mirror of
https://github.com/vcmi/vcmi.git
synced 2025-01-26 03:52:01 +02:00
Core functionality for new objects in now in place, not yet tested
- added selection of rewards - moved "on grant" message to reward struct - multiple minor fixes
This commit is contained in:
parent
dab9fd7148
commit
d14a16249d
@ -81,44 +81,58 @@ std::vector<ui32> CObjectWithReward::getAvailableRewards(const CGHeroInstance *
|
|||||||
|
|
||||||
void CObjectWithReward::onHeroVisit(const CGHeroInstance *h) const
|
void CObjectWithReward::onHeroVisit(const CGHeroInstance *h) const
|
||||||
{
|
{
|
||||||
|
auto grantRewardWithMessage = [&](int index) -> void
|
||||||
|
{
|
||||||
|
grantReward(index, h);
|
||||||
|
InfoWindow iw;
|
||||||
|
iw.player = h->tempOwner;
|
||||||
|
iw.soundID = soundID;
|
||||||
|
iw.text = info[index].message;
|
||||||
|
info[index].reward.loadComponents(iw.components);
|
||||||
|
cb->showInfoDialog(&iw);
|
||||||
|
};
|
||||||
|
|
||||||
if (!wasVisited(h))
|
if (!wasVisited(h))
|
||||||
{
|
{
|
||||||
auto rewards = getAvailableRewards(h);
|
auto rewards = getAvailableRewards(h);
|
||||||
switch (rewards.size())
|
switch (rewards.size())
|
||||||
{
|
{
|
||||||
case 0: // no rewards, e.g. empty flotsam
|
case 0: // no available rewards, e.g. empty flotsam
|
||||||
{
|
{
|
||||||
InfoWindow iw;
|
InfoWindow iw;
|
||||||
iw.player = h->tempOwner;
|
iw.player = h->tempOwner;
|
||||||
iw.soundID = soundID;
|
iw.soundID = soundID;
|
||||||
iw.text = onEmpty;
|
iw.text = onEmpty;
|
||||||
cb->showInfoDialog(&iw);
|
cb->showInfoDialog(&iw);
|
||||||
onRewardGiven(h);
|
onRewardGiven(h); // FIXME: dummy call to properly act on empty objects (e.g. Floatsam that must be removed after visit)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 1: // one reward. Just give it with message
|
case 1: // one reward. Just give it with message
|
||||||
{
|
{
|
||||||
//FIXME: merge into grantReward call?
|
grantRewardWithMessage(rewards[0]);
|
||||||
cb->setObjProperty(id, ObjProperty::REWARD_SELECT, rewards[0]);
|
|
||||||
grantReward(info[rewards[0]], h);
|
|
||||||
InfoWindow iw;
|
|
||||||
iw.player = h->tempOwner;
|
|
||||||
iw.soundID = soundID;
|
|
||||||
iw.text = onGrant;
|
|
||||||
info[rewards[0]].reward.loadComponents(iw.components);
|
|
||||||
cb->showInfoDialog(&iw);
|
|
||||||
onRewardGiven(h);
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: // multiple rewards. Let player select
|
default: // multiple rewards. Act according to select mode
|
||||||
{//TODO: implement various modes
|
{
|
||||||
BlockingDialog sd(false,true);
|
switch (selectMode) {
|
||||||
sd.player = h->tempOwner;
|
case SELECT_PLAYER: // player must select
|
||||||
sd.soundID = soundID;
|
{
|
||||||
sd.text = onGrant;
|
BlockingDialog sd(canRefuse, true);
|
||||||
for (auto index : rewards)
|
sd.player = h->tempOwner;
|
||||||
sd.components.push_back(info[index].reward.getDisplayedComponent());
|
sd.soundID = soundID;
|
||||||
cb->showBlockingDialog(&sd);
|
sd.text = onSelect;
|
||||||
|
for (auto index : rewards)
|
||||||
|
sd.components.push_back(info[index].reward.getDisplayedComponent());
|
||||||
|
cb->showBlockingDialog(&sd);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case SELECT_FIRST: // give first available
|
||||||
|
grantRewardWithMessage(rewards[0]);
|
||||||
|
break;
|
||||||
|
case SELECT_RANDOM: // select one randomly
|
||||||
|
grantRewardWithMessage(rewards[cb->gameState()->getRandomGenerator().nextInt(rewards.size()-1)]);
|
||||||
|
break;
|
||||||
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -140,11 +154,14 @@ void CObjectWithReward::heroLevelUpDone(const CGHeroInstance *hero) const
|
|||||||
|
|
||||||
void CObjectWithReward::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const
|
void CObjectWithReward::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const
|
||||||
{
|
{
|
||||||
|
if (answer == 0)
|
||||||
|
return; // player refused
|
||||||
|
|
||||||
if (answer > 0 && answer-1 < info.size())
|
if (answer > 0 && answer-1 < info.size())
|
||||||
{
|
{
|
||||||
|
//NOTE: this relies on assumption that there won't be any changes in player/hero during blocking dialog
|
||||||
auto list = getAvailableRewards(hero);
|
auto list = getAvailableRewards(hero);
|
||||||
cb->setObjProperty(id, ObjProperty::REWARD_SELECT, list[answer - 1]);
|
grantReward(list[answer - 1], hero);
|
||||||
grantReward(info[list[answer - 1]], hero);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -157,7 +174,16 @@ void CObjectWithReward::onRewardGiven(const CGHeroInstance * hero) const
|
|||||||
// no implementation, virtual function for overrides
|
// no implementation, virtual function for overrides
|
||||||
}
|
}
|
||||||
|
|
||||||
void CObjectWithReward::grantReward(const CVisitInfo & info, const CGHeroInstance * hero) const
|
void CObjectWithReward::grantReward(ui32 rewardID, const CGHeroInstance * hero) const
|
||||||
|
{
|
||||||
|
ChangeObjectVisitors cov(ChangeObjectVisitors::VISITOR_ADD, id, hero->id);
|
||||||
|
cb->sendAndApply(&cov);
|
||||||
|
cb->setObjProperty(id, ObjProperty::REWARD_SELECT, rewardID);
|
||||||
|
|
||||||
|
grantRewardBeforeLevelup(info[rewardID], hero);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CObjectWithReward::grantRewardBeforeLevelup(const CVisitInfo & info, const CGHeroInstance * hero) const
|
||||||
{
|
{
|
||||||
assert(hero);
|
assert(hero);
|
||||||
assert(hero->tempOwner.isValidPlayer());
|
assert(hero->tempOwner.isValidPlayer());
|
||||||
@ -165,10 +191,6 @@ void CObjectWithReward::grantReward(const CVisitInfo & info, const CGHeroInstanc
|
|||||||
assert(info.reward.creatures.size() <= GameConstants::ARMY_SIZE);
|
assert(info.reward.creatures.size() <= GameConstants::ARMY_SIZE);
|
||||||
assert(!cb->isVisitCoveredByAnotherQuery(this, hero));
|
assert(!cb->isVisitCoveredByAnotherQuery(this, hero));
|
||||||
|
|
||||||
//FIXME: move somewhere?
