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Open-source engine for Heroes of Might and Magic III
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Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg)
* Mostly implemented battle spells:
 - Fire Wall
 - Force Field
 - Land Mine
 - Quicksands
2012-05-18 20:50:16 +00:00
aclocal/m4 - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
AI Commanders can level up. It's non-interactive yet. 2012-05-18 14:02:27 +00:00
client * Implemented Moat functionality during siege (stops movement and deals dmg) 2012-05-18 20:50:16 +00:00
config - pregame will use same resolution as main game 2012-05-18 17:35:46 +00:00
Data/s Fixes, more tests. 2011-06-21 00:00:49 +00:00
debian - (linux) version bump 2012-03-05 13:31:59 +00:00
lib * Implemented Moat functionality during siege (stops movement and deals dmg) 2012-05-18 20:50:16 +00:00
Scripting/ERM - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
scripts/lua/objects Partially done object scripting and interactions. 2007-11-18 22:58:28 +00:00
server * Implemented Moat functionality during siege (stops movement and deals dmg) 2012-05-18 20:50:16 +00:00
Sprites - Rewrote Kingdom Overview window - all should be stable now 2011-07-22 16:22:22 +00:00
aclocal.m4 - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
AUTHORS New pack - BattleEffectTrigger for various one-shot effects with animation 2011-10-08 13:02:58 +00:00
build_data.sh Reverted r2382; add zvs to the game data (linux); simplified BitmapHandler::loadBitmap(). 2011-09-14 05:27:49 +00:00
CCallback.cpp Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 2012-04-14 02:20:22 +00:00
CCallback.h Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 2012-04-14 02:20:22 +00:00
ChangeLog Version set to 0.88. Put release date into changelog. 2012-03-01 15:45:43 +00:00
config.guess (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
config.sub (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
configure - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
configure.ac - (autotools) libdl check for freebsd 2012-05-01 12:38:41 +00:00
COPYING Added COPYING (refers to license.txt). 2009-05-17 15:48:13 +00:00
depcomp Missing build file. 2009-05-17 15:42:47 +00:00
Global.h Advanced work on support for Quicksand and Land Mine spells. 2012-05-04 21:16:39 +00:00
h3m.txt * right click popups in towns 2008-03-06 18:54:35 +00:00
INSTALL Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
install-sh (gcc) disable signedness warnings. There's just too many of them. 2010-06-29 01:58:31 +00:00
license.txt * license (GPL v2 or later) 2009-01-09 18:38:08 +00:00
ltmain.sh - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
Makefile.am (linux) autoconf update for the new scripting directory. 2011-06-21 02:35:23 +00:00
Makefile.in - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
missing Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
NEWS Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
README Reverted r731 2009-02-14 14:37:13 +00:00
README.linux - Updated linux readme 2012-05-02 15:27:19 +00:00
tchar_amigaos4.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
VCMI_global.props Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
VCMI_VS10.sln VCAI depends on FuzzyLite. 2012-03-08 11:17:09 +00:00

    VCMI Project
    Copyright (C) 2007-2009  VCMI Team (check AUTHORS file for the contributors list)

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 (included in the license.txt)
    of the License, or (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License along
    with this program; if not, write to the Free Software Foundation, Inc.,
    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.