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Renamed enum EMonsterStrength to EGlobalMonsterStrength. Enum EZoneMonsterStrength unchanged.
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@@ -110,8 +110,8 @@ public:
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EWaterContent::EWaterContent getWaterContent() const;
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void setWaterContent(EWaterContent::EWaterContent value);
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EMonsterStrength::EMonsterStrength getMonsterStrength() const;
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void setMonsterStrength(EMonsterStrength::EMonsterStrength value);
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EGlobalMonsterStrength::EGlobalMonsterStrength getMonsterStrength() const;
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void setMonsterStrength(EGlobalMonsterStrength::EGlobalMonsterStrength value);
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bool isRoadEnabled(const std::string & roadName) const;
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void setRoadEnabled(const std::string & roadName, bool enable);
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@@ -157,7 +157,7 @@ private:
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bool hasTwoLevels;
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si8 playerCount, teamCount, compOnlyPlayerCount, compOnlyTeamCount;
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EWaterContent::EWaterContent waterContent;
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EMonsterStrength::EMonsterStrength monsterStrength;
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EGlobalMonsterStrength::EGlobalMonsterStrength monsterStrength;
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std::map<PlayerColor, CPlayerSettings> players;
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std::set<std::string> disabledRoads;
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