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Fix incorrect assertion in CArtPlace::setArtifact

This fixes a crash in debug builds when the player tries to access
a hero's inventory and the hero has a "Summon Boat" spell scroll.
This commit is contained in:
Vasily Postnicov 2025-05-07 10:31:13 +03:00
parent 544adfd545
commit db2997f240

View File

@ -117,7 +117,7 @@ void CArtPlace::setArtifact(const ArtifactID & newArtId, const SpellID & newSpel
if(artId == ArtifactID::SPELL_SCROLL)
{
spellId = newSpellId;
assert(spellId.num > 0);
assert(spellId != SpellID::NONE);
if(settings["general"]["enableUiEnhancements"].Bool())
{