add reserved area in portrait mode (resolution)

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Laserlicht committed 2025-09-12 20:17:55 +02:00
1 parent 838e77c491
commit e4c4129514
1 file changed
+2
+2
View File
@@ -116,6 +116,8 @@ Point ScreenHandler::getPreferredLogicalResolution() const
int scaling = getInterfaceScalingPercentage();
Point availableResolution = Point(renderResolution.x * (1 - reservedAreaWidth), renderResolution.y);
if(renderResolution.x < renderResolution.y) // reserved in portrait mode
availableResolution = Point(renderResolution.x, renderResolution.y * (1 - reservedAreaWidth));
Point logicalResolution = availableResolution * 100.0 / scaling;
return logicalResolution;
}