|
|
||||||
ChangeObjectVisitors cov(ChangeObjectVisitors::VISITOR_ADD, id, hero->id);
|
|
||||||
cb->sendAndApply(&cov);
|
|
||||||
|
|
||||||
cb->giveResources(hero->tempOwner, info.reward.resources);
|
cb->giveResources(hero->tempOwner, info.reward.resources);
|
||||||
|
|
||||||
for (auto & entry : info.reward.secondary)
|
for (auto & entry : info.reward.secondary)
|
||||||
@ -185,7 +207,6 @@ void CObjectWithReward::grantReward(const CVisitInfo & info, const CGHeroInstanc
|
|||||||
if(info.reward.primary[i] > 0)
|
if(info.reward.primary[i] > 0)
|
||||||
cb->changePrimSkill(hero, static_cast<PrimarySkill::PrimarySkill>(i), info.reward.primary[i], false);
|
cb->changePrimSkill(hero, static_cast<PrimarySkill::PrimarySkill>(i), info.reward.primary[i], false);
|
||||||
|
|
||||||
|
|
||||||
si64 expToGive = 0;
|
si64 expToGive = 0;
|
||||||
expToGive += VLC->heroh->reqExp(hero->level+info.reward.gainedLevels) - VLC->heroh->reqExp(hero->level);
|
expToGive += VLC->heroh->reqExp(hero->level+info.reward.gainedLevels) - VLC->heroh->reqExp(hero->level);
|
||||||
expToGive += hero->calculateXp(info.reward.gainedExp);
|
expToGive += hero->calculateXp(info.reward.gainedExp);
|
||||||
@ -371,7 +392,8 @@ CObjectWithReward::CObjectWithReward():
|
|||||||
soundID(soundBase::invalid),
|
soundID(soundBase::invalid),
|
||||||
selectMode(0),
|
selectMode(0),
|
||||||
selectedReward(0),
|
selectedReward(0),
|
||||||
resetDuration(0)
|
resetDuration(0),
|
||||||
|
canRefuse(false)
|
||||||
{}
|
{}
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
@ -416,30 +438,28 @@ void CGPickable::initObj()
|
|||||||
case Obj::CAMPFIRE:
|
case Obj::CAMPFIRE:
|
||||||
{
|
{
|
||||||
soundID = soundBase::experience;
|
soundID = soundBase::experience;
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT,23);
|
|
||||||
int givenRes = cb->gameState()->getRandomGenerator().nextInt(5);
|
int givenRes = cb->gameState()->getRandomGenerator().nextInt(5);
|
||||||
int givenAmm = cb->gameState()->getRandomGenerator().nextInt(4, 6);
|
int givenAmm = cb->gameState()->getRandomGenerator().nextInt(4, 6);
|
||||||
|
|
||||||
info.resize(1);
|
info.resize(1);
|
||||||
info[0].reward.resources[givenRes] = givenAmm;
|
info[0].reward.resources[givenRes] = givenAmm;
|
||||||
info[0].reward.resources[Res::GOLD]= givenAmm * 100;
|
info[0].reward.resources[Res::GOLD]= givenAmm * 100;
|
||||||
|
info[0].message.addTxt(MetaString::ADVOB_TXT,23);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case Obj::FLOTSAM:
|
case Obj::FLOTSAM:
|
||||||
{
|
{
|
||||||
int type = cb->gameState()->getRandomGenerator().nextInt(3);
|
int type = cb->gameState()->getRandomGenerator().nextInt(3);
|
||||||
soundID = soundBase::GENIE;
|
soundID = soundBase::GENIE;
|
||||||
if (type == 0)
|
|
||||||
onEmpty.addTxt(MetaString::ADVOB_TXT, 51+type);
|
|
||||||
else
|
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 51+type);
|
|
||||||
switch(type)
|
switch(type)
|
||||||
{
|
{
|
||||||
//case 0:
|
case 0:
|
||||||
|
onEmpty.addTxt(MetaString::ADVOB_TXT, 51);
|
||||||
case 1:
|
case 1:
|
||||||
{
|
{
|
||||||
info.resize(1);
|
info.resize(1);
|
||||||
info[0].reward.resources[Res::WOOD] = 5;
|
info[0].reward.resources[Res::WOOD] = 5;
|
||||||
|
info[0].message.addTxt(MetaString::ADVOB_TXT, 52);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 2:
|
case 2:
|
||||||
@ -447,6 +467,7 @@ void CGPickable::initObj()
|
|||||||
info.resize(1);
|
info.resize(1);
|
||||||
info[0].reward.resources[Res::WOOD] = 5;
|
info[0].reward.resources[Res::WOOD] = 5;
|
||||||
info[0].reward.resources[Res::GOLD] = 200;
|
info[0].reward.resources[Res::GOLD] = 200;
|
||||||
|
info[0].message.addTxt(MetaString::ADVOB_TXT, 53);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 3:
|
case 3:
|
||||||
@ -454,6 +475,7 @@ void CGPickable::initObj()
|
|||||||
info.resize(1);
|
info.resize(1);
|
||||||
info[0].reward.resources[Res::WOOD] = 10;
|
info[0].reward.resources[Res::WOOD] = 10;
|
||||||
info[0].reward.resources[Res::GOLD] = 500;
|
info[0].reward.resources[Res::GOLD] = 500;
|
||||||
|
info[0].message.addTxt(MetaString::ADVOB_TXT, 54);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -465,21 +487,21 @@ void CGPickable::initObj()
|
|||||||
int hlp = cb->gameState()->getRandomGenerator().nextInt(99);
|
int hlp = cb->gameState()->getRandomGenerator().nextInt(99);
|
||||||
if(hlp < 20)
|
if(hlp < 20)
|
||||||
{
|
{
