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Merge pull request #2778 from IvanSavenko/release_132
Preparation for 1.3.2 release
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ChangeLog.md
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ChangeLog.md
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# 1.3.1 -> 1.3.2
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### GENERAL
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* VCMI now uses new application icon
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* Added initial version of Czech translation
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* Game will now use tile hero is moving from for movement cost calculations, in line with H3
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* Added option to open hero backpack window in hero screen
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* Added detection of misclicks for touch inputs to make hitting small UI elements easier
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* Hero commander will now gain option to learn perks on reaching master level in corresponding abilities
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* It is no longer possible to stop movement while moving over water with Water Walk
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* Game will now automatically update hero path if it was blocked by another hero
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* Added "vcmiartifacts angelWings" form to "give artifacts" cheat
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### STABILITY
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* Fixed freeze in Launcher on repository checkout and on mod install
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* Fixed crash on loading VCMI map with placed Abandoned Mine
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* Fixed crash on loading VCMI map with neutral towns
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* Fixed crash on attempting to visit unknown object, such as Market of Time
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* Fixed crash on attempting to teleport unit that is immune to a spell
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* Fixed crash on switching fullscreen mode during AI turn
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### CAMPAIGNS
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* Fixed reorderging of hero primary skills after moving to next scenario in campaigns
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### BATTLES
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* Conquering a town will now correctly award additional 500 experience points
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* Quick combat is now enabled by default
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* Fixed invisible creatures from SUMMON_GUARDIANS and TRANSMUTATION bonuses
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* Added option to toggle spell usage by AI in quick combat
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* Fixed updating of spell point of enemy hero in game interface after spell cast
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* Fixed wrong creature spellcasting shortcut (now set to "F")
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* It is now possible to perform melee attack by creatures with spells, especially area spells
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* Right-click will now properly end spellcast mode
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* Fixed cursor preview when casting spell using touchscreen
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* Long tap during spell casting will now properly abort the spell
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### INTERFACE
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* Added "Fill all empty slots with 1 creature" option to radial wheel in garrison windows
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* Context popup for adventure map monsters will now show creature icon
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* Game will now show correct victory message for gather troops victory condition
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* Fixed incorrect display of number of owned Sawmills in Kingdom Overview window
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* Fixed incorrect color of resource bar in hotseat mode
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* Fixed broken toggle map level button in world view mode
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* Fixed corrupted interface after opening puzzle window from world view mode
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* Fixed blocked interface after attempt to start invalid map
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* Add yellow border to selected commander grandmaster ability
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* Always use bonus description for commander abilities instead of not provided wog-specific translation
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* Fix scrolling when commander has large number of grandmaster abilities
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* Fixed corrupted message on another player defeat
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* Fixed unavailable Quest Log button on maps with quests
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* Fixed incorrect values on a difficulty selector in save load screen
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* Removed invalid error message on attempting to move non-existing unit in exchange window
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### RANDOM MAP GENERATOR
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* Fixed bug leading to unreachable resources around mines
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### MAP EDITOR
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* Fixed crash on maps containing abandoned mines
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* Fixed crash on maps containing neutral objects
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* Fixed problem with random map initialized in map editor
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* Fixed problem with initialization of random dwellings
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# 1.3.0 -> 1.3.1
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### GENERAL:
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applicationId "is.xyz.vcmi"
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minSdk 19
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targetSdk 33
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versionCode 1310
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versionCode 1320
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versionName "1.3.1"
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setProperty("archivesBaseName", "vcmi")
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}
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@ -1,6 +1,6 @@
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set(VCMI_VERSION_MAJOR 1)
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set(VCMI_VERSION_MINOR 3)
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set(VCMI_VERSION_PATCH 1)
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set(VCMI_VERSION_PATCH 2)
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add_definitions(
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-DVCMI_VERSION_MAJOR=${VCMI_VERSION_MAJOR}
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-DVCMI_VERSION_MINOR=${VCMI_VERSION_MINOR}
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6
debian/changelog
vendored
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debian/changelog
vendored
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vcmi (1.3.2) jammy; urgency=medium
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* New upstream release
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-- Ivan Savenko <saven.ivan@gmail.com> Fri, 15 Sep 2023 16:00:00 +0200
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vcmi (1.3.1) jammy; urgency=medium
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* New upstream release
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@ -1,6 +1,7 @@
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[![GitHub](https://github.com/vcmi/vcmi/actions/workflows/github.yml/badge.svg)](https://github.com/vcmi/vcmi/actions/workflows/github.yml)
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[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.3.0/total)](https://github.com/vcmi/vcmi/releases/tag/1.3.0)
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[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.3.1/total)](https://github.com/vcmi/vcmi/releases/tag/1.3.1)
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[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.3.2/total)](https://github.com/vcmi/vcmi/releases/tag/1.3.2)
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[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/total)](https://github.com/vcmi/vcmi/releases)
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# VCMI Project
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<category>StrategyGame</category>
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</categories>
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<releases>
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<release version="1.3.2" date="2023-09-15" />
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<release version="1.3.1" date="2023-08-18" />
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<release version="1.3.0" date="2023-08-04" />
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<release version="1.2.1" date="2023-04-28" />
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