1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

Fix crash on attempt to dereference invalid subtype in bonus

This commit is contained in:
Ivan Savenko 2024-01-04 23:54:35 +02:00
parent 8037d575ad
commit ceea341bb0
2 changed files with 7 additions and 2 deletions

View File

@ -76,10 +76,10 @@ std::string CBonusTypeHandler::bonusToString(const std::shared_ptr<Bonus> & bonu
if (text.find("${val}") != std::string::npos)
boost::algorithm::replace_all(text, "${val}", std::to_string(bearer->valOfBonuses(Selector::typeSubtype(bonus->type, bonus->subtype))));
if (text.find("${subtype.creature}") != std::string::npos)
if (text.find("${subtype.creature}") != std::string::npos && bonus->subtype.as<CreatureID>() != CreatureID::NONE)
boost::algorithm::replace_all(text, "${subtype.creature}", bonus->subtype.as<CreatureID>().toCreature()->getNamePluralTranslated());
if (text.find("${subtype.spell}") != std::string::npos)
if (text.find("${subtype.spell}") != std::string::npos && bonus->subtype.as<SpellID>() != SpellID::NONE)
boost::algorithm::replace_all(text, "${subtype.spell}", bonus->subtype.as<SpellID>().toSpell()->getNameTranslated());
return text;

View File

@ -712,6 +712,11 @@ void BattleFlowProcessor::stackTurnTrigger(const CBattleInfoCallback & battle, c
}
}
BonusList bl = *(st->getBonuses(Selector::type()(BonusType::ENCHANTER)));
bl.remove_if([](const Bonus * b)
{
return b->subtype.as<SpellID>() == SpellID::NONE;
});
int side = *battle.playerToSide(st->unitOwner());
if(st->canCast() && battle.battleGetEnchanterCounter(side) == 0)
{