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 116);
|
onEmpty.addTxt(MetaString::ADVOB_TXT, 116);
|
||||||
}
|
}
|
||||||
else if(hlp < 90)
|
else if(hlp < 90)
|
||||||
{
|
{
|
||||||
info.resize(1);
|
info.resize(1);
|
||||||
info[0].reward.resources[Res::GOLD] = 1500;
|
info[0].reward.resources[Res::GOLD] = 1500;
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 118);
|
info[0].message.addTxt(MetaString::ADVOB_TXT, 118);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
info.resize(1);
|
info.resize(1);
|
||||||
loadRandomArtifact(info[0], 100, 0, 0, 0);
|
loadRandomArtifact(info[0], 100, 0, 0, 0);
|
||||||
info[0].reward.resources[Res::GOLD] = 1000;
|
info[0].reward.resources[Res::GOLD] = 1000;
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 117);
|
info[0].message.addTxt(MetaString::ADVOB_TXT, 117);
|
||||||
onGrant.addReplacement(MetaString::ART_NAMES, info[0].reward.artifacts.back());
|
info[0].message.addReplacement(MetaString::ART_NAMES, info[0].reward.artifacts.back());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@ -488,8 +510,8 @@ void CGPickable::initObj()
|
|||||||
soundID = soundBase::experience;
|
soundID = soundBase::experience;
|
||||||
info.resize(1);
|
info.resize(1);
|
||||||
loadRandomArtifact(info[0], 55, 20, 20, 5);
|
loadRandomArtifact(info[0], 55, 20, 20, 5);
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 125);
|
info[0].message.addTxt(MetaString::ADVOB_TXT, 125);
|
||||||
onGrant.addReplacement(MetaString::ART_NAMES, info[0].reward.artifacts.back());
|
info[0].message.addReplacement(MetaString::ART_NAMES, info[0].reward.artifacts.back());
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case Obj::TREASURE_CHEST:
|
case Obj::TREASURE_CHEST:
|
||||||
@ -500,14 +522,14 @@ void CGPickable::initObj()
|
|||||||
soundID = soundBase::treasure;
|
soundID = soundBase::treasure;
|
||||||
info.resize(1);
|
info.resize(1);
|
||||||
loadRandomArtifact(info[0], 100, 0, 0, 0);
|
loadRandomArtifact(info[0], 100, 0, 0, 0);
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT,145);
|
info[0].message.addTxt(MetaString::ADVOB_TXT,145);
|
||||||
onGrant.addReplacement(MetaString::ART_NAMES, info[0].reward.artifacts.back());
|
info[0].message.addReplacement(MetaString::ART_NAMES, info[0].reward.artifacts.back());
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
else if (hlp >= 65)
|
else if (hlp >= 65)
|
||||||
{
|
{
|
||||||
soundID = soundBase::chest;
|
soundID = soundBase::chest;
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT,146);
|
onSelect.addTxt(MetaString::ADVOB_TXT,146);
|
||||||
info.resize(2);
|
info.resize(2);
|
||||||
info[0].reward.resources[Res::GOLD] = 2000;
|
info[0].reward.resources[Res::GOLD] = 2000;
|
||||||
info[1].reward.gainedExp = 1500;
|
info[1].reward.gainedExp = 1500;
|
||||||
@ -515,7 +537,7 @@ void CGPickable::initObj()
|
|||||||
else if(hlp >= 33)
|
else if(hlp >= 33)
|
||||||
{
|
{
|
||||||
soundID = soundBase::chest;
|
soundID = soundBase::chest;
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT,146);
|
onSelect.addTxt(MetaString::ADVOB_TXT,146);
|
||||||
info.resize(2);
|
info.resize(2);
|
||||||
info[0].reward.resources[Res::GOLD] = 1500;
|
info[0].reward.resources[Res::GOLD] = 1500;
|
||||||
info[1].reward.gainedExp = 1000;
|
info[1].reward.gainedExp = 1000;
|
||||||
@ -523,7 +545,7 @@ void CGPickable::initObj()
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
soundID = soundBase::chest;
|
soundID = soundBase::chest;
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT,146);
|
onSelect.addTxt(MetaString::ADVOB_TXT,146);
|
||||||
info.resize(2);
|
info.resize(2);
|
||||||
info[0].reward.resources[Res::GOLD] = 1000;
|
info[0].reward.resources[Res::GOLD] = 1000;
|
||||||
info[1].reward.gainedExp = 500;
|
info[1].reward.gainedExp = 500;
|
||||||
@ -559,9 +581,9 @@ void CGBonusingObject::initObj()
|
|||||||
configureBonusDuration(visit, Bonus::ONE_BATTLE, type, value, descrID);
|
configureBonusDuration(visit, Bonus::ONE_BATTLE, type, value, descrID);
|
||||||
};
|
};
|
||||||
|
|
||||||
auto configureMessage = [&](int onGrantID, int onVisitedID, soundBase::soundID sound)
|
auto configureMessage = [&](CVisitInfo & visit, int onGrantID, int onVisitedID, soundBase::soundID sound)
|
||||||
{
|
{
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, onGrantID);
|
visit.message.addTxt(MetaString::ADVOB_TXT, onGrantID);
|
||||||
onVisited.addTxt(MetaString::ADVOB_TXT, onVisitedID);
