mirror of
https://github.com/vcmi/vcmi.git
synced 2025-03-17 20:58:07 +02:00
update Chinese translation
This commit is contained in:
parent
88f3e982e0
commit
d16090be0b
@ -12,6 +12,7 @@
|
||||
"vcmi.adventureMap.monsterThreat.levels.9" : "压倒性的",
|
||||
"vcmi.adventureMap.monsterThreat.levels.10" : "致命的",
|
||||
"vcmi.adventureMap.monsterThreat.levels.11" : "无法取胜",
|
||||
"vcmi.adventureMap.monsterLevel" : "\n\n%TOWN%LEVEL级生物",
|
||||
|
||||
"vcmi.adventureMap.confirmRestartGame" : "你想要重新开始游戏吗?",
|
||||
"vcmi.adventureMap.noTownWithMarket" : "没有足够的市场。",
|
||||
@ -20,6 +21,7 @@
|
||||
"vcmi.adventureMap.playerAttacked" : "玩家遭受攻击: %s",
|
||||
"vcmi.adventureMap.moveCostDetails" : "移动点数 - 花费: %TURNS 轮 + %POINTS 点移动力, 剩余移动力: %REMAINING",
|
||||
"vcmi.adventureMap.moveCostDetailsNoTurns" : "移动点数 - 花费: %POINTS 点移动力, 剩余移动力: %REMAINING",
|
||||
"vcmi.adventureMap.movementPointsHeroInfo" : "(移动点数: %REMAINING / %POINTS)",
|
||||
"vcmi.adventureMap.replayOpponentTurnNotImplemented" : "抱歉,重放对手行动功能目前暂未实现!",
|
||||
|
||||
"vcmi.capitalColors.0" : "红色",
|
||||
@ -236,6 +238,8 @@
|
||||
"vcmi.adventureOptions.infoBarCreatureManagement.help" : "{信息面板生物管理}\n\n允许在信息面板中重新排列生物,而不是在默认组件之间循环。",
|
||||
"vcmi.adventureOptions.leftButtonDrag.hover" : "左键拖动地图",
|
||||
"vcmi.adventureOptions.leftButtonDrag.help" : "{左键拖动地图}\n\n启用后,按住左键移动鼠标将拖动冒险地图视图。",
|
||||
"vcmi.adventureOptions.rightButtonDrag.hover" : "右键拖动地图",
|
||||
"vcmi.adventureOptions.rightButtonDrag.help" : "{右键拖动地图}\n\n启用后,按住右键移动鼠标将拖动冒险地图视图。",
|
||||
"vcmi.adventureOptions.smoothDragging.hover" : "平滑地图拖动",
|
||||
"vcmi.adventureOptions.smoothDragging.help" : "{平滑地图拖动}\n\n启用后,地图拖动会产生柔和的羽化效果。",
|
||||
"vcmi.adventureOptions.skipAdventureMapAnimations.hover" : "关闭淡入淡出特效",
|
||||
@ -662,5 +666,7 @@
|
||||
"core.bonus.WIDE_BREATH.name": "弧形焰息",
|
||||
"core.bonus.WIDE_BREATH.description": "大范围喷吐攻击(目标左右以及后方共6格)",
|
||||
"core.bonus.DISINTEGRATE.name": "解体",
|
||||
"core.bonus.DISINTEGRATE.description": "死亡后不会留下尸体"
|
||||
"core.bonus.DISINTEGRATE.description": "死亡后不会留下尸体",
|
||||
"core.bonus.INVINCIBLE.name": "无敌",
|
||||
"core.bonus.INVINCIBLE.description": "不受任何效果影响"
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user