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Version bump.

Fixed a stupid typo, thankfully not very breaking.
This commit is contained in:
Michał W. Urbańczyk
2010-11-06 14:43:48 +00:00
parent 5d1111019c
commit d715510bee
2 changed files with 2 additions and 2 deletions

View File

@@ -476,7 +476,7 @@ void CPlayerInterface::heroInGarrisonChange(const CGTownInstance *town)
c->hslotup.hero = town->garrisonHero;
c->garr->odown = c->hslotdown.hero = town->visitingHero;
c->garr->set2 = town->visitingHero;
c->garr->ourDown = LOCPLINT->playerID==(town->garrisonHero ? town->garrisonHero->tempOwner : town->tempOwner);
c->garr->ourUp = LOCPLINT->playerID==(town->garrisonHero ? town->garrisonHero->tempOwner : town->tempOwner);
c->garr->ourDown = (town->visitingHero ? LOCPLINT->playerID==town->visitingHero->tempOwner : false);
c->garr->recreateSlots();
}

View File

@@ -25,7 +25,7 @@ typedef ui16 spelltype;
#define THC
#endif
#define NAME_VER ("VCMI 0.83''")
#define NAME_VER ("VCMI 0.83b")
extern std::string NAME; //full name
extern std::string NAME_AFFIX; //client / server
#define CONSOLE_LOGGING_LEVEL 5