|
onVisited.addTxt(MetaString::ADVOB_TXT, onVisitedID);
|
||||||
soundID = sound;
|
soundID = sound;
|
||||||
};
|
};
|
||||||
@ -575,28 +597,28 @@ void CGBonusingObject::initObj()
|
|||||||
switch(ID)
|
switch(ID)
|
||||||
{
|
{
|
||||||
case Obj::BUOY:
|
case Obj::BUOY:
|
||||||
configureMessage(21, 22, soundBase::MORALE);
|
configureMessage(visit, 21, 22, soundBase::MORALE);
|
||||||
configureBonus(visit, Bonus::MORALE, +1, 94);
|
configureBonus(visit, Bonus::MORALE, +1, 94);
|
||||||
break;
|
break;
|
||||||
case Obj::SWAN_POND:
|
case Obj::SWAN_POND:
|
||||||
configureMessage(29, 30, soundBase::LUCK);
|
configureMessage(visit, 29, 30, soundBase::LUCK);
|
||||||
configureBonus(visit, Bonus::LUCK, 2, 67);
|
configureBonus(visit, Bonus::LUCK, 2, 67);
|
||||||
visit.reward.movePercentage = 0;
|
visit.reward.movePercentage = 0;
|
||||||
break;
|
break;
|
||||||
case Obj::FAERIE_RING:
|
case Obj::FAERIE_RING:
|
||||||
configureMessage(49, 50, soundBase::LUCK);
|
configureMessage(visit, 49, 50, soundBase::LUCK);
|
||||||
configureBonus(visit, Bonus::LUCK, 2, 71);
|
configureBonus(visit, Bonus::LUCK, 2, 71);
|
||||||
break;
|
break;
|
||||||
case Obj::FOUNTAIN_OF_FORTUNE:
|
case Obj::FOUNTAIN_OF_FORTUNE:
|
||||||
selectMode = SELECT_RANDOM;
|
selectMode = SELECT_RANDOM;
|
||||||
configureMessage(55, 56, soundBase::LUCK);
|
configureMessage(visit, 55, 56, soundBase::LUCK);
|
||||||
info.resize(5);
|
info.resize(5);
|
||||||
for (int i=0; i<5; i++)
|
for (int i=0; i<5; i++)
|
||||||
configureBonus(info[i], Bonus::LUCK, i-1, 69); //NOTE: description have %d that should be replaced with value
|
configureBonus(info[i], Bonus::LUCK, i-1, 69); //NOTE: description have %d that should be replaced with value
|
||||||
break;
|
break;
|
||||||
case Obj::IDOL_OF_FORTUNE:
|
case Obj::IDOL_OF_FORTUNE:
|
||||||
|
|
||||||
configureMessage(62, 63, soundBase::experience);
|
configureMessage(visit, 62, 63, soundBase::experience);
|
||||||
info.resize(7);
|
info.resize(7);
|
||||||
for (int i=0; i<6; i++)
|
for (int i=0; i<6; i++)
|
||||||
{
|
{
|
||||||
@ -609,40 +631,41 @@ void CGBonusingObject::initObj()
|
|||||||
|
|
||||||
break;
|
break;
|
||||||
case Obj::MERMAID:
|
case Obj::MERMAID:
|
||||||
configureMessage(83, 82, soundBase::LUCK);
|
configureMessage(visit, 83, 82, soundBase::LUCK);
|
||||||
configureBonus(visit, Bonus::LUCK, 1, 72);
|
configureBonus(visit, Bonus::LUCK, 1, 72);
|
||||||
break;
|
break;
|
||||||
case Obj::RALLY_FLAG:
|
case Obj::RALLY_FLAG:
|
||||||
configureMessage(111, 110, soundBase::MORALE);
|
configureMessage(visit, 111, 110, soundBase::MORALE);
|
||||||
configureBonus(visit, Bonus::MORALE, 1, 102);
|
configureBonus(visit, Bonus::MORALE, 1, 102);
|
||||||
configureBonus(visit, Bonus::LUCK, 1, 102);
|
configureBonus(visit, Bonus::LUCK, 1, 102);
|
||||||
visit.reward.movePoints = 400;
|
visit.reward.movePoints = 400;
|
||||||
break;
|
break;
|
||||||
case Obj::OASIS:
|
case Obj::OASIS:
|
||||||
configureMessage(95, 94, soundBase::MORALE);
|
configureMessage(visit, 95, 94, soundBase::MORALE);
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 95);
|
|
||||||
configureBonus(visit, Bonus::MORALE, 1, 95);
|
configureBonus(visit, Bonus::MORALE, 1, 95);
|
||||||
visit.reward.movePoints = 800;
|
visit.reward.movePoints = 800;
|
||||||
break;
|
break;
|
||||||
case Obj::TEMPLE:
|
case Obj::TEMPLE:
|
||||||
configureMessage(140, 141, soundBase::temple);
|
|
||||||
info[0].limiter.dayOfWeek = 7;
|
info[0].limiter.dayOfWeek = 7;
|
||||||
info.resize(2);
|
info.resize(2);
|
||||||
configureBonus(info[0], Bonus::MORALE, 2, 96);
|
configureBonus(info[0], Bonus::MORALE, 2, 96);
|
||||||
configureBonus(info[1], Bonus::MORALE, 1, 97);
|
configureBonus(info[1], Bonus::MORALE, 1, 97);
|
||||||
|
|
||||||
|
configureMessage(visit, 140, 141, soundBase::temple);
|
||||||
|
configureMessage(info[1], 140, 141, soundBase::temple);
|
||||||
break;
|
break;
|
||||||
case Obj::WATERING_HOLE:
|
case Obj::WATERING_HOLE:
|
||||||
configureMessage(166, 167, soundBase::MORALE);
|
configureMessage(visit, 166, 167, soundBase::MORALE);
|
||||||
configureBonus(visit, Bonus::MORALE, 1, 100);
|
configureBonus(visit, Bonus::MORALE, 1, 100);
|
||||||
visit.reward.movePoints = 400;
|
visit.reward.movePoints = 400;
|
||||||
break;
|
break;
|
||||||
case Obj::FOUNTAIN_OF_YOUTH:
|
case Obj::FOUNTAIN_OF_YOUTH:
|
||||||
configureMessage(57, 58, soundBase::MORALE);
