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* Implemented Moat functionality during siege (stops movement and deals dmg)

* Mostly implemented battle spells:
 - Fire Wall
 - Force Field
 - Land Mine
 - Quicksands
This commit is contained in:
Michał W. Urbańczyk
2012-05-18 20:50:16 +00:00
parent 5435101182
commit d168f3eac2
27 changed files with 691 additions and 241 deletions

View File

@@ -610,7 +610,7 @@ void BattleTriggerEffect::applyCl(CClient * cl)
void BattleObstaclePlaced::applyCl(CClient * cl)
{
BATTLE_INTERFACE_CALL_IF_PRESENT_FOR_BOTH_SIDES(battleObstaclePlaced, obstacle);
BATTLE_INTERFACE_CALL_IF_PRESENT_FOR_BOTH_SIDES(battleObstaclePlaced, *obstacle);
}
void BattleResult::applyFirstCl( CClient *cl )