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Finished drawing selection window for treasure chest.
(trzeba dorobic jego zamykanie, zwrocenie infa, zwrot pamieci)
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@@ -10,7 +10,7 @@ public:
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void heroCreated(const CHeroInstance *);
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void heroMoved(const HeroMoveDetails &);
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void heroPrimarySkillChanged(const CGHeroInstance * hero, int which, int val) {};
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void showSelDialog(std::string text, std::vector<SComponent*> & components, int askID){};
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void showSelDialog(std::string text, std::vector<CSelectableComponent*> & components, int askID){};
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void tileRevealed(int3 pos){};
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void tileHidden(int3 pos){};
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};
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