|
configureMessage(visit, 57, 58, soundBase::MORALE);
|
||||||
configureBonus(visit, Bonus::MORALE, 1, 103);
|
configureBonus(visit, Bonus::MORALE, 1, 103);
|
||||||
visit.reward.movePoints = 400;
|
visit.reward.movePoints = 400;
|
||||||
break;
|
break;
|
||||||
case Obj::STABLES:
|
case Obj::STABLES:
|
||||||
configureMessage(137, 136, soundBase::STORE);
|
configureMessage(visit, 137, 136, soundBase::STORE);
|
||||||
|
|
||||||
configureBonusDuration(visit, Bonus::ONE_WEEK, Bonus::LAND_MOVEMENT, 600, 0);
|
configureBonusDuration(visit, Bonus::ONE_WEEK, Bonus::LAND_MOVEMENT, 600, 0);
|
||||||
visit.reward.movePoints = 600;
|
visit.reward.movePoints = 600;
|
||||||
@ -681,7 +704,6 @@ void CGOnceVisitable::initObj()
|
|||||||
{
|
{
|
||||||
case Obj::CORPSE:
|
case Obj::CORPSE:
|
||||||
{
|
{
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 37);
|
|
||||||
onEmpty.addTxt(MetaString::ADVOB_TXT, 38);
|
onEmpty.addTxt(MetaString::ADVOB_TXT, 38);
|
||||||
soundID = soundBase::MYSTERY;
|
soundID = soundBase::MYSTERY;
|
||||||
blockVisit = true;
|
blockVisit = true;
|
||||||
@ -689,6 +711,7 @@ void CGOnceVisitable::initObj()
|
|||||||
{
|
{
|
||||||
info.resize(1);
|
info.resize(1);
|
||||||
loadRandomArtifact(info[0], 10, 10, 10, 0);
|
loadRandomArtifact(info[0], 10, 10, 10, 0);
|
||||||
|
info[0].message.addTxt(MetaString::ADVOB_TXT, 37);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@ -696,21 +719,19 @@ void CGOnceVisitable::initObj()
|
|||||||
case Obj::LEAN_TO:
|
case Obj::LEAN_TO:
|
||||||
{
|
{
|
||||||
soundID = soundBase::GENIE;
|
soundID = soundBase::GENIE;
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 64);
|
|
||||||
onEmpty.addTxt(MetaString::ADVOB_TXT, 65);
|
onEmpty.addTxt(MetaString::ADVOB_TXT, 65);
|
||||||
info.resize(1);
|
info.resize(1);
|
||||||
int type = cb->gameState()->getRandomGenerator().nextInt(5); //any basic resource without gold
|
int type = cb->gameState()->getRandomGenerator().nextInt(5); //any basic resource without gold
|
||||||
int value = cb->gameState()->getRandomGenerator().nextInt(1, 4);
|
int value = cb->gameState()->getRandomGenerator().nextInt(1, 4);
|
||||||
info[0].reward.resources[type] = value;
|
info[0].reward.resources[type] = value;
|
||||||
|
info[0].message.addTxt(MetaString::ADVOB_TXT, 64);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Obj::WARRIORS_TOMB:
|
case Obj::WARRIORS_TOMB:
|
||||||
{
|
{
|
||||||
// TODO: line 161 - ask if player wants to search the Tomb
|
|
||||||
soundID = soundBase::GRAVEYARD;
|
soundID = soundBase::GRAVEYARD;
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 162);
|
onSelect.addTxt(MetaString::ADVOB_TXT, 161);
|
||||||
onVisited.addTxt(MetaString::ADVOB_TXT, 163);
|
|
||||||
|
|
||||||
info.resize(2);
|
info.resize(2);
|
||||||
loadRandomArtifact(info[0], 30, 50, 25, 5);
|
loadRandomArtifact(info[0], 30, 50, 25, 5);
|
||||||
@ -718,6 +739,8 @@ void CGOnceVisitable::initObj()
|
|||||||
Bonus bonus(Bonus::ONE_BATTLE, Bonus::MORALE, Bonus::OBJECT, -3, ID);
|
Bonus bonus(Bonus::ONE_BATTLE, Bonus::MORALE, Bonus::OBJECT, -3, ID);
|
||||||
info[0].reward.bonuses.push_back(bonus);
|
info[0].reward.bonuses.push_back(bonus);
|
||||||
info[1].reward.bonuses.push_back(bonus);
|
info[1].reward.bonuses.push_back(bonus);
|
||||||
|
info[0].message.addTxt(MetaString::ADVOB_TXT, 162);
|
||||||
|
info[1].message.addTxt(MetaString::ADVOB_TXT, 163);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case Obj::WAGON:
|
case Obj::WAGON:
|
||||||
@ -729,17 +752,17 @@ void CGOnceVisitable::initObj()
|
|||||||
|
|
||||||
if(hlp < 40) //minor or treasure art
|
if(hlp < 40) //minor or treasure art
|
||||||
{
|
{
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 155);
|
|
||||||
info.resize(1);
|
info.resize(1);
|
||||||
loadRandomArtifact(info[0], 10, 10, 0, 0);
|
loadRandomArtifact(info[0], 10, 10, 0, 0);
|
||||||
|
info[0].message.addTxt(MetaString::ADVOB_TXT, 155);
|
||||||
}
|
}
|
||||||
else if(hlp < 90) //2 - 5 of non-gold resource
|
else if(hlp < 90) //2 - 5 of non-gold resource
|
||||||
{
|
{
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 154);
|
|
||||||
info.resize(1);
|
info.resize(1);
|
||||||
int type = cb->gameState()->getRandomGenerator().nextInt(5);
|
int type = cb->gameState()->getRandomGenerator().nextInt(5);
|
||||||
int value = cb->gameState()->getRandomGenerator().nextInt(2, 5);
|
int value = cb->gameState()->getRandomGenerator().nextInt(2, 5);
