QString QStringFromPath(const boost::filesystem::path& filePath);
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@ -6,63 +6,54 @@
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#include "../lib/VCMIDirs.h"
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#include "../lib/filesystem/Filesystem.h"
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//#include "SDL.h"
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#include "BitmapHandler.h"
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#include "Animation.h"
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//#include "CBitmapHandler.h"
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#include "boost/filesystem/path.hpp"
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#include "boost/locale.hpp"
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namespace bfs = boost::filesystem;
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bool split_def_files = 1;
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bool convert_pcx_to_bmp = 0; // converts Images from .pcx to bmp. Can be used when you have .pcx converted already
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bool delete_source_files = 0; // delete source files or leave a copy in place.
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bool split_def_files = false; // splits TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44 into individual PNG's
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bool convert_pcx_to_png = false; // converts single Images (found in Images folder) from .pcx to png.
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bool delete_source_files = false; // delete source files after splitting / conversion.
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// converts all pcx files into bmp (H3 saves images as .pcx)
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//void convertPcxToBmp()
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//{
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// bfs::path extractedPath = VCMIDirs::get().userDataPath() / "extracted";
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// bfs::path imagesPath = extractedPath / "Images";
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//
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// bfs::directory_iterator end_iter;
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//
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// for ( bfs::directory_iterator dir_itr(imagesPath); dir_itr != end_iter; ++dir_itr )
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// {
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// try
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// {
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// if ( bfs::is_regular_file( dir_itr->status() ) )
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// {
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// std::string filename = dir_itr->path().filename().string();
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// filename = boost::locale::to_lower(filename);
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//
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// if(filename.find(".pcx") != std::string::npos)
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// {
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// SDL_Surface *bitmap;
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//
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// bitmap = BitmapHandler::loadBitmap(filename);
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//
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// if(delete_source_files)
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// bfs::remove(imagesPath / filename);
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//
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// bfs::path outFilePath = imagesPath / filename;
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// outFilePath.replace_extension(".bmp");
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// SDL_SaveBMP(bitmap, outFilePath.string().c_str());
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// }
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// }
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// else
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// {
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// logGlobal->info(dir_itr->path().filename().string() + " [other]\n");
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// }
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// }
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// catch ( const std::exception & ex )
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// {
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// logGlobal->info(dir_itr->path().filename().string() + " " + ex.what() + "\n");
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// }
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// }
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//}
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// converts all pcx files from /Images into PNG
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void convertPcxToPng()
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{
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bfs::path imagesPath = VCMIDirs::get().userCachePath() / "extracted" / "Images";
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bfs::directory_iterator end_iter;
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// splits a def file into individual parts
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for ( bfs::directory_iterator dir_itr(imagesPath); dir_itr != end_iter; ++dir_itr )
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{
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try
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{
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if (!bfs::is_regular_file(dir_itr->status()))
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return;
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std::string filePath = dir_itr->path().string();
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std::string fileStem = dir_itr->path().stem().string();
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std::string filename = dir_itr->path().filename().string();
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filename = boost::locale::to_lower(filename);
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if(filename.find(".pcx") != std::string::npos)
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{
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auto img = BitmapHandler::loadBitmap(filename);
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bfs::path pngFilePath = imagesPath / (fileStem + ".png");
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img.save(QStringFromPath(pngFilePath), "PNG");
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if (delete_source_files)
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bfs::remove(filePath);
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}
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}
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catch ( const std::exception & ex )
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{
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logGlobal->info(dir_itr->path().filename().string() + " " + ex.what() + "\n");
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}
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}
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}
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// splits a def file into individual parts and converts the output to PNG format
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void splitDefFile(std::string fileName, bfs::path spritesPath)
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{
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if (CResourceHandler::get()->existsResource(ResourceID("SPRITES/" + fileName)))
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@ -79,7 +70,7 @@ void splitDefFile(std::string fileName, bfs::path spritesPath)
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logGlobal->error("Def File Split error! " + fileName);
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}
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// split def files, this way faction resources are independent
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// splits def files (TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44), this way faction resources are independent
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void splitDefFiles()
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{
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bfs::path extractedPath = VCMIDirs::get().userDataPath() / "extracted";
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@ -100,27 +91,6 @@ void ConvertOriginalResourceFiles()
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if (split_def_files)
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splitDefFiles();
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//if (convert_pcx_to_bmp)
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// convertPcxToBmp();
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}
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if (convert_pcx_to_png)
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convertPcxToPng();
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}
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