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* refactoring

This commit is contained in:
mateuszb
2013-02-09 12:56:35 +00:00
parent a269b22741
commit d03dbf64a6
16 changed files with 65 additions and 61 deletions

View File

@ -2067,7 +2067,7 @@ void CPlayerInterface::gameOver(ui8 player, bool victory )
else
{
if(!victory && cb->getPlayerStatus(playerID) == PlayerState::INGAME) //enemy has lost
if(!victory && cb->getPlayerStatus(playerID) == EPlayerStatus::INGAME) //enemy has lost
{
std::string txt = CGI->generaltexth->allTexts[5]; //%s has been vanquished!
boost::algorithm::replace_first(txt, "%s", CGI->generaltexth->capColors[player]);