|
||||||
info[0].reward.resources[type] = value;
|
info[0].reward.resources[type] = value;
|
||||||
|
info[0].message.addTxt(MetaString::ADVOB_TXT, 154);
|
||||||
}
|
}
|
||||||
// or nothing
|
// or nothing
|
||||||
}
|
}
|
||||||
@ -761,64 +784,76 @@ void CGVisitableOPH::initObj()
|
|||||||
{
|
{
|
||||||
case Obj::ARENA:
|
case Obj::ARENA:
|
||||||
soundID = soundBase::NOMAD;
|
soundID = soundBase::NOMAD;
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 0);
|
|
||||||
info.resize(2);
|
info.resize(2);
|
||||||
info[0].reward.primary[PrimarySkill::ATTACK] = 2;
|
info[0].reward.primary[PrimarySkill::ATTACK] = 2;
|
||||||
info[1].reward.primary[PrimarySkill::DEFENSE] = 2;
|
info[1].reward.primary[PrimarySkill::DEFENSE] = 2;
|
||||||
|
onSelect.addTxt(MetaString::ADVOB_TXT, 0);
|
||||||
|
onVisited.addTxt(MetaString::ADVOB_TXT, 1);
|
||||||
|
canRefuse = true;
|
||||||
break;
|
break;
|
||||||
case Obj::MERCENARY_CAMP:
|
case Obj::MERCENARY_CAMP:
|
||||||
info.resize(1);
|
info.resize(1);
|
||||||
info[0].reward.primary[PrimarySkill::ATTACK] = 1;
|
info[0].reward.primary[PrimarySkill::ATTACK] = 1;
|
||||||
soundID = soundBase::NOMAD;
|
soundID = soundBase::NOMAD;
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 80);
|
info[0].message.addTxt(MetaString::ADVOB_TXT, 80);
|
||||||
|
onVisited.addTxt(MetaString::ADVOB_TXT, 81);
|
||||||
break;
|
break;
|
||||||
case Obj::MARLETTO_TOWER:
|
case Obj::MARLETTO_TOWER:
|
||||||
info.resize(1);
|
info.resize(1);
|
||||||
info[0].reward.primary[PrimarySkill::DEFENSE] = 1;
|
info[0].reward.primary[PrimarySkill::DEFENSE] = 1;
|
||||||
soundID = soundBase::NOMAD;
|
soundID = soundBase::NOMAD;
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 39);
|
info[0].message.addTxt(MetaString::ADVOB_TXT, 39);
|
||||||
|
onVisited.addTxt(MetaString::ADVOB_TXT, 40);
|
||||||
break;
|
break;
|
||||||
case Obj::STAR_AXIS:
|
case Obj::STAR_AXIS:
|
||||||
info.resize(1);
|
info.resize(1);
|
||||||
info[0].reward.primary[PrimarySkill::SPELL_POWER] = 1;
|
info[0].reward.primary[PrimarySkill::SPELL_POWER] = 1;
|
||||||
soundID = soundBase::gazebo;
|
soundID = soundBase::gazebo;
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 100);
|
info[0].message.addTxt(MetaString::ADVOB_TXT, 100);
|
||||||
|
onVisited.addTxt(MetaString::ADVOB_TXT, 101);
|
||||||
break;
|
break;
|
||||||
case Obj::GARDEN_OF_REVELATION:
|
case Obj::GARDEN_OF_REVELATION:
|
||||||
info.resize(1);
|
info.resize(1);
|
||||||
info[0].reward.primary[PrimarySkill::KNOWLEDGE] = 1;
|
info[0].reward.primary[PrimarySkill::KNOWLEDGE] = 1;
|
||||||
soundID = soundBase::GETPROTECTION;
|
soundID = soundBase::GETPROTECTION;
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 59);
|
info[0].message.addTxt(MetaString::ADVOB_TXT, 59);
|
||||||
|
onVisited.addTxt(MetaString::ADVOB_TXT, 60);
|
||||||
break;
|
break;
|
||||||
case Obj::LEARNING_STONE:
|
case Obj::LEARNING_STONE:
|
||||||
info.resize(1);
|
info.resize(1);
|
||||||
info[0].reward.gainedExp = 1000;
|
info[0].reward.gainedExp = 1000;
|
||||||
soundID = soundBase::gazebo;
|
soundID = soundBase::gazebo;
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 143);
|
info[0].message.addTxt(MetaString::ADVOB_TXT, 143);
|
||||||
|
onVisited.addTxt(MetaString::ADVOB_TXT, 144);
|
||||||
break;
|
break;
|
||||||
case Obj::TREE_OF_KNOWLEDGE:
|
case Obj::TREE_OF_KNOWLEDGE:
|
||||||
soundID = soundBase::gazebo;
|
soundID = soundBase::gazebo;
|
||||||
info.resize(1);
|
info.resize(1);
|
||||||
|
canRefuse = true;
|
||||||
info[0].reward.gainedLevels = 1;
|
info[0].reward.gainedLevels = 1;
|
||||||
|
onVisited.addTxt(MetaString::ADVOB_TXT, 147);
|
||||||
info.resize(1);
|
info.resize(1);
|
||||||
switch (cb->gameState()->getRandomGenerator().nextInt(2))
|
switch (cb->gameState()->getRandomGenerator().nextInt(2))
|
||||||
{
|
{
|
||||||
case 0: // free
|
case 0: // free
|
||||||
|
onSelect.addTxt(MetaString::ADVOB_TXT, 148);
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
info[0].limiter.resources[Res::GOLD] = 2000;
|
info[0].limiter.resources[Res::GOLD] = 2000;
|
||||||
info[0].reward.resources[Res::GOLD] = -2000;
|
info[0].reward.resources[Res::GOLD] = -2000;
|
||||||
|
onSelect.addTxt(MetaString::ADVOB_TXT, 149);
|
||||||
|
onEmpty.addTxt(MetaString::ADVOB_TXT, 150);
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
info[0].limiter.resources[Res::GEMS] = 10;
|
info[0].limiter.resources[Res::GEMS] = 10;
|
||||||
info[0].reward.resources[Res::GEMS] = -10;
|
info[0].reward.resources[Res::GEMS] = -10;
|
||||||
|
onSelect.addTxt(MetaString::ADVOB_TXT, 151);
|
||||||
|
onEmpty.addTxt(MetaString::ADVOB_TXT, 152);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case Obj::LIBRARY_OF_ENLIGHTENMENT:
|
case Obj::LIBRARY_OF_ENLIGHTENMENT:
|
||||||
{
|
{
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 66);
|
|
||||||
onVisited.addTxt(MetaString::ADVOB_TXT, 67);
|
onVisited.addTxt(MetaString::ADVOB_TXT, 67);
|
||||||
onEmpty.addTxt(MetaString::ADVOB_TXT, 68);
|
onEmpty.addTxt(MetaString::ADVOB_TXT, 68);
|
||||||
|
|
||||||
@ -834,6 +869,7 @@ void CGVisitableOPH::initObj()
|
|||||||
{
|
{
|
||||||
visit.limiter.minLevel = 10 - i * 2;
|
visit.limiter.minLevel = 10 - i * 2;
|
||||||
visit.limiter.secondary[SecondarySkill::DIPLOMACY] = i;
|
visit.limiter.secondary[SecondarySkill::DIPLOMACY] = i;
|
||||||
|
visit.message.addTxt(MetaString::ADVOB_TXT, 66);
|
||||||
info.push_back(visit);
|
info.push_back(visit);
|
||||||
}
|
}
|
||||||
soundID = soundBase::gazebo;
|
soundID = soundBase::gazebo;
|
||||||
@ -843,15 +879,21 @@ void CGVisitableOPH::initObj()
|
|||||||
info.resize(2);
|
info.resize(2);
|
||||||
info[0].reward.primary[PrimarySkill::SPELL_POWER] = 1;
|
info[0].reward.primary[PrimarySkill::SPELL_POWER] = 1;
|
||||||
info[1].reward.primary[PrimarySkill::KNOWLEDGE] = 1;
|
info[1].reward.primary[PrimarySkill::KNOWLEDGE] = 1;
|
||||||
|
onSelect.addTxt(MetaString::ADVOB_TXT, 71);
|
||||||
|
onVisited.addTxt(MetaString::ADVOB_TXT, 72);
|
||||||
|
onEmpty.addTxt(MetaString::ADVOB_TXT, 73);
|
||||||
soundID = soundBase::faerie;
|
soundID = soundBase::faerie;
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 71);
|
canRefuse = true;
|
||||||
break;
|
break;
|
||||||
case Obj::SCHOOL_OF_WAR:
|
case Obj::SCHOOL_OF_WAR:
|
||||||
info.resize(2);
|
info.resize(2);
|
||||||
info[0].reward.primary[PrimarySkill::ATTACK] = 1;
|
info[0].reward.primary[PrimarySkill::ATTACK] = 1;
|
||||||
info[1].reward.primary[PrimarySkill::DEFENSE] = 1;
|
info[1].reward.primary[PrimarySkill::DEFENSE] = 1;
|
||||||
|
onSelect.addTxt(MetaString::ADVOB_TXT, 158);
|
||||||
|
onVisited.addTxt(MetaString::ADVOB_TXT, 159);
|
||||||
|
onEmpty.addTxt(MetaString::ADVOB_TXT, 160);
|
||||||
soundID = soundBase::MILITARY;
|
soundID = soundBase::MILITARY;
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 158);
|
canRefuse = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -922,15 +964,15 @@ void CGVisitableOPW::initObj()
|
|||||||
{
|
{
|
||||||
case Obj::MYSTICAL_GARDEN:
|
case Obj::MYSTICAL_GARDEN:
|
||||||
soundID = soundBase::experience;
|
soundID = soundBase::experience;
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 92);
|
|
||||||
onEmpty.addTxt(MetaString::ADVOB_TXT, 93);
|
onEmpty.addTxt(MetaString::ADVOB_TXT, 93);
|
||||||
info.resize(2);
|
info.resize(2);
|
||||||
info[0].reward.resources[Res::GEMS] = 5;
|
info[0].reward.resources[Res::GEMS] = 5;
|
||||||
info[1].reward.resources[Res::GOLD] = 500;
|
info[1].reward.resources[Res::GOLD] = 500;
|
||||||
|
info[0].message.addTxt(MetaString::ADVOB_TXT, 92);
|
||||||
|
info[1].message.addTxt(MetaString::ADVOB_TXT, 92);
|
||||||
break;
|
break;
|
||||||
case Obj::WINDMILL:
|
case Obj::WINDMILL:
|
||||||
soundID = soundBase::GENIE;
|
soundID = soundBase::GENIE;
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 170);
|
|
||||||
onEmpty.addTxt(MetaString::ADVOB_TXT, 169);
|
onEmpty.addTxt(MetaString::ADVOB_TXT, 169);
|
||||||
// 3-6 of any resource but wood and gold
|
// 3-6 of any resource but wood and gold
|
||||||
// this is UGLY. TODO: find better way to describe this
|
// this is UGLY. TODO: find better way to describe this
|
||||||
@ -940,25 +982,31 @@ void CGVisitableOPW::initObj()
|
|||||||
{
|
{
|
||||||
CVisitInfo visit;
|
CVisitInfo visit;
|
||||||
visit.reward.resources[resID] = val;
|
visit.reward.resources[resID] = val;
|
||||||
|
visit.message.addTxt(MetaString::ADVOB_TXT, 92);
|
||||||
info.push_back(visit);
|
info.push_back(visit);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case Obj::WATER_WHEEL:
|
case Obj::WATER_WHEEL:
|
||||||
soundID = soundBase::GENIE;
|
soundID = soundBase::GENIE;
|
||||||
onGrant.addTxt(MetaString::ADVOB_TXT, 164);
|
|
||||||
onEmpty.addTxt(MetaString::ADVOB_TXT, 165);
|
onEmpty.addTxt(MetaString::ADVOB_TXT, 165);
|
||||||
|
|
||||||
info.resize(2);
|
info.resize(2);
|
||||||
info[0].limiter.dayOfWeek = 7; // double amount on sunday
|
info[0].limiter.dayOfWeek = 7; // double amount on sunday
|
||||||
info[0].reward.resources[Res::GOLD] = 1000;
|
info[0].reward.resources[Res::GOLD] = 1000;
|
||||||
info[1].reward.resources[Res::GOLD] = 500;
|
info[1].reward.resources[Res::GOLD] = 500;
|
||||||
|
info[0].message.addTxt(MetaString::ADVOB_TXT, 164);
|
||||||
|
info[1].message.addTxt(MetaString::ADVOB_TXT, 164);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
void CGMagicSpring::initObj()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
std::vector<int3> CGMagicSpring::getVisitableOffsets() const
|
std::vector<int3> CGMagicSpring::getVisitableOffsets() const
|
||||||
{
|
{
|
||||||
|
@ -145,6 +145,8 @@ class DLL_LINKAGE CObjectWithReward : public CArmedInstance
|
|||||||
/// function that must be called if hero got level-up during grantReward call
|
/// function that must be called if hero got level-up during grantReward call
|
||||||
void grantRewardAfterLevelup(const CVisitInfo & reward, const CGHeroInstance * hero) const;
|
void grantRewardAfterLevelup(const CVisitInfo & reward, const CGHeroInstance * hero) const;
|
||||||
|
|
||||||
|
/// grants reward to hero
|
||||||
|
void grantRewardBeforeLevelup(const CVisitInfo & reward, const CGHeroInstance * hero) const;
|
||||||
protected:
|
protected:
|
||||||
/// controls selection of reward granted to player
|
/// controls selection of reward granted to player
|
||||||
enum ESelectMode
|
enum ESelectMode
|
||||||
@ -165,14 +167,13 @@ protected:
|
|||||||
/// filters list of visit info and returns rewards that can be granted to current hero
|
/// filters list of visit info and returns rewards that can be granted to current hero
|
||||||
virtual std::vector<ui32> getAvailableRewards(const CGHeroInstance * hero) const;
|
virtual std::vector<ui32> getAvailableRewards(const CGHeroInstance * hero) const;
|
||||||
|
|
||||||
/// grants reward to hero
|
void grantReward(ui32 rewardID, const CGHeroInstance * hero) const;
|
||||||
void grantReward(const CVisitInfo & reward, const CGHeroInstance * hero) const;
|
|
||||||
|
|
||||||
/// Rewars that can be granted by an object
|
/// Rewars that can be granted by an object
|
||||||
std::vector<CVisitInfo> info;
|
std::vector<CVisitInfo> info;
|
||||||
|
|
||||||
/// MetaString's that contain text for messages for specific situations
|
/// MetaString's that contain text for messages for specific situations
|
||||||
MetaString onGrant;
|
MetaString onSelect;
|
||||||
MetaString onVisited;
|
MetaString onVisited;
|
||||||
MetaString onEmpty;
|
MetaString onEmpty;
|
||||||
|
|
||||||
@ -188,6 +189,9 @@ protected:
|
|||||||
/// object visitability info will be reset each resetDuration days
|
/// object visitability info will be reset each resetDuration days
|
||||||
ui16 resetDuration;
|
ui16 resetDuration;
|
||||||
|
|
||||||
|
/// if true - player can refuse visiting an object (e.g. Tomb)
|
||||||
|
bool canRefuse;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
void setPropertyDer(ui8 what, ui32 val) override;
|
void setPropertyDer(ui8 what, ui32 val) override;
|
||||||
const std::string & getHoverText() const override;
|
const std::string & getHoverText() const override;
|
||||||
@ -216,8 +220,8 @@ public:
|
|||||||
template <typename Handler> void serialize(Handler &h, const int version)
|
template <typename Handler> void serialize(Handler &h, const int version)
|
||||||
{
|
{
|
||||||
h & static_cast<CArmedInstance&>(*this);
|
h & static_cast<CArmedInstance&>(*this);
|
||||||
h & info;
|
h & info & canRefuse;
|
||||||
h & onGrant & onVisited & onEmpty;
|
h & onSelect & onVisited & onEmpty;
|
||||||
h & soundID & selectMode & selectedReward;
|
h & soundID & selectMode & selectedReward;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
@ -295,6 +299,7 @@ protected:
|
|||||||
std::vector<ui32> getAvailableRewards(const CGHeroInstance * hero) const override;
|
std::vector<ui32> getAvailableRewards(const CGHeroInstance * hero) const override;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
void initObj() override;
|
||||||
std::vector<int3> getVisitableOffsets() const;
|
std::vector<int3> getVisitableOffsets() const;
|
||||||
int3 getVisitableOffset() const override;
|
int3 getVisitableOffset() const override;
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user